Forum: IDE HDD Game Compatability Discussion - Discussion and information about game compatibility issues related to IDE HDD game compatibility.


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Thread: HD loader source
  

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  1. #1 PS2 HD loader source 
    donutman's Avatar
    donutman is offline 8 inches long and STILL GROWING!!!
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    Does anyone know where/if i can find the source for HD Loader?
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  2. #2  
    dlanor is offline Member
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    Quote Originally Posted by donutman View Post
    Does anyone know where/if i can find the source for HD Loader?
    I'm afraid you can't. It never was an open source project.
    The only way to get any kind of source for it is to disassemble it yourself.

    Best regards: dlanor
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  3. #3  
    jetlee's Avatar
    jetlee is offline Drunk with Power!
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    ask sjeep the source aint realesed hdloader is much more abondedware
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  4. #4  
    donutman's Avatar
    donutman is offline 8 inches long and STILL GROWING!!!
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    Quote Originally Posted by dlanor View Post
    I'm afraid you can't. It never was an open source project.
    The only way to get any kind of source for it is to disassemble it yourself.

    Best regards: dlanor
    Thanks. Do you of any software that can decompile ps2 type elfs? i tried looking and found 1 but it always crashed when i try to use hdloader
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  5. #5  
    und0 is offline Member
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    IDApro, according to their documentation MIPS R5900 (Playstation 2) is supported...
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  6. #6  
    donutman's Avatar
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    Would IDA Pro give me the source code or just meaningless technobabble that i have to go study some more to decipher?
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  7. #7  
    und0 is offline Member
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    It's a powerful disassembler, but nothing more than that. In reverse engineering the difficult part is to discriminate code from data, i think in this case the code is in some way obfuscated, so probably more difficult than it should be.
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  8. #8  
    dlanor is offline Member
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    Quote Originally Posted by und0 View Post
    It's a powerful disassembler, but nothing more than that. In reverse engineering the difficult part is to discriminate code from data, i think in this case the code is in some way obfuscated, so probably more difficult than it should be.
    'Deobfuscated' versions of the program are available on the Internet, so that is not necessarily a problem.

    However, making real sense out of a disassembly is still quite a challenge, and not something to be undertaken lightly. Someone with experience only of C programming, or other high level languages, will have little chance of succeeding in understanding any program disassembly. A good understanding of the assembly language used for the CPUs, and of the hardware accessed, are both prime requirements.

    Best regards: dlanor
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  9. #9  
    hagag_medo is offline Registered User
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    I Love You 2007
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  10. #10  
    NobodyKnows's Avatar
    NobodyKnows is offline PlayStation Mover
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    @hagag_medo: Stop spamming here

    @topic: u can't decompile an executable to source code, you just can try to understand the assembler code a disassembler can provide you (you can use ps2dis to get the assembler code, it's a free program)
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