""
All times are GMT +2. The time now is 04:28 AM.  

Go Back   PSX/PS2/PS3 Scene Newz > PlayStation2 Forums > PS2 Homebrew/Dev & Emu Scene > Official PS2 LuaPlayer Forums

Official PS2 LuaPlayer Forums Discuss development and gaming on the LuaPlayer platform for the PS2.

Reply
 
Thread Tools Display Modes
  #1  
Old 11-26-2006, 07:07 PM
evilo's Avatar
evilo evilo is offline
Moderator
 
Join Date: Aug 2004
Posts: 289

LuaPlayer 0.20r3 released !


See my blog for further details (reload [SHIFT+F5] the page if you can't see it) :

http://psxdev.info/evilo/

evilo.
__________________
froggies psXdev http://www.psxdev.org/

Last edited by evilo; 11-26-2006 at 07:42 PM.
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
  #2  
Old 11-28-2006, 08:55 AM
gamecubesuxs's Avatar
gamecubesuxs gamecubesuxs is offline
I luv V0-11 PS2/Wii Newz MOD
 
Join Date: Jan 2006
Location: cali
Posts: 1,034
Thanks evilo
__________________
V4 MI w/500gb HD & custom HD fan
V9 CC 2.0 w/300gb HD
V4 DMS4 Pro w/250gb HD
V3 CC 2.0
V12 Modbo 745 /clear case
V0 SCPH-10000 JAP w/ DMS3
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
  #3  
Old 11-28-2006, 10:10 AM
barf's Avatar
barf barf is offline
if(hacker 2005AD == philosopher 200BC) {
 
Join Date: Sep 2004
Location: /bin/bash
Posts: 1,391
Hmm, this looks nice, kinda like Widgets :-)

The wiki link in the package does not work :-(

http://wiki.ps2dev.org/ps2:lua_player
Code:
Not Found

The requested URL /ps2:lua_player was not found on this server.

Apache Server at wiki.ps2dev.org Port 80
__________________
}

Last edited by barf; 11-28-2006 at 11:12 AM.
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
  #4  
Old 11-28-2006, 11:10 PM
Experiment1106's Avatar
Experiment1106 Experiment1106 is offline
lollo of pollo
 
Join Date: Mar 2005
Posts: 269
great work Evilo with this version i have no Problems and Luamines Plays very fine at my PS2 great work love it
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
  #5  
Old 11-30-2006, 04:57 PM
urbigbro's Avatar
urbigbro urbigbro is offline
Modder rev. 2.0
 
Join Date: Apr 2006
Location: The beach with great weather year round.
Posts: 315
Thanks evilo!!
I can't wait to get home to try it out.
I never could get the previous release to run
Is the same type of editing required to get it to run with scripts other than what are included?
Thanks again!
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
  #6  
Old 12-21-2006, 01:09 AM
gamecubesuxs's Avatar
gamecubesuxs gamecubesuxs is offline
I luv V0-11 PS2/Wii Newz MOD
 
Join Date: Jan 2006
Location: cali
Posts: 1,034
crossing my fingers for hd support
__________________
V4 MI w/500gb HD & custom HD fan
V9 CC 2.0 w/300gb HD
V4 DMS4 Pro w/250gb HD
V3 CC 2.0
V12 Modbo 745 /clear case
V0 SCPH-10000 JAP w/ DMS3
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
  #7  
Old 12-21-2006, 01:54 AM
Experiment1106's Avatar
Experiment1106 Experiment1106 is offline
lollo of pollo
 
Join Date: Mar 2005
Posts: 269
yes that were a great x-mas gift ^^
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
  #8  
Old 12-21-2006, 05:34 PM
l75eya's Avatar
l75eya l75eya is offline
Banned.........just kidding!
 
Join Date: Jul 2006
Location: Union City, NJ
Posts: 75
Quote:
Originally Posted by gamecubesuxs View Post
crossing my fingers for hd support
ditto!

