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Originally Posted by ezkim0x
I'm having the same prob as the other guy. Trying to transfer ps2 to ps2 results in 'source and destination cannot be the same' Anyone else having this prob? They each have there own ip and it connects to it fine.
I love your work!
It works like a charm..
Been reading and searching for over a month now.. and finally got everything going right.
Installed LaunchELF 3.11, ExecFTP 0.68..
..and from there I can transfer different kinds of .ELF over to my ps2
(for those of you don't know yet, ELF = EXE for PS2)
Now that I installed the HDL_DUMP - i'm able to transfer files over to the PS2 HDD much easier and faster than I did with FAP_LINK.
(so all research on making the HDL_DUMP program send/recieve faster is appreciated! )
I'm using a local LAN. On my MC i have created the directory
inside is IPCONFIG.DAT which holds:
192.168.1.120 255.255.255.0 192.168.1.1
(don't know if I need all the..255.255...... but, it works. Just use notepad)
My transfer on local LAN, since my PC is connect to internet and a bunch of other stuff, I get avg: 0.84 and cur: 0.82 Mbps
I'm on a 100Mbit, using 3COM switch, P4 @ 2.8MHz.. so should be optimal.
Problems and solutions I found so far...
I had problems with getting the GUI program to open up the PS2 HDD.. to view games.
Check that the PATH to your hdl_dump.exe is correct. (click preference)
Games transfered won't play
Can be different solutions.. If using HDLoader, then try pushing "SELECT" when the game list is on... and you can select different modes for the games.
Usually its Mode 3. (but could be the others once too)
Also found that it is important to select the _cd or _dvd - I selected _cd for a DVD game, and it wouldn't load. So If DVD, then select _dvd!
GUI don't load the games correctly.. or you get Numbers in front of the game.
Use the latest release, 1.0 Final. I did. And the "numbers" in front disappears.
Your PS2 isn't on the device list.
If HDD is connected directly to PC, then there is probebly something wrong with SLAVE/MASTER jumper settings.
The best way is to connect your HDD to PC. Open GUI program, and select PS2-HDD. Then select the games you want added to your PS2. Either add to queue or just press GO.
I got a transfer rate of 10Mbps.. and game was copied over in just 4-5minutes.
If something dosen't work. Calm down..
Read the forums.. someone has (in 9/10 cases) had the problems solved before you...don't flame me for the numbers, i'm just quessing
Thanks for this deepdown !!!
I have a request for the original author of HDL-Dump. I doubt a frontend Coder is able to do it although I'd love them to be able to.
My req is a selector for 48-bits mode ENABLED/DISABLED in HDL_dumb/p.
The reason is that there are 4 possibilites total to use HDL_Dump with a drive:
- small hard drive through Network
- big drive (> 128GB) though Network
- small drive direct connection to PC
- big drive direct connection to PC
Ok, in the case of the Network connection. It's HDL_Serve.elf that defines if we want to use 48Bit LBA (using the patched HDL_Serv.elf) or the regular non-48bits version which only allows to go 128GB Max.
But in the case of the direct PC connection, it's Windows that reports the drive size to HDL_Dump so any HDD bigger than 128GB will be fully used.
The reason I would like a 48bits selector in HDL_Dump is because I would like to use a 160GB HDD direclty connected to the PC, but only up to 128GB!! (ie, NOT in 48bit mode!)
I can do it with the Network function with the non-patched HDL_Serv but it's a lot slower than with the direct pc connection.
The reason I only want to use the 160GB drive up to 128GB maximum is that I need to use the updated PS2 Browser (from sonyhddutil), but it crashes as soon as something is installed beyond 128GB so for now I cannot use the direct PC connection with HDL_Dump because I fear it will reach that 128GB mark.
Sorry for the long message but it was kinda tricky to express the idea behind it.
If you know a way to contact w1zard0f07, please let me know as well!