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Originally Posted by thczero13
euhhhh license of what is allowed, and what is forbidden for a "exploit" that is long ago already had be done and what about memento without ripping that apart you never figured how you could make it done
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The only thing Memento was used for, was studying how the MG-Exploit work.
FMCB itself is a Standalone-Loader, which doesn't rely in any way to the MG-Exploit itself (except, that it uses it to start automatically,...).
Memento is in fact illegal (in most countries), because they share part of Sony-Code in there Memor32-Flashes,...
(That depends on how the MG-Exploit is created,...)
That's what was discovered on this forums and since that, I never saw a Memento-Update,... lol
...and as Memento NEVER was in ANY relation with the Memor32-Cards

...and Memento was a "free hacker team"...
...we also could hack and share it, if we want... Don't know, if there was a license, that denies that,... ^^
(*Edit.2: )
The FMCB-Installer, which build the osdmain.elf, doesn't come with ANY copyrighted files and is also "open-source".
All FMCB-Parts,... The FMCB-Installer, which holds the (MGX-)installer-routine, to create a valid "osdmain.elf", the FMCB-Loader itself,... (ESR not, because it is his own "module",... Same to the configurator,... They extend FMCB, but also mustn't be installed,...)
About, what you talking a rip-off from Memento,...
FMCB is totally written from scratch,... There was NOTHING ripped from memento.
There was only the final encrypted memento-fw-files, which gets studied, to recreate the MG-Exploit "per hand" (how to encrypt a custom PS2-OSD- and/or PS2-DVD-Upgrade.). <-- Edit: As Jimmi mentioned, the DVD-Player-Upgrade-Discs were more useful here,...
FMCB is also compatible with (nearly) all PS2-Versions, where Memento just works in a few MagicGate-Regions,...
Was there any real rip from Memento?
The only thing, I could remember, was that someone finds the args SkipMC in Memento-Flash and we could use it now in FMCB.
But that wasn't a rip, it was a little Argument-String, beside OSDSYS-Execution-Algo.
It was readable and so on "addable",... FMCB sends "args" to OSDSYS, to permit some options, or to jump the Sony-Logo, or these things,...
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and what is the difference of 1.5 sources+launcher2+osdmod3 with the new 1.6
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I didn't get, what you mean.
1.6 is more evolved, than 1.5. Not only the loader evolves, but also the installer,...
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so the only license i could think off is that jimmikaelkael and neme name should be appear somewhere readeble on screen maybey dlanor too because some ule code is included too soluko gets honors through his config-app , ffgriever has his logo already implented a bit to big Loading screen a small logo with loading text was sufficient
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Jimmi could even leave it closed source,...
FMCB is a standalone-loader,... It is in no relation, to Memento,... It is Open-SRC,... and it is written from scratch,... Need to know more?
There are just a few easy things you must follow, when agreeing the FMCB-License,...
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and making to much options will take away the fun for using them its got completed when it reached de osdmod with the 10 options the auto-dvdv will make it 100% but respect to all who were and are really involved
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I think, the scrolling is good "as is" (that's a part of what the license say,... "...take FMCB as is,...").
But I agree,... We maybe not need every "nonsense"-function (in OSD and core).
But afaik, Neme didn't really implemented functions, that are "nonsense" to osdmod3 and I doubt, Jimmi will implement it to final, if it is a pure fun-option,...
Edit: Jimmi was faster,...
(* Edit.2: I'm with you Jimmi,... But as long as they "BOTH" stated their-self, that they have no relation to each other and afaik Memento doesn't have a license, we are free to do what we want in this case,...

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