I haven't used lua much but i've been curious about it, I got the first beta release running off my mc when it came out and it seems like it has potential. I'm downloading the new version now (notice how I said downloading. I have dial up so the massive 1.4 MB download gives me plenty of time to scout the forums and bitch about how I have dial up )
__________________
Ver. 3 NTSC independence exploited ps2, 120 gig WD HDD, HDLoader .8c, Ulaunchelf 4.04, Blackrhino linux on WD 40 gig HDD
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
  #9  
Old 01-12-2007, 04:30 PM
diln diln is offline
Registered User
 
Join Date: Aug 2006
Posts: 11
great project
I noticed that there was a psp version of super mario war out there. Would it be possible to run that one in luaplayer on the ps2??
That would be really great sinds it is the latest version 1.7

its available here: forum.72dpiarmy.com/viewtopic.php?t=1586
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
  #10  
Old 01-12-2007, 08:29 PM
evilo's Avatar
evilo evilo is offline
Moderator
 
Join Date: Aug 2004
Posts: 289
Quote:
Originally Posted by diln View Post
great project
Thank you very much

Quote:
Originally Posted by diln View Post
I noticed that there was a psp version of super mario war out there. Would it be possible to run that one in luaplayer on the ps2??
That would be really great sinds it is the latest version 1.7

its available here: forum.72dpiarmy.com/viewtopic.php?t=1586
SMW is not a Lua Games, so there is no chance to have it running under the LuaPlayer.

However you can still try the 1.10 version I ported a while ago, that is available on my blog -> http://psxdev.info/evilo/smw.html

I had the project to port a more recent version (1.6 at that time), but never had the time to finish it (since I'm always working on several stuff in the same time..)

Btw, I'm still looking for someone to join this project (LuaPlayer), so if there is anybody outside interested by some coding on the PS2

regards,
evilo
__________________
froggies psXdev http://www.psxdev.org/
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
  #11  
Old 01-12-2007, 08:50 PM
diln diln is offline
Registered User
 
Join Date: Aug 2006
Posts: 11
i played the 1.1 version you ported. And I enjoyed it to play it with friends and some beer. But it would be nice to have a newer version though. To bad its not lua. I'll have to keep on playing this version then.
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
  #12  
Old 01-12-2007, 11:14 PM
gamecubesuxs's Avatar
gamecubesuxs gamecubesuxs is offline
I luv V0-11 PS2/Wii Newz MOD
 
Join Date: Jan 2006
Location: cali
Posts: 1,034
Quote:
Btw, I'm still looking for someone to join this project (LuaPlayer), so if there is anybody outside interested by some coding on the PS2
Im always willing to help although my coding skills are minimal and my dev environment doesn't want to work all the time compiling source
__________________
V4 MI w/500gb HD & custom HD fan
V9 CC 2.0 w/300gb HD
V4 DMS4 Pro w/250gb HD
V3 CC 2.0
V12 Modbo 745 /clear case
V0 SCPH-10000 JAP w/ DMS3
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
  #13  
Old 01-12-2007, 11:35 PM
ubergeek42 ubergeek42 is offline
Registered User
 
Join Date: Jul 2005
Posts: 194
Yeah, I've got a bit of free time, what kind of help are you looking for?

And is the source in the ps2dev svn?
__________________
Gaming Console: v7 PS2 Independence Exploit + 200gb Segate HDD
Development Console: v7 PS2 DMS4 Pro + EE_SIO Cable + 6gb HDD
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
  #14  
Old 01-13-2007, 02:20 AM
evilo's Avatar
evilo evilo is offline
Moderator
 
Join Date: Aug 2004
Posts: 289
wow great

well, first there is a bug, or in the player, or in libmikmod that prevents the first music to be working. you can notice it if you run luamines, it's actually missing the sound in the splash screen. But if FIRST you run the music test provided with the player, and then launch luamines, the sound at the splash screen can be heard (I've been working on that on those days, but I have a hard time finding where is the bug...).

then, I definitely think that the player need a resolution upgrade. Graphics could be scale 2x, and also remove the interlaced mode.

the graphics code need some optimisation, i.e. the blitter doesn't use the hardware at all (alpha/transparency is done in software...)

