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  #1  
Old 02-23-2003, 07:31 AM
CN-Twat
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DMS3 Review!


DMS3 Review!
Console NTSC v5 w/050 Bios




The install was straight forward and took about an hour to do. First thing I updated the chip this went very easy for me I downloaded the file and burned the ISO with NERO. It took about 5 minutes total from download to burn to install. Not bad!


Observations: I did notice the PS2 takes a second or so longer to get video and sound and boot up. This may be the code the chip has to go through in order to start up correctly.
I was also able to boot DVD Movies by putting the chip in Sleep/Stealth mode.



Keep in mind this review was rushed to print in order to calm down the panic that has ensued upon PS2newz members about the DMS3. Also keep in mind it may be found later this chip has minor bugs. These are found by extensive testing on ALL versions and should be expected. As with ALL new chips for the PS2 this has happened. So stay calm and the coming weeks we will have the FULL results of DMS3 testing.



ALL DISKS ARE NTSC Except the DVD9
PS1 Original Sampler Disk --------------------------------------------------- Tested Working
PS1 Ready to Rumble 2 CDR -------------------------------------------------Tested Working
PS1 Tomba 2 CDR (Mod Protected) in PS1 Mode ------------------------ FAILED
PS2 Original CD Unreal Tournament ---------------------------------------- Tested Working
PS2 Original SSX Tricky DVD Game --------------------------------------- Tested Working
PS2 Metal Gear Solid 2 HK Silver ------------------------------------------- Tested Working
PS2 GTA3 DVDR ---------------------------------------------------------------- Tested Working
PS2 DVD RIPS sometimes need a second tap of the reset after RSOD
PS2 SSX Tricky RIP Kalisto ----------------------------------------------------Tested Working
PS2 Tekken 4 RIP Kalisto ------------------------------------------------------ Tested Working
PS2 Spiderman the Movie Kalisto RIP --------------------------------------- Tested Working
PS2 The Thing Kalisto RIP ---------------------------------------------------- Tested Working
PS2 GTA3 RIP Spun Down To RSOD ----------------------------------------- FAILED
PS2 Klonoa 2 CDR Unpatched EA Game ----------------------------------- Tested Working
PS2 Gran Turismo Concept DVD9 NTSC/J Original ---------------------- Tested Working
AR2 GS2 Support is enabled with codes ------------ Tested Working w/GTA3 DVDR
DVD Meet The Parents Movie Region 1 ---------------------Tested Working NO Skipping
DVDR Meet The Parents Movie Region 1 ------------------ Tested Working NO Skipping
DVD Region Free was not tested as if we care in the US.


LOD
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  #2  
Old 02-23-2003, 07:34 AM
Liquidvlade Liquidvlade is offline
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2 versions down 6 to go! good job LOD
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Quote:
Originally Posted by aethyrmaster View Post
Introducing the brand new DMS4 S.E. E.Z.Die with tried and true Plug-N-Pray technology! Thats right just plug it in and pray it didn't break.
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  #3  
Old 02-23-2003, 07:35 AM
CN-Twat
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Here is a PIC of the install
Also we have sent a HK v8 PS2 to DMS3 developers in order to help solve the v8 incompatiblity issue.
Attached Images
File Type: jpg v5dms3.jpg (563.0 KB, 759 views)
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  #4  
Old 02-23-2003, 07:40 AM
isdnman isdnman is offline
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so that means i just have to download the ISO from the DMS3 official site and then burn it and it will work ??
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  #5  
Old 02-23-2003, 07:48 AM
Prelude Prelude is offline
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thanks LOD!
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  #6  
Old 02-23-2003, 07:59 AM
L-dubb
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Good just as I expected. Good job LOD!!! BTW, damn that chip looks huge!!
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  #7  
Old 02-23-2003, 08:04 AM
CN-Twat
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Yeah its a honker size but thin
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  #8  
Old 02-23-2003, 08:39 AM
Flavour
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so the 2 things that failed on both v8 and v5 is mod protected ps1's and the gt3 rip.

dms does say that only 'most' ps1 protected originals will work because some still detect the chip. how do some of the games still detect the chip? how come those games can't see the apple or m2?

and what is the reason the gt3 rip also seems to work with only apple and m2? what are those chips doing better?
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  #9  
Old 02-23-2003, 09:58 AM
AcidBee
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Well, as stated earlier:

Quote:
Originally posted by Liquidvlade Hiraduo
2 versions down 6 to go! good job LOD
This is certenly good news for the DMS3. Though it is still by no means perfect, the results for the older version consoles look like they're going to be promising.
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  #10  
Old 02-23-2003, 11:59 AM
da_rippa
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If the DMS3 will also work as in a v7 PAL, like in your PS2 v5, everything would be fine ^^"! I hope so, because i ordered on a DMS3 a few days ago ^^"! Let's hope, that they'll bring out a patch with some Bugfixes for the "Modchip of tommorow" !
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  #11  
Old 02-23-2003, 12:16 PM
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Deathwish Deathwish is offline
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Dms3 V7 Pal review


ok so here is my review of the DMS3 installed in a v7 Pal console.

