Forum: SwapMod, NoMod& Exploit Discussion - Talk about swap modchip or no modchip booting such as the cog swap, tray mods, neokey, neo1/2 and the psone disc exploit.


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Thread: PSXlauncher WITHOUT FreeMCboot? (Swaps, SPCH-90001, Ule)
  

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  1. #1 PSXlauncher WITHOUT FreeMCboot? (Swaps, SPCH-90001, Ule) 
    personuser is offline Member
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    Hey, never heard of it before, but PSXlauncher's got me pretty exited.

    However, I have a 0A version of spch-90001 PS2 that can't install freeMCboot.

    Is there ANY way to sucessfully use PSXlauncher with only Swaps, Ule, and any given ELF(s)?

    Or can I just run FreeMCboot without the startup booting from an elf and go from there?

    I've got a really scratched Crash Bandicoot Disc that needs completion.

    Thanks for any help.

    Personuser
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  2. #2  
    TnA's Avatar
    TnA
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    Quote Originally Posted by personuser View Post
    Hey, never heard of it before, but PSXlauncher's got me pretty exited.

    However, I have a 0A version of spch-90001 PS2 that can't install freeMCboot.

    Is there ANY way to sucessfully use PSXlauncher with only Swaps, Ule, and any given ELF(s)?
    Yes, it should work exactly that wa.
    Use uLE to launch the PSXLAUNCHER.ELF, swap your discs (high TOC PS1-Original against PS1-Backup) and play.

    Or can I just run FreeMCboot without the startup booting from an elf and go from there?
    If you want to start FMCB, just use uLE's Sub-Programm "OSDSYS", which you find with the filebrowser in the "MISC"-Pseudodevice.
    Start that and if you have a OSDSYS-Update installed on MC (in most cases FMCB), you can start it.

    I've got a really scratched Crash Bandicoot Disc that needs completion.

    Thanks for any help.

    Personuser
    Another cool thing is PS2PSXe, which is very good already in it's preview-state, but you know it I think...
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  3. #3  
    personuser is offline Member
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    Quote Originally Posted by TnA View Post
    Yes, it should work exactly that wa.
    Use uLE to launch the PSXLAUNCHER.ELF, swap your discs (high TOC PS1-Original against PS1-Backup) and play.



    If you want to start FMCB, just use uLE's Sub-Programm "OSDSYS", which you find with the filebrowser in the "MISC"-Pseudodevice.
    Start that and if you have a OSDSYS-Update installed on MC (in most cases FMCB), you can start it.



    Another cool thing is PS2PSXe, which is very good already in it's preview-state, but you know it I think...
    Believe me, I know how PWN ps2psxe is. But right now it seems better to run through psxlauncher.

    Also, can you either link me to a TOCs list or tell me which of my legit collection is the biggest? (I can load backups of the same disc swapping the same disc, right?)

    They are:

    Crash Bandicoot
    Crash 2
    Final Fantasy 7 (3 discs)
    Final Fantasy 8 (4 discs)
    Air Combat
    Ace Combat 3
    Nuclear Strike
    The Lost World
    Fifa 2K
    Tony Hawk's Proskater 3
    Hercules
    Spongebob Squarepants
    Starwars Ep 1 Jedi Power Battles
    DDR Konamix

    Again, if ya don't know (which I suppose ya don't) a toc list would be nice, if you know of one.

    Thank you

    PU
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  4. #4  
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    TnA
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    I think the FinalFantasy-Discs are around 650MB.
    Just put them in a PC-Drive and find out how many space is used on those discs.
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  5. #5  
    personuser is offline Member
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    Quote Originally Posted by TnA View Post
    I think the FinalFantasy-Discs are around 650MB.
    Just put them in a PC-Drive and find out how many space is used on those discs.
    Hmm, I threw ff8 disc 1 onto my drive and it read nothing...

    Can't find a ps1 TOC list...at least not one that's currently up on its server...
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  6. #6  
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    SP193 is offline The fallen spartan...
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    Of you could simply try just any game.
    The game you're trying to swap with will either run or not.

    BTW It's normal for some drives to be unable to read PSX CDs (Their optical density is much lower).
    PS: Finding the size of a disc's TOC isn't accurate if you try finding it based on the size of the disc! You must see how many files there are on the disc. The more files/folders there are, the bigger the TOC is.
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  7. #7  
    kevstah2004 is offline Member
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    FF7 Disc 1 is 70:37:12

    Chronicles of the Sword (Disc 1) PAL version is the largest disc as far I know 70:59:00, 1 second off
    sailing close to the wind since ps1 discs where restricted to 71mins.
    Last edited by kevstah2004; 08-22-2010 at 02:11 AM.
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  8. #8  
    personuser is offline Member
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    Quote Originally Posted by kevstah2004 View Post
    FF7 Disc 1 is 70:37:12

    Chronicles of the Sword (Disc 1) PAL version is the largest disc as far I know 70:59:00, 1 second off
    sailing close to the wind since ps1 discs where restricted to 71mins.
    Okay, thanks, I'll use that.

    I'll post results after I try.
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  9. #9  
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    Quote Originally Posted by SP193 View Post
    PS: Finding the size of a disc's TOC isn't accurate if you try finding it based on the size of the disc! You must see how many files there are on the disc. The more files/folders there are, the bigger the TOC is.
    Heh Bro, all good with your post except the last sentence (and I think I stated it correctly before).

    So bigger the Data-Track on a disc is, so bigger is the TOC (or atleast "the thingy", which is what matters here).

    By searching for the files, the chance that you'll get the wrong size is pretty high for PS1&PS2-Games.

    Just look at the FinalFantasy-Games, which often had their files hidden and the actual Game-Executable contained the LBAs, instead of the original TOC.

    Then there are the games with dummy-space. One example, which I find very good even thought it is a PS2-Game (the TOC-Example just applies to it in the same way), is "EyeToy: Play".
    The Game-Files are only around 700MB, maybe 698MB or so...and it's actuall TOC is ~4,38GB (so full SingleLayer-DVD).

    Anyway,... The big-TOC-thingy only matters for the mechacon, that it knows which sectors are actually accessible (which contain data), so if a CD with a shorter data-track is inserted, software can't simply access the sectors "behind" that biggest sector-value, which is pre-defined by the actually used original.
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  10. #10  
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    Okay, I started PSXLauncher from BOOT.elf on the MC.

    I put in ff7 disc 1.

    No spin.

    tried hitting x.

    "not a psx disc"

    tried putting the copy in right away.

    "not a psx disc"

    tried putting nothing in for comparison.

    "not a psx disc"

    nothing ever spun.

    I have a spch-90001 0A (no freemcboot) CD and DVD Swaps (I booted up with the CD swap, obviously) and a single sensor mod that lets me run ps2 backups.

    I've been trying to boot crash bandicoot 1, which, as I said, my disc is really scratched.

    Anything I've done wrong?
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