Funny thing is, even when running things like "Awsome Peek Poke" there is still nothing in that area period. Well not showing anyway.
I am curious how that offset was chosen since I can't even see what is there in retail dumps.
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Funny thing is, even when running things like "Awsome Peek Poke" there is still nothing in that area period. Well not showing anyway.
I am curious how that offset was chosen since I can't even see what is there in retail dumps.
I have:
patch_func20 0x273bc4 (model set) has to be correct since it is changing the model flag as expected.
elf1_func4 0x190c70 (original was 0x190c90)
rtoc_entry_3 -0x6978 (same as original)
I have mad work commitments for the next 4 days (well nights) so it will take a few days t attack it again fully without falling asleep![]()
OK, it drove me to insanity and now appears to be working.
I will get my hands on known working 3.50 release and test it before I release the update.
Thanks for the inspiration CS =)
You will have to do a dump elf and use wireshark. We are currently in the same dilemma getting a debug unit to jailbreak so we have to do the same exact thing... funny thing that I heard though was the kiosk and debug 3.4x have the same address
So if you beat us to it PM all the info you dumped =)
Freaking awesome progress. Keep us updated!
In macro.hs for some reason it uses 2 direct memory pointers to 0x190c90 & 0x190c90+4 instead of using elf1_func4 (which is what it is).
So I just changed the offsets there to match what I had already made elf1_func4
Edit: I still cannot get this to compile using syscall_8. I am getting all the same errors as the rest.
Once I get it to compile fully I can test it. Until then it's really not very useful aside from telling the PS3 it's 3.50.
Edit 2: Figured out how to get it to compile.. I went into idiot mode from lack of sleep lately =)
Last edited by Mark Webber; 12-04-2010 at 08:42 AM.
Oh yeah. I'd change that to teh appropriate elf #define to make the code more portable.
Are you working from the code reala put up for me a few pages back or towards the beginning of the thread? (or are you using EvilSperms CEXPL3?) The XOEO code a few pages back compiles for 3.15 and spoofs successfully--- dunno why I never could get the other one working. (Maybe I "fixed" it to much before compiling)
What errors? The @higher and @highest errors? If so, make sure you use ps3toolchain and NOT ps3chain.
@edit2: it happens... ;-)
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