Ps2 games backups Dvdr works 100%
ps2 gamed originals dvdr works 100%
Dvd Movies backups hang up randomly !!
Dvd Movies originals hang up randomly !!
Ps1 originals works perfect
Ps1 backups work perfect

about the memory card i dont have it!! if there is someone kind to send me one i would apricate it hehe

i also read about GTA3 not working..... well min works

also remind me if i didnt includ something.!!

also here is my install picture
Attached Images
File Type: jpg dscn0022.jpg (474.5 KB, 409 views)

Last edited by Deathwish; 02-24-2003 at 02:39 PM.
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  #12  
Old 02-23-2003, 12:21 PM
Solid988
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No one yet tried to check if macrovision was disabled?
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  #13  
Old 02-23-2003, 12:31 PM
Rami
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summarized DMS3 story [V5, V7, V8]


The V7 has been tested by aerik and is supposed to be working like the V5. (http://www.ps2newz.net/forums/showth...0&pagenumber=5)

look at my summarized DMS3 story [V5, V7, V8]
at:

http://www.ps2newz.net/forums/showth...&threadid=7574

Last edited by Rami; 02-23-2003 at 12:37 PM.
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  #14  
Old 02-23-2003, 12:49 PM
kelvin
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BENCHMARK ISSUES


Thanks to LOD for expanding on the review issues, and certainly slowly now the DMS3 is falling from its initial 'I'm disappointed' blast.

A discussion on Isonews here:
http://www.isonews.com/forums/showth...hreadid=100533

Will highlight some problems with people establishing brands of modchips as 'benchmarks'. It is incorrect to establish a chip such as Messiah 2 or Magic 3's etc. as benchmarks simply because not everyone obtains the same results. For instance one chap on that link categorically states his magics boot all the DVD Rips that the first review by Charlie PS2 indicated was a problem with Magics and were unable to boot.
In my honest opinion, the original Messiah design is far more stable than Messiah 2 in versions 3-6 (pAL) and one factor is simply because its's onboard stable clock signal and the pro-asics tolerance to voltage ranges makes the Messiah a 100% trusted design, I NEVER fit a Messiah 2 in a PAL V3-6 !

One thing many will not realize is that Messiah 2 initially was going to have an onboard oscillator and also a miniature voltage regulator, and even these parts are purchased and stocked but eventually never utilized which is unfortunate as it would have made it as stable as the original Messiah. The rush to market due to re-directions within Messiah team meant that the end customer was unfortunately provided with an inferior design which has seen unstable clock signal problems and also voltage problems with batches of Actel chips, these are well documented problems, along with PCB errors. Financial costs and part lead-times along with potential profits influenced the end design but people still insist that the product be deemed a 'benchmark' even though it was released as cheaply as possible and has seen its fair share of bugs.

Theres also an 'unfairness' in people establishing a brand of chip as a benchmark, who is to say that the latest chip design isnt going to set a new benchmark, and the next, and the next etc. It is unfortunate that a chip can be classed as inferior on such a high profile forum such as ps2newz by someone who has suffered some problems, whereas others dont see the same problems.
I myself have installed hundreds of Magics and Messiah's and have rarely seen the problems that have apparently been labelled as 'part of' the functionality of one of these brands of chip, possibly my methods of installation cure problems others seem to have ?, who knows, without a wide audience feedback from installers and users findings, the matters remain unclarified.

The only benchmark required is that of logical functionality and performance required, possibly with a side view to percentages of problems encountered. For example, the magic chip may well perform 100% when a laser unit is 100%, but its success rate may fall a lot quicker than a Messiah if the laser units performance degrades, these are then issues that are difficult to attain as a chip standard simply because everyone is relying on possible batch performances of 100,000 laser units manufactured by Sony, or in fact that in some versions of console people prefer to install a specific chip (such as myself).
Magics also may be installed more in Asian consoles than Pal or USA versions as its originating country is in Asia, therefore the PAL / USA community see's very little of its high esteem which many of us know it has attained in the Asian market, and indeed performance in those consoles appear to be of higher standard, so who is right to benchmark such a chip as 'Messiah 2' as superior in Asia, when the Magic's are performing outstandingly ?

