Forum: IDE HDD Game Compatability Discussion - Discussion and information about game compatibility issues related to IDE HDD game compatibility.


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Thread: Final Fantasy XII US Patches
  

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  1. #101  
    dlanor is offline Member
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    Quote Originally Posted by Mikkel4NL View Post
    Yeah!! So this means i can play FF XII Without any need of codebreak stuff? This is awesome! I want to go get back into the old Final fantasy games, thanks so much for this !
    Please understand that this is a very old thread, dealing mainly with how to play FF12 using the now obsolete HDLoader program, and how to get around the specific compatibility problems this program had with FF12.

    Today we no longer bother with such things, since the new game loader OPL (== "Open PS2 Loader") does not have the same compatibility problems.
    So now we merely load the game and run it unmodified, just like any other game with full OPL compatibility, using whichever game storage media we prefer.
    For unlike HDL, OPL does support multiple game storage media, these being IDE HDD, USB drives, and SMB fileshares.
    FF12 runs with any of these, though the USB method is too slow for most of the FMVs. But on SMB it runs almost perfectly, and on HDD fully perfectly.

    Now i just need to find a way to get a FF IX copy to run on my PS2, maybe this is offtopic, sorry.
    FF9 is a PS1 game, so this will not run with any PS2 game loader.

    The only PS2 program which can run such PS1 game copies at all is the still unfinished PS1 emulator PS2PSXe by ffgriever.
    You can find some more information (and a beta test version) in a thread dedicated to PS2PSXe inside the subforum on ESR (also by ffgriever).

    Best regards: dlanor
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  2. #102  
    amadik04 is offline Registered User
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    Quote Originally Posted by dlanor View Post
    Today I developed a new cheat code that combines the enabling of HDL support and the manual FMV unstutter command (pressing R3) into a single code. Of course you must also have a 'Master Code' as always, but apart from that only one 5-line code is needed. That code, and the accompanying 'Master Code' is given in four different forms below. The first two forms use raw and CB format for the US version (SLUS_209.63), while the second two forms use raw and CB format for the British version (SLES_543.54). If you use CB I recommend using the CB format rather than raw format, as I have found the latter unreliable.

    Note that this new code is not a brand new innovation, as it's based on the older ones, combining some features and eliminating a minor (effectless) bug. The latter is the reason why it can have the same effect with lesser code, as the old unstutter fix has some redundant code lines. Since the unstutter method is basically the same, you MUST still avoid pressing R3 outside of the FMV movies, as that might cause the game to crash.

    Note also that the intention with this new code is that it should be used with completely unpatched ISOs, as it includes both the HDL support and the FMV unstutter features. Using it with a US ISO patched with the Jevahose patch should also work fine, but if used with the CrazyC patch, that patch and these cheat codes will interfere with each other, and the resulting FMV stutter will not 'obey' the unstutter button.

    Here are the codes for the US FF12 version SLUS_209.63
    Code:
    
    Raw format for US FF12:
    -----------------------
    
    Master Code:
    904497A0 0C112590
    
    HDL support with R3 FMV unstutter:
    003AFDC4 00000000
    E001FFFB 0056BADC
    003B0034 00000001
    E001FFFB 1056BADC
    003B0034 00000000
    
    
    CB format for US FF12:
    ----------------------
    
    Master Code:
    9A283B3F 18F74897
    
    HDL support with R3 FMV unstutter:
    0AE74D08 00000000
    EA5480B9 98CB7EE7
    0A574D0D 00000001
    EA5480B9 68CB7EE7
    0A574D0D 00000000
    
    Here are the codes for the UK FF12 version SLES_543.54
    Code:
    
    Raw format for UK FF12:
    -----------------------
    
    Master Code:
    9044D7E0 0C1135A0
    
    HDL support with R3 FMV unstutter:
    003B129C 00000000
    E001FFFB 0056FBDC
    003B150C 00000001
    E001FFFB 1056FBDC
    003B150C 00000000
    
    
    CB format for UK FF12:
    ----------------------
    
    Master Code:
    9A683BFF 18B7B847
    
    HDL support with R3 FMV unstutter:
    0ACF4D33 00000000
    EA5480B9 98F4BFE7
    0A3F4D30 00000001
    EA5480B9 68F4BFE7
    0A3F4D30 00000000
    
    I have now tested all variants of the codes given above as follows:
    For US FF12 I tested the pre-release leak version of US FF12 SLUS_209.63, as that is the only US version available to me.
    For UK FF12 I tested the official release version of UK FF12 SLES_543.54, as that is the version I bought myself. (Swedish stores always stock UK versions.)
    The Raw format codes were all tested with ToxicOS, using its cheat engine
    The CB format codes were all tested with HDL 0.8b, using CodeBreaker v9.2

    Edit:
    I reformatted the code listings and removed some redundant text to make the whole thing a bit clearer.

    Best regards: dlanor

    sorry for a dumb question..
    but how will i use this?
    can u give me a little tut for this..
    i dont know how to use this..
    ive read all the post here and it made my nosebleed just understanding all of it.
    can u help me with this?
    thanks..
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