Forum: IDE HDD Discussion - Discussion about the use of the IDE HDD Interface and hdloader related discussion.


The above video goes away if you are a member and logged in, so log in now!




 
Would you like to get all the new info from
PSX-Scene in your email each day?




Want to learn more about the team keeping you up to date with the latest scene news?

Read about them now!

Check out our Developer bios, too!

 


User Tag List

Thread: How to update your Action Replay MAX EVO code list without a evo max drive!!!!
  

Results 1 to 6 of 6
  1. #1 How to update your Action Replay MAX EVO code list without a evo max drive!!!! 
    morpheousx is offline Registered User
    Join Date
    Nov 2004
    Posts
    13
    Downloads
    0
    Uploads
    0
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Likes Given
    0
    Likes Received
    0
    This small tutorial is for those who have a backup of their action replay max evo cd and do "not" have a max drive (pen drive,flash drive ect..)like myself. I was going to buy a 128 pen drive for 15.00 shipping was free,not bad eh? but if your a cheap skate like myself,you'd figure out a way to do this free :P

    now being that i don't have a max drive b/c i did'nt purchase the evo edition package nor do i have the original copy,only a copy i downloaded,i got the wheels turning and came up with this method:

    first you will need these things if you don't already have them installed and you network setup.

    execftps
    ps2menu exploit
    network router with your pc and ps'2 connected
    cross over cables to connect from router to ps2 network adapter

    if you have all the above already set up,the you ready to go,
    this tutorial is only for people that have their ps2 networked with their pc through execftps and have a mc exploit or sorts,this is'nt meant to teach people how to install,find,configure all these requirements. sorry n00bs :?

    step 2

    Follow these steps every time you want to update your Action Replay code list using the EVO Drive:

    1) Turn on your PS2 with a PS2 memory card inserted, but no disc in the drive.
    2) Via the PS2 'browser', select the memory card.
    3) Delete the ?Action Replay?s Settings? file if it already exists.
    4) Switch off your PS2.

    5) (if you haven?t already installed it you will find the MAX Drive software on your MAX Media Creator PC disc, or in the "Downloads" section of Codejunkies.com). Download the code list by clicking on the ?AR MAX CODE LIST? button. Once the code list has downloaded to your PC, drag and drop it onto the ?destktop?now boot your ps2 and fire up ps2menu or ps2os exploits or whatever your means of exploring your mc and hdd.

    now launch the execftps server from your mc or hdd or cd-r,once you have the execftps server runing on your ps2,launch your ftp client flashfxp on your PC,now go to the root directory of your memory card,now add the codelist.bin to your transfer queue,then upload it to your memory card's root directory.

    11) Reset your PS2 and let Action Replay MAX load.
    12) When you select 'Expert Mode' Action Replay MAX will automatically load the new code list from your memory card.

    There you have it,now you don't need a max drive,pen drive,flash drive to transfer your updated code list to your ps2's memory card

    Note: you must have a modchip or swap discs to be able to boot the action replay max backup cd.


    P.S. this method is also good for those who don't have a broad band connection and can't update their code lists through their ps2's network adapter,just use your dial up connection on your pc to get the updated codelist :wink:
    Reply With Quote  

  2. #2  
    bungiefan's Avatar
    bungiefan is offline Member
    Join Date
    Mar 2003
    Location
    Alaska (wishing it was Japan instead)
    Posts
    201
    Downloads
    0
    Uploads
    0
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Likes Given
    0
    Likes Received
    0
    My ARMax EVO downloads updates to my old AR MAX dongle if the USB drive isn't plugged in when it boots... I don't see why you'd need more than that.
    My PlayStation2 HDD guide. NTSC J SCPH 30000 with HDD and PSBBN 0.32
    NTSC U/C SCPH 30001R Astral Blue LE PS2

    Final Fantasy XI status:
    Server - Ragnarok, Race - Mithra, Jobs - BLM 72 WHM 51 SCH 39 SMN 25, Nationality - Windurst, Name - Bungiefan
    Reply With Quote  

  3. #3  
    grandreaper is offline Registered User
    Join Date
    Nov 2004
    Posts
    26
    Downloads
    0
    Uploads
    0
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Likes Given
    0
    Likes Received
    0
    i tried this but a different way and i can't see why it doesn't work

    i got the codelist.bin file and i copy it to the root directory of the MC from mass but ARMAX doesn't load it when i goto expert mode, the ps2 brower sees it as corrupt data, I used launchelf to copy the codelist file to the root of the directory. i've also tried not deleting the the ARMAX settings and pasting the codelist in the ARMAX directory but it still doesn't load the new list.

    i really want to be able to update the list without entering codes manually

    thanks
    Reply With Quote  

  4. #4  
    dlanor is offline Member
    Join Date
    Sep 2004
    Location
    Sweden
    Posts
    10,107
    Downloads
    5
    Uploads
    0
    Mentioned
    1 Post(s)
    Tagged
    2 Thread(s)
    Likes Given
    0
    Likes Received
    125
    Quote Originally Posted by grandreaper
    i tried this but a different way and i can't see why it doesn't work

    i got the codelist.bin file and i copy it to the root directory of the MC from mass but ARMAX doesn't load it when i goto expert mode, the ps2 brower sees it as corrupt data,
    And so it is. Any file that is stored in the root directory will be regarded as corrupt data by the regular PS2 browser. Non-corrupt data must be housed in a containing folder, and in most cases that folder must also contain a valid icon set (icon.sys plus any icon files it refers to). The only known exceptions are the system config save (its icon.sys refers to an icon file in ROM) and PS1 saves (their 8KB save files have an integrated icon). But even such files are still housed in containing folders. For a PS2 Memory card there are NO known exceptions to that rule.

    I used launchelf to copy the codelist file to the root of the directory. i've also tried not deleting the the ARMAX settings and pasting the codelist in the ARMAX directory but it still doesn't load the new list.
    Even so, that is the only valid place to put it, as it is the only folder 'owned' by ARMAX. Placing it outside of any folder is always invalid, as you've already learned.

    i really want to be able to update the list without entering codes manually
    I believe it can be done though I'm not sure exactly how. I gave up on ARMAX a long time ago, and now stick to CodeBreaker 7. It may not have all the fancy features, but at least I can launch it from memory card, and it cooperates well with HDLoader. That's all I really want from it.

    Best regards: dlanor
    Reply With Quote  

  5. #5  
    morphix's Avatar
    morphix is offline Member
    Join Date
    Jul 2005
    Location
    Newcastle, Australia
    Posts
    189
    Downloads
    0
    Uploads
    0
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Likes Given
    0
    Likes Received
    0
    Quote Originally Posted by dlanor
    CodeBreaker 7. It may not have all the fancy features, but at least I can launch it from memory card, and it cooperates well with HDLoader. That's all I really want from it.
    any expansion with your 'launch from memory card'? i can easily get a hold of a codebreaker
    Reply With Quote  

  6. #6  
    cyx
    cyx is offline Member
    Join Date
    Jan 2004
    Posts
    190
    Downloads
    3
    Uploads
    0
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Likes Given
    0
    Likes Received
    0
    what does it mean by "cooperates" ? You still need HDLoader CDs right ?
    codebreaker on memory card => Hdloader CDs => games ? or now codebreaker able to launch elf?
    Reply With Quote  

Posting Permissions
  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •