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  #76  
Old 01-05-2007, 03:44 PM
ubergeek42 ubergeek42 is offline
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Plus the fact that its a wiki, it stores all revisions, so if someone screws with it we can just revert to a revision where it was fine.
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  #77  
Old 01-06-2007, 12:17 AM
E P E P is offline
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Nice work guys. There's a lot of stuff around here that needs to be catalogued so dlanor and myself don't have to keep repeating things over and over again. Also I have a few things that I need to add like finishing up my notes on compiling uLE. I?ve even considered making a document for using ps2netFS since few seem to know what it is or what it does.
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  #78  
Old 01-06-2007, 04:02 AM
ubergeek42 ubergeek42 is offline
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@EP
I added a section for ps2net, and included a section on netFS, but I am unsure on some of the commands for fsclient. I would appreciate it if you would take a look and change anything that needs changing.
http://ps2ulaunchelf.pbwiki.com/PS2Net
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  #79  
Old 01-06-2007, 06:58 AM
E P E P is offline
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Quote:
Originally Posted by ubergeek42 View Post
@EP
I added a section for ps2net, and included a section on netFS, but I am unsure on some of the commands for fsclient. I would appreciate it if you would take a look and change anything that needs changing.
http://ps2ulaunchelf.pbwiki.com/PS2Net
Sure, I added a few slight changes. I also changed the sync command as it's supposed to work something like the following:

Code:
fsclient -h PS2 sync pfs0:/
At least that's how it's supposed to work with FTP. I never quite understood how the sync command works, as I have not used it. If anyone out there has an answer to its relevance, then please let me know. Yes, I know it's supposed to synchronize files between two sources: local and remote.
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  #80  
Old 01-06-2007, 07:30 AM
dlanor dlanor is offline
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Quote:
Originally Posted by E P View Post
Nice work guys. There's a lot of stuff around here that needs to be catalogued so dlanor and myself don't have to keep repeating things over and over again. Also I have a few things that I need to add like finishing up my notes on compiling uLE. I?ve even considered making a document for using ps2netFS since few seem to know what it is or what it does.
It's true that the doc situation for NetFS is even worse than usual for PS2 stuff, so in my tests the other day I even had to experiment to find the proper order of the arguments for mounting a partition.

If anyone wonders, it's done like this:
fsclient -h ps2 pfs0: "hdd0:your partition name"
where the 'ps2' part is either a numeric IP address, or a name entry from your "hosts" file (in "Windows\system32\drivers\etc\").

Anyway, fsclient is a bit awkward to use as-is, so I think very few users will bother with it, unless someone develops a frontend GUI for it.

Best regards: dlanor
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  #81  
Old 01-06-2007, 08:55 AM
E P E P is offline
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Quote:
Originally Posted by dlanor View Post
It's true that the doc situation for NetFS is even worse than usual for PS2 stuff, so in my tests the other day I even had to experiment to find the proper order of the arguments for mounting a partition.
I saw that as well but since I already knew how FTP did it, I just reversed the two arguments.

Quote:
Originally Posted by dlanor View Post
If anyone wonders, it's done like this:
fsclient -h ps2 pfs0: "hdd0:your partition name"
where the 'ps2' part is either a numeric IP address, or a name entry from your "hosts" file (in "Windows\system32\drivers\etc\").
Yeah, only you forgot the mount command:
fsclient -h ps2 mount pfs0: "hdd0:your partition name"

Quote:
Originally Posted by dlanor View Post
Anyway, fsclient is a bit awkward to use as-is, so I think very few users will bother with it, unless someone develops a frontend GUI for it.
I agree but I'm sure there are still some devs that still use it. It's really not so bad if you use batch files. It's still odd that no one ever made a GUI for it though.

I did notice that after transferring the newer SMS.elf to hdd via ps2netfs that it had that same truncate issue, which I've mentioned before with ps2ftpd. The file is written over the previously existing file without chopping off the excess data.
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  #82  
Old 01-06-2007, 05:22 PM
dlanor dlanor is offline
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Originally Posted by E P View Post
Yeah, only you forgot the mount command:
fsclient -h ps2 mount pfs0: "hdd0:your partition name"
Ooops!

You're right of course, I was too hasty in writing that post so I happened to skip a word there.


Quote:
I agree but I'm sure there are still some devs that still use it. It's really not so bad if you use batch files. It's still odd that no one ever made a GUI for it though.
Yes, and even more odd since a lot of people want the kind of ability this could give, of using Windows' drag-drop methods to copy files to/from the PS2 HDD.


Quote:
I did notice that after transferring the newer SMS.elf to hdd via ps2netfs that it had that same truncate issue, which I've mentioned before with ps2ftpd. The file is written over the previously existing file without chopping off the excess data.
That is an unpleasant bug of course, which should be fixable in the fsclient source. But even without such a fix a GUI shell could handle it easily anyway, simply by pre-deleting any file to be overwritten.

Best regards: dlanor
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