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08-20-2008, 05:17 PM
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Join Date: Aug 2008
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ESR patcher with MDF files?
I have an image that is in an MDF format, but I wanted to use the ESR patcher on it. In the past I've used MagicISO to convert it to an ISO, but it won't work this time. It freezes at 2%. I've used this same image file burnt directly from the MDF and it works fine using SwapMagic 3.6, so I know the image is fine. But how can I use the patcher on it if I'm stuck with this MDF file? Thanks.
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08-20-2008, 05:25 PM
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I know this seems a bit long winded. But maybe mount the image with Daemon Tools and then create an ISO with something else?
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08-20-2008, 05:46 PM
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Re-rip your burnt disc to the ISO format with UltraISO press F8 make sure "Skip Bad Sectors" is turned and select .bin/.cue format or you could extract the whole .mdf image with IsoBuster and rebuild it with either CdGenv3.0, ImgBurn, or the official Sony cd/dvd generator 1.50 and convert the .IML to .ISO with Apache v3.0
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08-20-2008, 06:00 PM
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Try simply patching the mdf file. It is most likely just a plain, simple, 2048 bytes per sector image. Then burn it.
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08-20-2008, 07:01 PM
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I did the first suggestion of mounting the MDF with Daemon and then ripping it using MagicISO. While the patcher then worked, and the disc burnt, the game does not work. It boots up, recognizes that the disc is in, and even asks me to create a save file, but after it creates the file it gets stuck at a black screen. Any suggestions as to what might be going wrong? I'm going to try using ISOBuster and then building the ISO with another program next.
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08-20-2008, 08:31 PM
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sounds like a iop/dnas problem. usually fixed by switching it with a working one. the same thing has to be done with certain usbadvance games, though I havent figured out just what games are good for doing it yet.
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08-20-2008, 08:55 PM
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I mount with DT, use ImgBurn to read new image, patch & burn back, not failed yet and I must have done at least 20-25 that way.
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08-20-2008, 09:34 PM
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Well, I got it working. For anyone who was following this, mounting and ripping did not work, but when I took the MDF file and simply renamed it to a BIN file, then ran the ESR patcher on it and burned the disc, it worked fine.
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08-20-2008, 09:48 PM
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thnx for the update. good to know, makes wonder if the same could be done for image types.
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08-23-2008, 07:44 AM
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Quote:
Originally Posted by nemesis01
I mount with DT, use ImgBurn to read new image, patch & burn back, not failed yet and I must have done at least 20-25 that way.
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That is how I have done it also and no problems
Quote:
Originally Posted by raptir
Well, I got it working. For anyone who was following this, mounting and ripping did not work, but when I took the MDF file and simply renamed it to a BIN file, then ran the ESR patcher on it and burned the disc, it worked fine.
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Well it must have a been a CD based game then if you named it to .BIN
That would be why your MagicISO failed when you tried it that way.
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08-25-2008, 02:47 AM
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Quote:
Originally Posted by kevstah2004
Re-rip your burnt disc to the ISO format with UltraISO press F8 make sure "Skip Bad Sectors" is turned
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I must disagree with you in this point.
If there are files which have "defect sectors" which are skipped, some files may get corrupted.
I might be wrong,... It won't happen, if there is a dummy-space between (so no files, where the "defect sectors" are).
...usually PS2-Games don't have defect sectors, so I don't think, it is that a good choice,...
Also the simplest way is to rip it from his original game again.
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and select .bin/.cue format
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...isn't it only for CD? 
(...if not PLEASE tidy up my knowledge... I may "get rusted" in this point...)
Quote:
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or you could extract the whole .mdf image with IsoBuster and rebuild it with either CdGenv3.0
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...if it is a CD...
...and CDs won't work with ESR.
,,,sorry, I didn't use IMG-Burn for a long time.
Can you create CDVD-Compilations with it?
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or the official Sony cd/dvd generator 1.50 and convert the .IML to .ISO with Apache v3.0
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Yes, that's right.
Good, that he get it working,...
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08-25-2008, 03:12 PM
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Contributor
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Posts: 4,773
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Quote:
Originally Posted by TnA
I must disagree with you in this point.
If there are files which have "defect sectors" which are skipped, some files may get corrupted.
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I agree, and that is in fact exactly why some game manufacturers use that method (inserting intentional bad-sector gaps). They always want copied games to malfunction, which is likely to happen if the disc is copied with the software set to simply skip any hard-to-read sectors (which exist on most discs) instead of retrying until success.
Quote:
...isn't it only for CD? 
(...if not PLEASE tidy up my knowledge... I may "get rusted" in this point...)
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I think CUE+BIN combos are just for CD too, though it's a simple enough standard to extend (not that I see any sense in doing it).
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...if it is a CD...
...and CDs won't work with ESR.
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raptir never mentioned anything about it being a CD game, so I think we can forget that possibility.
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,,,sorry, I didn't use IMG-Burn for a long time.
Can you create CDVD-Compilations with it?
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I think so, though I never bothered to do it myself. It does have some CD settings in the 'Write' tab. But I can't find the expected stuff in the 'Build' tab, so I don't see how the settings can be tweaked for PS2 compatibility.
As for the Sony CDVD generator, I see no need at all for that. For most purposes it just complicates things, that are easier to do with ImgBurn (for DVDs) or cdgenPS2 (for CDs).
Best regards: dlanor
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08-25-2008, 05:30 PM
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For anyone following, the game was Dynasty Warriors 5 XL, which is a DVD game. BINs are really just simple containers, just like an ISO. They can support many different file systems and can work for CD or DVD images. To get further evidence, I repeated the process with Mortal Kombat Deception (ripped to MDF/MDS, renamed the MDF to .bin, patched with ESR, burnt to a DVD), and it works fine.
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08-31-2008, 10:51 PM
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You can just drag mdf files to the ESR Patcher :3
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