The only way to successsfully establish a modchips definitive performance is via a collective audience of testers with all the available necessities such as consoles, CDR and DVDR on the same brands, and fitting expertise and materials to the same standards... a very difficult task, but be assured that not everyone will have exact same results, it is a known fact in the modchip scene.

Reviews by individuals should be treated as starting points, but those who fit through supplying / buying etc. invited to provide impartial feedback so that a collective picture is gained, and reviews provided by people who have a financial or otherwise interest, as impartial as they may appear should be treated lightly.

I install many, many versions of chip a week, and I find that Messiah 2's on V7 can on occasion cause a laser failure, its rare but it does happen, however I dont see the same problem on V3-6's with Messiah, or on V7's with Magic's, maybe its a V7 laser issue, maybe its caused by brands of Recordable ?, with so many factors its difficult to nail as each chipped console customer will induce variations outside the workbench.

The point is, as reviews will come, it doesnt seem to matter how good a chip is, flaws will be there and we should wait for as much collective info as possible before establishing a concensus.

I'll post my own DMS3 findings which I guarantee will be different to others in the next day or so.
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  #15  
Old 02-23-2003, 12:57 PM
charlie_ps2
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Quote:
Originally posted by isdnman
so that means i just have to download the ISO from the DMS3 official site and then burn it and it will work ??
My guess is that DVD-Rs will work on the 39008 /090 /GH-019. The download and upgrade to the v1.1 will enable DVD movies Region Free to work.
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  #16  
Old 02-23-2003, 12:59 PM
charlie_ps2
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Quote:
Originally posted by AcidBee
Well, as stated earlier:



This is certenly good news for the DMS3. Though it is still by no means perfect, the results for the older version consoles look like they're going to be promising.
I think that LOD's outcomes exactly mirror mine save for the not unexpected problems with DVD-R on the v8.
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  #17  
Old 02-23-2003, 01:31 PM
charlie_ps2
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Re: BENCHMARK ISSUES


Quote:
Originally posted by kelvin
Thanks to LOD for expanding on the review issues, and certainly slowly now the DMS3 is falling from its initial 'I'm disappointed' blast.

A discussion on Isonews here:
http://www.isonews.com/forums/showth...hreadid=100533

Will highlight some problems with people establishing brands of modchips as 'benchmarks'. It is incorrect to establish a chip such as Messiah 2 or Magic 3's etc. as benchmarks simply because not everyone obtains the same results. For instance one chap on that link categorically states his magics boot all the DVD Rips that the first review by Charlie PS2 indicated was a problem with Magics and were unable to boot.
In my honest opinion, the original Messiah design is far more stable than Messiah 2 in versions 3-6 (pAL) and one factor is simply because its's onboard stable clock signal and the pro-asics tolerance to voltage ranges makes the Messiah a 100% trusted design, I NEVER fit a Messiah 2 in a PAL V3-6 !

One thing many will not realize is that Messiah 2 initially was going to have an onboard oscillator and also a miniature voltage regulator, and even these parts are purchased and stocked but eventually never utilized which is unfortunate as it would have made it as stable as the original Messiah. The rush to market due to re-directions within Messiah team meant that the end customer was unfortunately provided with an inferior design which has seen unstable clock signal problems and also voltage problems with batches of Actel chips, these are well documented problems, along with PCB errors. Financial costs and part lead-times along with potential profits influenced the end design but people still insist that the product be deemed a 'benchmark' even though it was released as cheaply as possible and has seen its fair share of bugs.

Theres also an 'unfairness' in people establishing a brand of chip as a benchmark, who is to say that the latest chip design isnt going to set a new benchmark, and the next, and the next etc. It is unfortunate that a chip can be classed as inferior on such a high profile forum such as ps2newz by someone who has suffered some problems, whereas others dont see the same problems.
I myself have installed hundreds of Magics and Messiah's and have rarely seen the problems that have apparently been labelled as 'part of' the functionality of one of these brands of chip, possibly my methods of installation cure problems others seem to have ?, who knows, without a wide audience feedback from installers and users findings, the matters remain unclarified.

The only benchmark required is that of logical functionality and performance required, possibly with a side view to percentages of problems encountered. For example, the magic chip may well perform 100% when a laser unit is 100%, but its success rate may fall a lot quicker than a Messiah if the laser units performance degrades, these are then issues that are difficult to attain as a chip standard simply because everyone is relying on possible batch performances of 100,000 laser units manufactured by Sony, or in fact that in some versions of console people prefer to install a specific chip (such as myself).
Magics also may be installed more in Asian consoles than Pal or USA versions as its originating country is in Asia, therefore the PAL / USA community see's very little of its high esteem which many of us know it has attained in the Asian market, and indeed performance in those consoles appear to be of higher standard, so who is right to benchmark such a chip as 'Messiah 2' as superior in Asia, when the Magic's are performing outstandingly ?

The only way to successsfully establish a modchips definitive performance is via a collective audience of testers with all the available necessities such as consoles, CDR and DVDR on the same brands, and fitting expertise and materials to the same standards... a very difficult task, but be assured that not everyone will have exact same results, it is a known fact in the modchip scene.

Reviews by individuals should be treated as starting points, but those who fit through supplying / buying etc. invited to provide impartial feedback so that a collective picture is gained, and reviews provided by people who have a financial or otherwise interest, as impartial as they may appear should be treated lightly.

I install many, many versions of chip a week, and I find that Messiah 2's on V7 can on occasion cause a laser failure, its rare but it does happen, however I dont see the same problem on V3-6's with Messiah, or on V7's with Magic's, maybe its a V7 laser issue, maybe its caused by brands of Recordable ?, with so many factors its difficult to nail as each chipped console customer will induce variations outside the workbench.

The point is, as reviews will come, it doesnt seem to matter how good a chip is, flaws will be there and we should wait for as much collective info as possible before establishing a concensus.

I'll post my own DMS3 findings which I guarantee will be different to others in the next day or so.
I've kept the whole quote from Kelvin's post so that my remarks can be taken together with that quote.

First may I say that I fully endorse the quote. A very rational and well explained analysis.

Second, I get as close to the values of the quote by using the same games, same media, same tests across all modchips that pass through my hands. That siad, my results do need confirming by the wider community with their circumstances in order to home in on common issues.

Third on the question of a benchmark chip; I regard Messiah 2 as a "benchmark chip" only as regards its flawless loading of games across the PS2 range (by anecdote) and across the range of PS2s that have passed through our hands.

Fourth, the quote states: "The only benchmark required is that of logical functionality and performance required, possibly with a side view to percentages of problems encountered. " I strive always to test logical functionality (as has LOD).

Fifth, on Messiah 2 deisgn, particularly the clock - agreed. The clock should be on board in a fully superior design.

Sixth, Kelvin correctly refers to the combination and variations of models and lasers. Members will recall that I consistently state that the combination of media, laser, rip production method, boot strategy and electronics are what define the differences between one chip booting a game and another failing to boot.

If members regard Kelvin's analysis as valid, they will surely identify my methods and views with that analysis - save of course for the undoubted value of the collectively reported experience (see magic 3.x problem threads for details).
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  #18  
Old 02-23-2003, 03:50 PM
CN-Twat
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The RIP that failed is a Kalisto RIP of GTA3 This RIP also fucks up and goes to the RSOD on my v4 With the Messah1 installed I think the Media is shit and that is why it failed.
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  #19  
Old 02-23-2003, 03:55 PM
charlie_ps2
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Quote:
Originally posted by LOD
The RIP that failed is a Kalisto RIP of GTA3 This RIP also fucks up and goes to the RSOD on my v4 With the Messah1 installed I think the Media is shit and that is why it failed.
Ditto in my review. It's a Kalisto rip as evidenced when booted with Apple chip or Messiah 2. So I wouldn't say media is shit. I copied ith with CloneCD onto quality media at the appropriate slowish speed and it was the same.
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  #20  
Old 02-23-2003, 04:56 PM
qwm qwm is offline
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The boot with dms3 require reset like magic or is M2 like(just put media and close tray)?
You could run from browser?
They boot 100% of times?
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  #21  
Old 02-23-2003, 05:07 PM
Drunken_Ninja
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Could one of you guys help a new dude out... Please... I got a PS2 which I think is V3 as it was one of the 1st day release versions in the U.K. Anyway to get to the point I am not sure which Mod is best for this version... I am strongly on the Lines of Messiah 2 Pro at the momment but maybe a Magic or DMS3 or even apple is better for my version of the PS2... It really seems that picking the Mod has a lot to do with your version of PS2...

Thanks for helping a fellow Soldier out...
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