- changed image management routines. Now SMS uses unified image format for
skin and icons. IPU is fully utilized to perform image decompression (it's
quite fast (a 640x480 test image is decompressed from 30KB to 900KB and
uploaded to GS memory in just ~8ms)). A Win32 application (pic2smi.exe) is
provided to create such an images. This application is replaced an old one
(pic2sms.exe). It's possible to adjust image quality (better quality - bigger
image size) and brightness, but default settings should work OK in most cases.
These changes resulted smaller (by ~110KB uncompressed) SMS.elf size. Note new
skin filename: SMS.smi ('i' means "image" ) (thanks to "Mr. Worm~~" for
- high resolution movies are performing using reduced color resolution
(dithered 16 bit), so no artefacts due to insufficient GS RAM should occur.
There's also a possibility to force desired color resolution via SMS menu
as 16 bit color resolution can improve performance a bit (less data traffic).
(thanks to "Mr. Worm~~" again for trying);
- non-interleaved .avi's are treated as "unsupported". File treated as
non-interleaved if it contains more than 256 consecutive packets belonging
to the same stream (audio, video or other);
- added function to copy selected file to HDD's current partition. Pressing
"square" pad button activates file context menu which currently has only
one item (Copy to HDD). Copy process can be terminated by "triangle" (there
can be some delay due to buffering, so press and hold "triangle" till "Stopping"
message will appear at the status line). This function is purely experimental
(just to measure device speed), so, use it on your own risk (files will be
overwritten without any prompt). Note also that only PS2 internal HDD is