Forum: IDE HDD Discussion - Discussion about the use of the IDE HDD Interface and hdloader related discussion.


The above video goes away if you are a member and logged in, so log in now!




 
Would you like to get all the new info from
PSX-Scene in your email each day?




Want to learn more about the team keeping you up to date with the latest scene news?

Read about them now!

Check out our Developer bios, too!

 


User Tag List

Thread: HD loader file size
  

Results 1 to 7 of 7
  1. #1 HD loader file size 
    jenko's Avatar
    jenko is offline Member
    Join Date
    Apr 2005
    Posts
    858
    Downloads
    0
    Uploads
    0
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Likes Given
    0
    Likes Received
    0
    whatever i do i always get about the same files size of the origonal. but if i get a pre patched one of the internet they are only like 600k. how do they do this.
    Reply With Quote  

  2. #2  
    broodje's Avatar
    broodje is offline Registered Fruit-cake
    Join Date
    Sep 2004
    Location
    Netherlands
    Posts
    1,181
    Downloads
    3
    Uploads
    0
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Likes Given
    2
    Likes Received
    0
    unpacked hDLoader 2.9 MB
    packed HDLoader 604 kB

    its 'compressed' saves space on ur memory card
    Reply With Quote  

  3. #3  
    ps2dragon's Avatar
    ps2dragon is offline You are your own creation.
    Join Date
    Aug 2005
    Location
    Toronto, Canada
    Posts
    1,162
    Downloads
    0
    Uploads
    0
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Likes Given
    3
    Likes Received
    10
    Quote Originally Posted by jenko
    whatever i do i always get about the same files size of the origonal. but if i get a pre patched one of the internet they are only like 600k. how do they do this.
    You need a program like ps2-packer to compress the .elf file.
    Hardware: PS2 v7 (GH-022) NTSC | Crystal Chip 2.0 Pro SLE | Sony Network Adapter | 300GB Segate HDD
    Software: uLaunchELF 4.40 | HDLoader 0.8c | HDL_Dump 0.8.6+GUI | SMS 2.9 (Rev.3)
    My Projects: uLaunchELF - skins/template | skin template readme | documentation (contributor)
    Reply With Quote  

  4. #4  
    breezy is offline Member
    Join Date
    Oct 2003
    Posts
    252
    Downloads
    0
    Uploads
    0
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Likes Given
    0
    Likes Received
    0
    I have mine @ 194 kb.
    Last edited by breezy; 05-25-2006 at 01:02 AM.
    Reply With Quote  

  5. #5  
    ps2dragon's Avatar
    ps2dragon is offline You are your own creation.
    Join Date
    Aug 2005
    Location
    Toronto, Canada
    Posts
    1,162
    Downloads
    0
    Uploads
    0
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Likes Given
    3
    Likes Received
    10
    Yea, of course the size is also affected by the skin you apply. The darker the skin, the smaller the file size.

    EDIT: Ok, so there is more to it then darkness/lightness, well at least darkness had something to do with it
    Last edited by ps2dragon; 05-24-2006 at 10:18 PM.
    Hardware: PS2 v7 (GH-022) NTSC | Crystal Chip 2.0 Pro SLE | Sony Network Adapter | 300GB Segate HDD
    Software: uLaunchELF 4.40 | HDLoader 0.8c | HDL_Dump 0.8.6+GUI | SMS 2.9 (Rev.3)
    My Projects: uLaunchELF - skins/template | skin template readme | documentation (contributor)
    Reply With Quote  

  6. #6  
    dlanor is offline Member
    Join Date
    Sep 2004
    Location
    Sweden
    Posts
    10,107
    Downloads
    5
    Uploads
    0
    Mentioned
    1 Post(s)
    Tagged
    2 Thread(s)
    Likes Given
    0
    Likes Received
    126
    Quote Originally Posted by ps2dragon
    Yea, of course the size is also affected by the skin you apply. The darker the skin, the smaller the file size.
    No. This has little to do with the brightness or darkness of the skin. Like for all data compression it is the complexity that matters. So simple graphics using a monochrome or at least 'few-colour' scheme will be much more efficiently compressed than complex graphics using a multitude of colours.

    The only relationship to brightness/darkness in this is that darkening the picture will effectively reduce the number of discrete colours it contains, thus reducing the overall data complexity.

    My own skinned HDL files vary in size after compression from 156KB (Extremely simple two-colour scheme) to 1381KB (Two very nice FFX pictures). The tiny one is what I use on memory cards, while the larger ones are for use on HDD/CD or other media where the size doesn't really matter.

    And for performing such packing and unpacking the main tools are the PC programs "ps2-packer" and "ps2-unpacker", so anyone needing more info on this should search for those strings...

    Best regards: dlanor
    Reply With Quote  

  7. #7  
    jenko's Avatar
    jenko is offline Member
    Join Date
    Apr 2005
    Posts
    858
    Downloads
    0
    Uploads
    0
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Likes Given
    0
    Likes Received
    0
    kk thanks. will look.
    Reply With Quote  

Posting Permissions
  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •