Forum: IDE HDD Game Compatability Discussion - Discussion and information about game compatibility issues related to IDE HDD game compatibility.


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Thread: Unreal Tournament and CC 2.0 - no go?
  

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  1. #1 Unreal Tournament and CC 2.0 - no go? 
    Hoyt's Avatar
    Hoyt is offline Dude That Don't Know Much
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    Hello all,

    I have been running a memory card exploit with HDLoader for some time now. Unreal Tournament would run fine, but it would not save to the memory card. That worked OK for the most part as I would usually just jump into a quick battle.

    Now that I have installed a Crystal Chip 2.0 into this same unit Unreal Tournament will not launch a game. You can boot it up and select a game, but the screen just goes black when you launch it. I have fiddled with the options under HD Loader with no luck.

    Does anyone have any idea how I could get this game to work in this manner? I downloaded a compatibility chart for HDLoader and it said it should work, but I have always had trouble with this game and hard drives.

    Any and all ideas are appreciated.

    Hoyt
    The First Amendment only survives because the Second Amendment is watching over it.
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  2. #2  
    MaPomme is offline Member
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    Try to boot HDLoader from a homebrew boot-CD.
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  3. #3  
    urbigbro's Avatar
    urbigbro is offline \m/=(⎝⏠⏝⏠⎠)=\m/
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    This is a well know problem with UT and the HDD. I always get kicked back to the main screen after a round is done, when it should just load the next map. So of course my game is not saved. I just got a gamesave from gamefaqs and use that to access all the maps and unlocked stuff.
    I have never seen a fix for this game on any site. It may have slipped under the radar, because it came out long before HD Loader.
    V3, V7, V9 PS2s FMCB 1.8/W custom FREEMCB.CNF , ULE+ICON GUI, HDL .8b childsafe, ESR, OPL beta, Misc. 3.5, & 2.5" HDDs
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  4. #4  
    NobodyKnows's Avatar
    NobodyKnows is offline PlayStation Mover
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    I never had that issue with my copy of Unreal Tournament or at least I can't remember I had
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