Forum: IDE HDD Discussion - Discussion about the use of the IDE HDD Interface and hdloader related discussion.


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Thread: HDD Install Problem Continues!
  

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  1. #1 HDD Install Problem Continues! 
    tonybologna's Avatar
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    Hey guys! It's been a while since posting. I've posted a couple similar threads concerning issues that I've had with HDD installs. Well, the problem has worsened recently. I have purchased 2 different IDE to USB kits but my problem still continues. I thought it may be the connection cables but after 2 replacements with no fix then it's otherwise. I used to get abort error messages about 1/4 of the time while transferring files but now it's gotten to be 3/4 of the time. I think it has to do with Windows instead of a WINHIIP problem. There must be some kind of conflict with the HDD & Windows but I can't pinpoint that exact problem. It's really getting frustrating because I can't get any game images onto my HDD now. The HDD is still working just fine with all my other games. It's just the installs that are not wanting to work nowadays.

    Is there any other way to transfer files to HDD? I'm not talking about the direct PC to PS2 setup with a client running either. Can I just take an ethernet cable running from PC to the back of the network adapter on the PS2 & transfer files that way with WINHIIP? I'm about to get tired of taking the HDD out for transfers via the IDE to HDD route anyway. Any more help guys? Thanks!
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  2. #2  
    tonybologna's Avatar
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    No suggestions guys? I've tried all I know with this problem except for a new HDD but the one I got works fine with all my current games. The problem is only while transferring games to HDD with WINHIIP,HDL_Dumb,etc. Thanks again guys!
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  3. #3  
    dlanor is offline Member
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    Quote Originally Posted by tonybologna View Post
    Is there any other way to transfer files to HDD?
    Sure, by using HDL_Dump for networked installs.


    I'm not talking about the direct PC to PS2 setup with a client running either.
    What do you mean ? Do you expect the games to install themselves by telepathy of some kind ?

    Regardless of all other details involved, if you want to install games from a PC to a drive in a PS2, then both machines must be running some special software to allow that installation. This is inevitable.


    Can I just take an ethernet cable running from PC to the back of the network adapter on the PS2 & transfer files that way with WINHIIP?
    WinHIIP does not support networked operations, so you'll need to use HDL_Dump instead. And like I said above, you must run special software at both ends of the connection. For the PC side that software is HDL_Dump itself, usually launched by some GUI for convenient usage, and at the PS2 end the correct software is the hdld_svr ELF file from the same HDL_Dump release.


    I'm about to get tired of taking the HDD out for transfers via the IDE to HDD route anyway.
    I never even started doing that. I use WinHIIP only for copying old contents when I upgrade to a new HDD, or to make initial game installations for someone else's first HDD. Doing this with WinHIIP saves a lot of time. But once the drive is installed in the PS2 I see no reason to remove it again except when replacing it.

    Best regards: dlanor
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  4. #4  
    tonybologna's Avatar
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    Quote Originally Posted by dlanor View Post
    Sure, by using HDL_Dump for networked installs.


    What do you mean ? Do you expect the games to install themselves by telepathy of some kind ?

    Regardless of all other details involved, if you want to install games from a PC to a drive in a PS2, then both machines must be running some special software to allow that installation. This is inevitable.


    WinHIIP does not support networked operations, so you'll need to use HDL_Dump instead. And like I said above, you must run special software at both ends of the connection. For the PC side that software is HDL_Dump itself, usually launched by some GUI for convenient usage, and at the PS2 end the correct software is the hdld_svr ELF file from the same HDL_Dump release.


    I never even started doing that. I use WinHIIP only for copying old contents when I upgrade to a new HDD, or to make initial game installations for someone else's first HDD. Doing this with WinHIIP saves a lot of time. But once the drive is installed in the PS2 I see no reason to remove it again except when replacing it.

    Best regards: dlanor

    What do you mean ? Do you expect the games to install themselves by telepathy of some kind ?
    Wow, that was pretty sarcastic & not what I meant! I appreciate your help but there's really no need for that kind of sarcasm. Now on to the point.

    Regardless of all other details involved, if you want to install games from a PC to a drive in a PS2, then both machines must be running some special software to allow that installation. This is inevitable.
    How would this be affected with a modded console?

