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Outrun 2006 still does not run properly in Mdma 0
Outrun 2006 still does not run properly in Mdma 0 –
I am using the newest hdloader, hdl0.8a and i enabled mdma 0 (4.2 MB/s) by pressing up when the hdloader is booting up. When i run the game however, i still lose the music when i switch between music choices before the race. Can anybody help me out?
I think this has been documented before. The solution is simple: just take your time when selecting the music. That means, wait a sec before going to the next choice, always! If you switch too fast between music tracks, you'll lose the music. And once it's gone, it's gone... have to reboot! If you follow this advice, you might not even need to boot with MDMA0.
You're not in MDMA0. If you compile an HDL.ELf using the GUI, you'll be able to select the music as fast as you can. The UDMA/MDMA selector is experimental( at least it was in the last release).