Forum: SwapMod, NoMod& Exploit Discussion - Talk about swap modchip or no modchip booting such as the cog swap, tray mods, neokey, neo1/2 and the psone disc exploit.


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Thread: Tutorial to install FMCB with USBeXtreme
  

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  1. #51  
    jamasbong is offline Registered User
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    yeah opl doesn't work for sure...
    i tried ps2esdl... it loads... but it says no game list loaded....
    im using USBUtil v2.00 to put the games in the hard drive... am i supposed to use another program for ps2esdl?
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  2. #52  
    windrider42's Avatar
    windrider42 is offline Member
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    I haven't played my ps2 for some time now, but I think his new version requires a FOLDER on the USB drive named PS2ESDL

    I think then the games are installed there using his disc dumper - - Playstation 2 External Storage Device game Loader (PS2ESDL) -

    I did try this on my PS3 but hadn't created the folder PS2ESDL - I just have my games installed to ROOT of the drive, and my ISO in FOLDER named DVD, so no games showed for me either.

    So I think if you manually moved all the games from the root of your drive into the FOLDER named PS2ESDL, it should then work.

    But the only version I had used before v0.810 and it worked great for me.

    I am sure SP193 will reply if I have it wrong.
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  3. #53  
    SP193's Avatar
    SP193 is offline The fallen spartan...
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    No, PS2ESDL does not require such a folder as PS2ESDL on the root of your disk if you don't use PS2DCDMP or PS2ESDL's native game format.

    Playstation 3 consoles are not supported by PS2ESDL and will freeze upon launching PS2ESDL.

    If you used the traditional USBExtreme game format (Installed by USBUtil, ul_install, ui_install etc.), the games should remain in the root folder of your disk. Do NOT move them around.

    Does your USB HDD unit require an external power source? Have you tried unplugging and re-connecting the USB HDD unit?
    The disk must be FAT32 formatted, and should not have filesystem errors.

    How large is your disk? It seems like there is a problem with getting 1TB+ USB disks to work with PS2ESDL.

    The games must all be totally defragmented too, otherwise you will probably not be able to play them even if PS2ESDL detects your USB device.
    Unmodified SCPH-77006 with SM 3.6
    SCPH-39006 with M-chip modchip, SCPH-10281 NA and refurb Seagate 80GB HDD
    SCPH-10000 v1.00 with SCPH-10190 PCMCIA NA and SCPH-20400 HDD unit
    PS2ESDL v0.823B

    やっほー 汗がひかる♪
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  4. #54  
    uusser is offline Registered User
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    thanks
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  5. #55  
    jamasbong is offline Registered User
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    my disk is compatible... it is fat 32...
    but it still does't sense my game list...
    what is defragmented? how do i defragment them?
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  6. #56  
    SP193's Avatar
    SP193 is offline The fallen spartan...
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    When a disk is fragmented, it basically means that the files on it are split into many parts across the disk and are not contiguous.

    Defragmentation is the process of rearranging the files on the disk to make all files (if possible) contiguous again.
    The reason why PS2ESDL and OPL require your game files to be defragmented is that their in-game USB drivers lack the FAT filesystem driver, and hence expect the game files to be contiguous.

    There were a couple of reasons for this move:
    1. Lack of memory (2MB really isn't a lot for some games)
    2. Performance. That 36MHz IOP isn't too helpful...

    Can your disk be accessed from uLaunchELF? You still haven't told me whether you have tried to remove and re-connect your USB device after launching PS2ESDL.

    Oh, and how do you know whether your enclosure is compatible? We haven't reached that conclusion yet, and at this moment in time, it seems like (evidence suggests that) your enclosure is incompatible with the modern PS2SDK USB drivers...
    Just because it is FAT32 formatted doesn't mean that it will be detected and recognized. My previous USB enclosures all refused to work with OPL, despite all being FAT32-formatted.
    Unmodified SCPH-77006 with SM 3.6
    SCPH-39006 with M-chip modchip, SCPH-10281 NA and refurb Seagate 80GB HDD
    SCPH-10000 v1.00 with SCPH-10190 PCMCIA NA and SCPH-20400 HDD unit
    PS2ESDL v0.823B

    やっほー 汗がひかる♪
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  7. #57  
    jamasbong is offline Registered User
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    my disk is compatible because it works for usbadvance
    yes, ulaunchelf can read the disk and i have tried reconnecting the disk but it still says no game list.
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  8. #58  
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    SP193 is offline The fallen spartan...
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    Well, just because it works with USBExtreme/USBAdvance does not mean that it will be compatible with the USB drivers from the modern PS2SDK.

    USBExtreme/USBAdvance use really different (and old) drivers that are buggy and really seem to be from somewhere else (There are weird strings in it, and they do not seem to be from any PS2 applications).

    PS2ESDL, OPL, uLaunchELF and other homebrew software like SMS all use USBHDFSD and USBD from the PS2SDK, and will hence share the same issues.
    Compatibility might vary for PS2ESDL as I had tweaked the drivers to make my OVATION enclosure compatible with the PS2.

    So can your disk be accessed from uLaunchELF or not? If it cannot be even accessed from uLaunchELF, you probably have an incompatible USB disk enclosure.
    Unmodified SCPH-77006 with SM 3.6
    SCPH-39006 with M-chip modchip, SCPH-10281 NA and refurb Seagate 80GB HDD
    SCPH-10000 v1.00 with SCPH-10190 PCMCIA NA and SCPH-20400 HDD unit
    PS2ESDL v0.823B

    やっほー 汗がひかる♪
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  9. #59  
    jamasbong is offline Registered User
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    wow you have a lot of knowledge about this stuff...
    yeah it can be accessed from uLaunchELF...
    and im using USBUtil to put the games in... and they run with usb advance...
    so ps2esdl loads... but it says no game list loaded....
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