    WinHIIP does not support networked operations, so you'll need to use HDL_Dump instead. And like I said above, you must run special software at both ends of the connection. For the PC side that software is HDL_Dump itself, usually launched by some GUI for convenient usage, and at the PS2 end the correct software is the hdld_svr ELF file from the same HDL_Dump release.
    Where do I need to place the hdld_svr ELF file? Does it have to be on the HDD,MC,or where should it be located? Again, I'm only wanting to use this connection for the transfer of game images to & from PC to PS2. I'm not wanting this setup for online capability. BTW, I have HD Loader on the HDD & uLaunchelf on my MC already so would these benefit for my type connection for installing to HDD? Thanks again!
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  5. #5  
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    with ulaunch elf load hdld_svr.elf from anywhere u want(i launch it from hdd) i launch the hdl dump from the pc and i transfer the games. i prefer connecting the ps2hdd to my pc via ide since i mostly install backups and ethernet solution is too slow for me.

    p.s. if u already know how to use ulaunch and access ur pc this way, u will find no difficult in transfering games with hdl dump.
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  6. #6  
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    Quote Originally Posted by tonybologna View Post
    Wow, that was pretty sarcastic & not what I meant!
    Sarcastic ? Not at all.
    It was merely intended as jocular, but if you want to read something else into it that's your own problem.

    In any case, you must expect some joking around, when you specifically request a networking solution where one of the participant machines must run no software for the used protocol, which is what you asked for. Such a solution is simply impossible, and thus an automatic invitation for jokes.


    ----- snip ----- re: The need for HDL_Dump on the PC and for hdld_svr on the PS2
    How would this be affected with a modded console?
    It has no bearing. Regardless of the mod or exploit or whatever used to boot stuff on the PS2, you always need software at both ends that implement the mutual transfer protocol.


    Where do I need to place the hdld_svr ELF file?
    On any media at all that is accessible to your PS2 software, so that you can place it there and launch it from that location. I don't recommend launching it via network from a PC (though that is possible), as it could cause an init problem for the PS2 network drivers. But apart from that any device accessible from uLaunchELF should work fine for it, so that includes mc0:, mc1:, hdd0:, cdfs:, and mass:. (Or putting it in other terms, PS2 Memory Cards, HDD, CD/DVD discs, USB mass storage devices.)

    I have even launched that server without uLE, using a CD ISO installed as an HDLoader 'game'.


    Again, I'm only wanting to use this connection for the transfer of game images to & from PC to PS2. I'm not wanting this setup for online capability.
    For most homebrew stuff network installation (both physical and software-wise) is independent of whether or not you also use the same connection for online gaming. Such games use their own setup procedures and store their setups differently. None of the advice I've given is specific for online use.


    BTW, I have HD Loader on the HDD & uLaunchelf on my MC already so would these benefit for my type connection for installing to HDD? Thanks again!
    HDLoader itself contains no networking code, so it doesn't benefit directly, but only indirectly from your ability to install HDL games via network.

    uLaunchELF does have networking support, so the same networking setup will allow you to use those features, although those still require some PC software running at the other end. That software varies depending on the protocol to be used. With the FTP server of uLE you'll need to use some FTP client on the PC to access it, and for accessing the host: device (networked PC folders) from the uLE FileBrowser, you'll need to run PS2Client with a proper setup on the PC. However, none of that is mandatory, so it can wait until you're more familiar with this stuff.

    Best regards: dlanor
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  7. #7  
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    Quote Originally Posted by dlanor View Post
    Sarcastic ? Not at all.
    It was merely intended as jocular, but if you want to read something else into it that's your own problem.

    In any case, you must expect some joking around, when you specifically request a networking solution where one of the participant machines must run no software for the used protocol, which is what you asked for. Such a solution is simply impossible, and thus an automatic invitation for jokes.


    ----- snip ----- re: The need for HDL_Dump on the PC and for hdld_svr on the PS2
    It has no bearing. Regardless of the mod or exploit or whatever used to boot stuff on the PS2, you always need software at both ends that implement the mutual transfer protocol.


    On any media at all that is accessible to your PS2 software, so that you can place it there and launch it from that location. I don't recommend launching it via network from a PC (though that is possible), as it could cause an init problem for the PS2 network drivers. But apart from that any device accessible from uLaunchELF should work fine for it, so that includes mc0:, mc1:, hdd0:, cdfs:, and mass:. (Or putting it in other terms, PS2 Memory Cards, HDD, CD/DVD discs, USB mass storage devices.)

