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08-28-2008, 04:08 PM
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Registered User
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Join Date: May 2005
Posts: 16
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ps2 Beebem with esr?
Has anyone managed to get the ps2 beebem (BBC Microcomputer) emulator to work with the aid if ESR?
I have created a DVD and a system.cnf to the elf which is beebem - along with the data folder structure it requires... However, all I get is a blank screen
:-(.
I can boot backup copies of my games so I know my esr 8 is working correctly for ps2 games on dvd - via the patcher.
Any info would be appreciated.
Regards
Zoinky.
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08-28-2008, 05:03 PM
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linux junkie
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Join Date: Mar 2008
Posts: 277
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Quote:
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I have created a DVD and a system.cnf to the elf which is beebem - along with the data folder structure it requires...
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so you didn't just patch the image? that might be the first source of the problem.
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08-28-2008, 06:29 PM
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Join Date: May 2005
Posts: 16
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Thanks yoshi314, I will give this a try.
I guess using a DVD video structure as a bootable template is not exactly the same as patching a standard dvd iso?
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08-28-2008, 10:06 PM
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Contributor
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Join Date: Sep 2004
Posts: 4,773
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Quote:
Originally Posted by zoinky
Thanks yoshi314, I will give this a try.
I guess using a DVD video structure as a bootable template is not exactly the same as patching a standard dvd iso?
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Composing the ISO as DVD-Video will not work at all.
You need to compose the disc as 'ISO9660+UDF', and I use '+Joliet' as well, for long file/folder name support, and for the boot file (as indicated by BOOT2 directive in SYSTEM.CNF) you must use an '8+3' format upper_case_only filename.
You can use Joliet long mixed_case names for folders and files not to be accessed by the Sony boot routines, And these long names will then work properly both in uLE and in SMS.
I have successfully prepared such discs for SMS, using both Nero and ImgBurn to compose such ISOs. ImgBurn is preferable, as it saves directly to standard ISO format. With Nero you have to convert (or sacrifice a disc to burn and rip to ISO format). Just remember that the final ISO still needs to be patched for ESR booting, which is done exactly as for a game disc. Here too I have tested two different methods, one being the original 'MementoDiscPatcher0.9e' and the other being ffgriever's 'ESRDiscPatcher'.
Best regards: dlanor
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08-29-2008, 12:04 PM
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Registered User
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Join Date: May 2005
Posts: 16
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thanks for the info dlanor,
I will post back the results as soon as possible,
Regards
zoinky
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08-29-2008, 03:11 PM
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Join Date: May 2008
Location: Guarulhos, Brazil
Posts: 292
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Quote:
Originally Posted by dlanor
and the other being ffgriever's 'ESRDiscPatcher'.
Best regards: dlanor
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ESRpatch is from Bootsector right?
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08-29-2008, 08:37 PM
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Contributor
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Join Date: Sep 2004
Posts: 4,773
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Quote:
Originally Posted by katananja
ESRpatch is from Bootsector right?
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Yes, but that is not the program I was talking about.
esrpatch.exe is a command-line program by Bootsector
ESRDiscPatcher.exe is a Windows_GUI program by ffgriever
The nice thing about the latter is that it minimizes the work of patching.
You can even drag-drop ISOs to the window to have them patched.
Best regards: dlanor
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09-03-2008, 04:26 PM
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Join Date: May 2005
Posts: 16
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I have attempted to use imgburn to create an iso 'ISO9660+UDF' and '+Joliet'. I have placed the nessecary files in on the disc, including a SYSTEM.CNF, plus all the folders that are required for beebem - as the readme dictates...but...
ESR hangs at a pink screen. I have been searching for a specific answer to this problem but cannot find one - incompatible seems like a plausible answer.... I guess ESR cannot read or boot my disk for whatever reason. I have never needed to create iso's- because I have only previously used ulaunchelf with the exploit until now. I know that there is something special about SYSTEM.CNF having a ';1' suffix in it somewhere...
Thanks to all help already given, any more help would be appreciated...
Regards
Zoinky,
P.S. As I don't post to the scene very much - thanks for all everyones hard work - its quite unbelievable whats been acheived!
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09-03-2008, 05:26 PM
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Contributor
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Join Date: Sep 2004
Posts: 4,773
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Quote:
Originally Posted by zoinky
I have attempted to use imgburn to create an iso 'ISO9660+UDF' and '+Joliet'. I have placed the nessecary files in on the disc, including a SYSTEM.CNF, plus all the folders that are required for beebem - as the readme dictates...but...
ESR hangs at a pink screen. I have been searching for a specific answer to this problem but cannot find one - incompatible seems like a plausible answer....
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Plausible yes, but it's by no means certain.
In your description above you make no mention about patching the ISO between creating it and burning it to disc. And if you really did forget to patch it, that in itself explains why it isn't booting.
Quote:
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I guess ESR cannot read or boot my disk for whatever reason.
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So far yes.
Quote:
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I have never needed to create iso's- because I have only previously used ulaunchelf with the exploit until now. I know that there is something special about SYSTEM.CNF having a ';1' suffix in it somewhere...
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That is a mandatory suffix to the file name in the BOOT2 directive.
Here's a typical example of that directive (from a boot disc I made for uLE):
BOOT2 = cdrom0:\U_LNELF.ELF;1
If you did not prepare that directive correctly in your SYSTEM.CNF file, that too is sufficient explanation for why the console could not boot the disc. And that problem then has nothing to do with ESR, as a proper SYSTEM.CNF file is required for booting any PS2 compatible disc.
Best regards: dlanor
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09-04-2008, 03:27 PM
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Registered User
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Join Date: May 2005
Posts: 16
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dlanor, I have checked the image I burned. The patcher states that 'file already patched!'.
The system .cnf is as follows (untouched by me, are spaces important as in your previous example?):
BOOT2=cdrom0:\RNBEEBEM.ELF;1
VER=1.00
VMODE=PAL
In addition to SYSTEM.CNFthe following files are in the root of the 'patched' iso image,
RNBEEBEM.ELF
BEEBEM.TXT
SJPCM.IRX
USBD.IRX
USBKBD.IRX
and 4 folders containing various XML files and os roms and disk images require for the emulator.
ALP
BST
ROM
SSD
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09-04-2008, 04:32 PM
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Registered User
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Join Date: Jan 2005
Posts: 48
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Quote:
BOOT2=cdrom0:\RNBEEBEM.ELF;1
VER=1.00
VMODE=PAL
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is that correct?
or does it need a space around the '='
like
Quote:
BOOT2 = cdrom0:\RNBEEBEM.ELF;1
VER = 1.00
VMODE = PAL
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09-04-2008, 04:36 PM
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Contributor
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Join Date: Sep 2004
Posts: 4,773
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Quote:
Originally Posted by zoinky
dlanor, I have checked the image I burned. The patcher states that 'file already patched!'.
The system .cnf is as follows (untouched by me, are spaces important as in your previous example?):
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I don't think the spaces matter, although is is customary to use them. Anyway, if you didn't change the file, then it should be in the correct form in which others used it.
The other stuff you describe all seems fine, so I have no idea why it doesn't work for you.
The homebrew discs I've made with similar methods all work fine.
Best regards: dlanor
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