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Ah, but the 1st post DOES have "minimus_hermesv4b_psn_math_netkas_blinky_led. hex"
Originally Posted by mikerock98
So what exactly is this math+netkas fix? (I remember netkas from my old hackintosh sayd )
Anything for ti-84's yet? I don't have a knowledge level high enough to make the hexs work on for the calc people.
I think all it does is apply the patch to a different location based on the system model you have.....i really dont know....DJLO knows all the differences!
Originally Posted by jtanner
I know theyre working on it.. i was looking for the patches so that i can try and implement it into hermes.
Originally Posted by stallion83
There here –
I'm a self-taught computer programmer too. My first language was BASIC (if anyone remembers that). I am also a self-taught computer technician too.
Originally Posted by garyopa
I am thankful for all the hard work that goes on here. We'd never be were we are without all these dedicated programmers.
Thanks, I totally missed that. Appreciate it.
Originally Posted by eittocs
wtf, i just saw a COD:BO Jeep on a commercial. WOW. a ****ing COD JEEP for christs sake!!
Jesus, that's almost as bad as Activision and Treyarch wanting to take COD into space for a sci-fi game
Originally Posted by jaekid
[QUOTE=jtanner;586023]The trouble with life is it quickly get in the way and makes keeping up with stuff more & more tricky!! lol
Whats best for my minimus & whats the difference?
File Type: zip minimus_psn_hermes_v4b_working_led.hex.zip (9.9 KB, 416 views)
File Type: zip minimus_psn_hermes_v4b_blinky_led.hex.zip (10.2 KB, 379 views)
File Type: zip minimus_hermesv4b_psn_math_netkas_blinky_led.hex.z ip (10.0 KB, 243 views)
The psn_hermes was the 1st patch that was discovered to use a reference system. Bad
The psn-hermes-math are the ones recompiled to use the proper debug station