eboot didnt work. thanks for the work guys
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eboot didnt work. thanks for the work guys
For all of the GT5 pirate dudes,
just wait untill you can install/start BM on 3.5 or 3.55 consoles.
Why go backwards when we already have the magic keys, it's all just a mather of time from now on.
So sit back relax and don't stress the dev's with too many questions ^^
no reason why we cant get this working on 3.41 first before the 3.55 hacks roll in. im gonna look at this later as well.
Is there a way to know what libraries are needed by "X" game that was compiled using 3.50 SDK?
Because in windows programming for example, if you have an application asking for a specific DLL, you can basically create a Dummy DLL next to the executable, so it runs, this is assuming that the executable doesnt call anything from the original DLL. This happens with many windows applications that are developed with MSVStudio, when they are compiled the final executable will look for many unused libraries.
Maybe, assuming that "X" game is making a call (or calls) to a missing library, maybe this could be solved by putting some dummy libraries in the correct place [?].
Btw, nice stuff happening @ the PS3 Scene.![]()
With that decrypted eboot I got:
"An error occured during start operation 8001003c"
EDIT: better then a black screen :P
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