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Launching NeoCD through uLaunchELF
Launching NeoCD through uLaunchELF –
Is it possible to launch just the ELF of NeoCD from the memory card or the hard disk through ULE? I asked because I tried it and it asked me for the BIN file. Though I have it in the same location where the ELF is, NeoCD still prompts for it.
I'm not even sure what I/O devices NeoCD supports for any use, but it is quite normal for most homebrew applications to fail recognizing the launch folder properly when launched from HDD by the standard homebrew method (ie: launched via 'fakehost' driver). This means that the program will see 'host:' as being the launch device, which will allow access to HDD at first, but if the program then reloads IOP modules, then the link between 'host:' and the real launch directory on HDD will be lost.
Originally Posted by jsnepo
Use of the 'fakehost' driver is necessary to provide access to HDD launch directories through a single device path, since real PS2 HDD access paths are split over two different devices, each using a separate path string. There is no standard for how to pass real HDD paths to a program, and no current homebrews can deal with such. What we really need to do is to create a new standard for passing unified HDD paths and enforce its use for all new projects, but that still won't help old projects.
If NeoCD supports 'mass:' (USB mass storage devices), then you may have better luck with that, as it allows passing the true launch path unaltered since mass: uses a single path string.
Best regards: dlanor
I see. So the best thing for me to do then is to make an ISO with the ROMs and load it using HD Loader. Thanks anyway.