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  #1  
Old 01-22-2003, 03:08 AM
Sharker25
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Thats cool!


Quote:
Originally posted by Guichi
LMAO!!!!!!!
WTF? Did I get tricked or something?
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  #2  
Old 01-22-2003, 03:22 AM
Rob6021 Rob6021 is offline
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The link to http://lfx.org/~corlett/psf/ Isn't working for me at the moment, I'm getting Cannot Find Server.

This Address works http://www.lfx.org/~corlett/psf/

Last edited by Rob6021; 01-22-2003 at 03:27 AM.
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  #3  
Old 01-22-2003, 04:31 AM
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ThAD0oD ThAD0oD is offline
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Re: PS-One Music Player


Quote:
Originally posted by xiaNaix
Once again, you know where you saw it first
LOL!! funny thing...... check out the attachment

coincidence that the description is EXACTLY the same.....
Attached Images
File Type: jpg z is a lamer.jpg (192.0 KB, 72 views)

Last edited by ThAD0oD; 01-22-2003 at 04:33 AM.
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  #4  
Old 01-22-2003, 04:34 AM
ian
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tat picture is so small thadood, can't see a thing except for the title, which is good enough for me as copying & pasting.
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  #5  
Old 01-22-2003, 04:48 AM
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ThAD0oD ThAD0oD is offline
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small?? its 1219 pixels x 961 pixels
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  #6  
Old 01-22-2003, 04:51 AM
ian
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Never mind, i didn't see the 'zoom' icon that was supposed to be on my browser.
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  #7  
Old 01-22-2003, 04:59 AM
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ThAD0oD ThAD0oD is offline
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Quote:
Originally posted by ian
Never mind, i didn't see the 'zoom' icon that was supposed to be on my browser.
isnt that thing really annoying? you can turn it off in Tools > Internet Options > Advanced > Multimedia
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  #8  
Old 01-22-2003, 05:04 AM
ian
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yeah, annoying, but it's kinda useful when the picture is just too big.
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  #9  
Old 01-22-2003, 05:39 AM
kraken kraken is offline
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Hello, kraken here.

Just wanted to clear some things up. First off, I posted the news on Z's forum at 2:10 today. Z responded ten minutes later, and then posted it on the news page (may have had some time lapse because he apparently was having trouble with the page). I don't mind people posting the news (the more people that know the more music we will get hopefully), but you shouldn't brag that it was here first when it wasn't.

Remember we are all on the same side here, having fun with psx/ps2.
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  #10  
Old 01-22-2003, 09:03 PM
Bgnome Bgnome is offline
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and yet, i read about this on www.ngemu.com before you posted it..
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  #11  
Old 01-23-2003, 05:29 AM
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ikari_01 ikari_01 is offline
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X

Whatever. I had something like that ready in late 2000. Wrote zophar.net about it, got ignored. I've been playing my Lunar and Wild Arms and Thousand Arms etc. tracks over here for about two years PLUS testing phase now, so I'm not all that excited about this ;-)
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  #12  
Old 01-24-2003, 07:57 AM
kraken kraken is offline
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Really? Can you elaborate? As far as I knew until now it was only possible to play streaming data (xa, str, pss) and instrument data, not an entire song.

What programs are you using? Did you develop them yourself?
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  #13  
Old 01-25-2003, 06:57 PM
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ikari_01 ikari_01 is offline
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Sorry to keep you waiting =)

To be more precise, my player plays a specific format, SEQ. It is quite similar to MIDI level 0 (different header) but comes with an extra file containing the instruments. My player was written for AWE32 [anybody even remember this board? ^_^;]. I could have added a mixer, but lost motivation. Whatever.

Programs I was using included:

- a C compiler (hint, hint)
- Mark Breugelmans' VABTool (I used it to find out details about the VAB (instrument container) format.)
- Wild Arms' SEQs were LZS-compressed, so I just *had* to write a decompressor
- Automatic rippers. Unfortunately, game makers decided to store the VAB data in a slightly different fashion each game (sector offsets yaya), so explicit support for some games had to be added.
- Instruments were decompressed using bITMASTER's VAG-decompressor. Though I had to add support for the samples' loop tags.

Hm, can't think of anything else worth mentioning. I am willing to post more exact specification or maybe even the source code (if you really want to go through the pain of reading it *eg*)
I guess this is the wrong discussion board for this, isn't it ^_^;;
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