the current API still need some works (most of all the system one)

and there is actually 0 stuff done on the lua3D API, or the LAN api, that would be great to play a game on a PS2 vs a PSP

add HDD support ?

then in order to extend the player to the PS2 capabilities :
- add more graphics res
- add 2nd joypad support...
etc... it only depends of what the people really want of it, just be a PSP player on the PS2, or a true PS2 Lua player (if you understand what I mean)

I would suggest, if you really want to do something, to look to what interest you.

everything is in the ps2dev svn, be sure however to have the very last SDK, else the player wont work

thank you beforehand,
evilo
__________________
froggies psXdev http://www.psxdev.org/
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
  #15  
Old 01-13-2007, 02:38 AM
gamecubesuxs's Avatar
gamecubesuxs gamecubesuxs is offline
I luv V0-11 PS2/Wii Newz MOD
 
Join Date: Jan 2006
Location: cali
Posts: 1,034
Did you ever release the source?
__________________
V4 MI w/500gb HD & custom HD fan
V9 CC 2.0 w/300gb HD
V4 DMS4 Pro w/250gb HD
V3 CC 2.0
V12 Modbo 745 /clear case
V0 SCPH-10000 JAP w/ DMS3
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
  #16  
Old 01-13-2007, 03:18 AM
ubergeek42 ubergeek42 is offline
Registered User
 
Join Date: Jul 2005
Posts: 194
he said its in the ps2dev svn...
__________________
Gaming Console: v7 PS2 Independence Exploit + 200gb Segate HDD
Development Console: v7 PS2 DMS4 Pro + EE_SIO Cable + 6gb HDD
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
  #17  
Old 01-13-2007, 12:40 PM
evilo's Avatar
evilo evilo is offline
Moderator
 
Join Date: Aug 2004
Posts: 289
Quote:
Originally Posted by gamecubesuxs View Post
Did you ever release the source?
LuaPlayer source :
http://svn.ps2dev.org/listing.php?re...%2F&rev=0&sc=0

Libmikmod (that I ported for LuaPlayer) :
http://svn.ps2dev.org/listing.php?re...%2F&rev=0&sc=0

I repeat, be sure to download the very last PS2SDK, PS2LINK, etc...
LuaPlayer NEED an up-to-date version of everything !
__________________
froggies psXdev http://www.psxdev.org/

Last edited by evilo; 01-13-2007 at 01:12 PM.
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
  #18  
Old 01-14-2007, 03:30 AM
ubergeek42 ubergeek42 is offline
Registered User
 
Join Date: Jul 2005
Posts: 194
Well that was fun trying to figure out how to get that compiled. For anyone else looking to compile it, there are quite a few libs you need.(Since I couldn't find a doc detailing this)
gsKit
freetype
libmikmod
lua
zlib
libjpeg
libpng
as well as the ps2sdk source.
You also need usbhdfsd, place it in the src/ps2sdk folder, and make sure you have the environment variable PS2SDKSRC set to the ps2sdk source.
All of this can be found in the ps2dev.org svn.

Now to start poking around in the source code.

Edit: Ok I've been looking around in the code and reading what you posted before, and I've got a few questions:
Does the PSP version of LuaPlayer have LAN/networking support? 3d?
When you say the graphics could be scaled 2x, do you simply mean up the height/width to 720x480(for ntsc)and 720x576 for pal(and adjust all the drawing code accordingly)?
You say if you run the music test first, then load luamines, the sound works. Am I correct in thinking that the sound doesn't work in the music test(when its the first thing run)?
__________________
Gaming Console: v7 PS2 Independence Exploit + 200gb Segate HDD
Development Console: v7 PS2 DMS4 Pro + EE_SIO Cable + 6gb HDD

Last edited by ubergeek42; 01-14-2007 at 04:39 AM.
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
  #19  
Old 01-14-2007, 04:53 AM
bootsector's Avatar
bootsector bootsector is offline
Registered User
 
Join Date: Feb 2006
Location: Campinas - SP - Brazil
Posts: 223
Quote:
Originally Posted by gamecubesuxs