    I have even launched that server without uLE, using a CD ISO installed as an HDLoader 'game'.


    For most homebrew stuff network installation (both physical and software-wise) is independent of whether or not you also use the same connection for online gaming. Such games use their own setup procedures and store their setups differently. None of the advice I've given is specific for online use.


    HDLoader itself contains no networking code, so it doesn't benefit directly, but only indirectly from your ability to install HDL games via network.

    uLaunchELF does have networking support, so the same networking setup will allow you to use those features, although those still require some PC software running at the other end. That software varies depending on the protocol to be used. With the FTP server of uLE you'll need to use some FTP client on the PC to access it, and for accessing the host: device (networked PC folders) from the uLE FileBrowser, you'll need to run PS2Client with a proper setup on the PC. However, none of that is mandatory, so it can wait until you're more familiar with this stuff.

    Best regards: dlanor
    No problem with ya dlanor but it did sound smart in a way. Joking is what I like to do also but you never how the other ones are gonna take your joking on the other end. Anyhow, thanks for the info & I'll experiment with some of these things & see how they go. Thanks again!

    OK! Can I take my crossover(CAT5) cable from PC & connect the other end to my PS2 Network adapter w/HDD already installed & use the uLaunchelf from MC in place of hdld_svr elf to do the transfers that way in combo with HDL_Dump running from PC? I'll get more familiar with all the other software for running an online client before trying anything else advanced. Thanks again for the help!
    Last edited by tonybologna; 11-25-2006 at 09:49 PM.
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  8. #8  
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    Quote Originally Posted by tonybologna View Post

    OK! Can I take my crossover(CAT5) cable from PC & connect the other end to my PS2 Network adapter w/HDD already installed
    yes, as long as you have it configured correctly
    Quote Originally Posted by tonybologna View Post
    & use the uLaunchelf from MC in place of hdld_svr elf to do the transfers that way in combo with HDL_Dump running from PC?
    No, you cant use ULE inplace of the hdld_svr.elf, ULE is what you want to load the hdld_svr.elf with.
    ULE (uLaunchelf) is an elf launcher and much more. But it is not able to install game .iso files.
    hdld_svr.elf is a FTP server for HDL_Dump meant to install game .iso files.

    You have to install the games, you cant copy them. Hope this was helpful
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  9. #9  
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    Quote Originally Posted by JNABK View Post
    yes, as long as you have it configured correctly

    No, you cant use ULE inplace of the hdld_svr.elf, ULE is what you want to load the hdld_svr.elf with.
    ULE (uLaunchelf) is an elf launcher and much more. But it is not able to install game .iso files.
    hdld_svr.elf is a FTP server for HDL_Dump meant to install game .iso files.

    You have to install the games, you cant copy them. Hope this was helpful
    So, I need to copy the hdld_svr.elf onto my MC or HDD with uLaunchelf? I would then take the hdld_svr.elf running from MC/HDD & HDL_Dump running from PC & install this way,right?

    yes, as long as you have it configured correctly
    What do I need to configure for this setup then?

    Thanks for the reply & help because this type stuff is really new to me. I've been using WINHIIP ever since the purchase of my HDD & now with all the install problems I'm just wanting an easier route to installing games. Thanks again!
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  10. #10  
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    Quote Originally Posted by tonybologna View Post
    So, I need to copy the hdld_svr.elf onto my MC or HDD with uLaunchelf? I would then take the hdld_svr.elf running from MC/HDD & HDL_Dump running from PC & install this way,right?
    Yes. Each time you start a session to install games, you should start by launching hdld_svr.elf on the PS2, and then you launch HDL_Dump (or rather one of the excellent GUIs for it) on the PC.


    What do I need to configure for this setup then?
    You need to setup the IP adresses and network masks. The GUIs for HDL_Dump will let you do that in normal Windows menus, and uLaunchELF has a config menu to generate the settings file needed by hdld_svr, because it uses the same file that uLE uses for its own network setup.


    Thanks for the reply & help because this type stuff is really new to me. I've been using WINHIIP ever since the purchase of my HDD & now with all the install problems I'm just wanting an easier route to installing games. Thanks again!
    Doing it by networking is easier, but it is also slower (appx 2MB/second), so it's best to start installations before going offf to do other things, like going to bed, so you don't get irritated by the delay. The GUIs allow batch installation of multiple games, so you can get a lot of work done in a night's sleep.

    Best regards: dlanor
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