Forum: IDE HDD Discussion - Discussion about the use of the IDE HDD Interface and hdloader related discussion.


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Thread: Whill the hdd load slower if...
  

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  1. #11  
    vsub's Avatar
    vsub is offline Banned
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    Quote Originally Posted by luisoman2000 View Post
    WELL i havent tested it yet, but it shouldn give you any problems.
    about your next question: how long does it take for who, the ps2 or winhiip? winhiip reads it pretty much inmediately after it is installed(bout a few seconds)
    I mean when you add a new game using winhiip and when you put the hdd back to the ps2 how long it takes till the list is displayed(when you add/remove a game it take longer to load the list the first time after you add/remove a game)
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  2. #12  
    luisoman2000 is offline Stuck on ps2
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    Quote Originally Posted by vsub View Post
    I mean when you add a new game using winhiip and when you put the hdd back to the ps2 how long it takes till the list is displayed(when you add/remove a game it take longer to load the list the first time after you add/remove a game)
    its pretty quick(bout 5-10 seconds on my western digital 250 gig HD), but i guess it depends on the drive you use. In theory it should take longer if you have more games, but it shouldnt be a long wait. In any case, I think there wouldnt be much difference if you just add/remove ONE game.
    V7 ps2, flip top, 2x 8MB sony memcards, FMCB 1.8b, ESR r9b, Cogswap, Hdloader0.8c, 250 gig Western Digital, poorly modded(but functional) network adapter
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  3. #13  
    dlanor is offline Member
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    Quote Originally Posted by luisoman2000 View Post
    its pretty quick(bout 5-10 seconds on my western digital 250 gig HD), but i guess it depends on the drive you use. In theory it should take longer if you have more games, but it shouldnt be a long wait. In any case, I think there wouldnt be much difference if you just add/remove ONE game.
    Unfortunately you are wrong. The entire game list must be rebuilt the first time HDL is used after any new game install/remove operations in WinHiip, regardless of how many games were affected by the changes. So the only factor in the resulting delay is the total number of game partitions involved and their complexity (due to possibe fragmentation).

    The reason for the long delay is that it is not sufficient to just find the starting sector block of each game partition, but every one of those partitions must also be temporarily 'mounted' in order to extract additional information about the installed game for inclusion in the game list. It is this mounting of partitions to extract that information which consumes the majority of the delay time.

    That is also the reason why the uLE HddManager has a special command for viewing the HDL game information of a selected partition, because otherwise uLE would have to perform the same slow scan which HDL does, in order to build a list of such information. (And of course uLE can never rely on the list made by HDL, as that may be invalidated.)

    Best regards: dlanor
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