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Choosing between two cheat devices
Choosing between two cheat devices –
I've been reading up what I could about PS2 exploits ever since I scored a used network adaptor a few days back.
I went out and brought a Gameshark 2 v1.3 and a Codebreaker v10.0, having seen nothing older. I've opened neither since I'm a cheapskate and hope against hope to return one for a refund. Most of the exploit tutorials and discussions seem to focus on older versions and I'm just wondering if anyone has managed to get the Independence Exploit/FMCB working with either? Google has revealed some disconcerting issues with both versions of the cheat devices and the box for Codebreaker doesn't mention anything about flash drives.
All cheat devices can use raw codes aka unencrypted codes except for Action Replay which encrypts them into there own format.
Omniconvert can unencrypt & encrypt codes so you can use them on any cheat device.
Last edited by kevstah2004; 08-06-2008 at 05:37 PM.
That is not what he asked about... Please restrict yourself to post relevant replies in the threads made for specific issues. Alves only asked about whichever of his cheat engines is suitable for installing FMCB or the old exploit, and cheat codes have nothing to do with that. The only reason why cheat engines are involved at all is because these commonly allow gamesaves to be transferred from a USB device to a PS2 MC, and sometimes even can launch homebrews from USB as well.
Originally Posted by kevstah2004
CodeBreaker v10 should be able to do the job on many console models, but not on all of them. It will fail to access USB devices on all slim models with a higher product code than SCPH-75001. But since you mention getting an external network adaptor you must have an old 'fat' PS2 console, so CodeBreaker should have no problem accessing USB devices on it.
As for Gameshark I'm not sure, since I've never used that myself.
Best regards: dlanor
I can speak for the Gameshark, and although I was able to use it to install the Independence Exploit, it was a pain in the butt to do so. The Gameshark converts your saves to .ps2 files (e.g. "Bully.ps2") but the problem is that both the exploit compiler I was using and ps2savebuilder did not use such a file. After a bunch of trial and error, I finally got it to work by taking the .xps file created by the exploit compiler and convert it to a .npo file with ps2savebuilder(or maybe it was .md, it's been a while since I've done it). So to answer the question, you can use either Gameshark or Codebreaker to install the Independence Exploit. Once you get that going, then you can install FMCB.
For Gameshark you make your exploit using the PS2 Exploit Utility.
Then save it as IsCentral.md to or name it whatever you want.
Now on your pc
*Open a folder (any folder in your comp). Choose Tool/Folder Option/View and scroll down to where it says "Hidden files and folders".
Choose "Show hidden files and folders" and click OK button.
*Go to where you saved your exploit file and you'll see the .md extension.
*Highlight the file and hit F2 to rename it (or you can right click and choose Rename) and rename the extension to ".ps2"
Save the file to your usb stick's main folder
The rest of the info in how to copy to your mc is in this thread.
Once you have it installed you can use uLaunch.elf to install the fmcb from your usb flash drive.
For codebreaker the tutorial is posted here.
Codebreaker 10.0 should work perfectly with the install method in the FMCB install tutorials.
To my knowledge, it will load the pelican.bin with no issue (providing it is on a system older than the SCPH-7500x)
As mentioned, if you follow this tutorial, you won't have any problems booting the installer.
Thanks for all the help, everyone. I'm happy to say CB10 worked flawlessly. And as it's 5 bucks cheaper than the Gameshark, all the better. Naturally, it didn't recognize my SanDisk drive (without the U3 utility) so I had to go out and buy a 1 GB PNY Attache. Well, money comes, money goes. At least it was cheaper than the Gameshark.