Forum: Latest News - Get all of the latest legal dev and underground news as it relates to the Sony PlayStation right here on PSX-Scene.


The above video goes away if you are a member and logged in, so log in now!




 
Would you like to get all the new info from
PSX-Scene in your email each day?




Want to learn more about the team keeping you up to date with the latest scene news?

Read about them now!

Check out our Developer bios, too!

 


User Tag List

Thread: multiMAN v01.16.00 Released
  

Page 2 of 4 FirstFirst 1 2 3 4 LastLast
Results 11 to 20 of 37
  1. #11  
    zhaoyun123-PSG is offline Registered User
    Join Date
    Jan 2011
    Posts
    23
    Downloads
    0
    Uploads
    0
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Likes Given
    0
    Likes Received
    0
    Does he have the reason why he do this???..... maybe some forum to read on
    Reply With Quote  

  2. #12  
    Hotlix is offline Registered User
    Join Date
    Feb 2011
    Posts
    6
    Downloads
    0
    Uploads
    0
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Likes Given
    0
    Likes Received
    0
    Why is so mamy files in the mega pack...?
    Reply With Quote  

  3. #13  
    Hotlix is offline Registered User
    Join Date
    Feb 2011
    Posts
    6
    Downloads
    0
    Uploads
    0
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Likes Given
    0
    Likes Received
    0
    Sabbot wut cfw u using
    Reply With Quote  

  4. #14  
    Bw147 is offline Member
    Join Date
    Jan 2011
    Posts
    34
    Downloads
    0
    Uploads
    0
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Likes Given
    0
    Likes Received
    0
    None of my managers are working. I'm on kemew cfw 3.55 plz HELP
    Reply With Quote  

  5. #15  
    SABBOT is offline Member
    Join Date
    Feb 2011
    Posts
    40
    Downloads
    0
    Uploads
    0
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Likes Given
    0
    Likes Received
    0
    post in proper place in forums and you'll get help
    Reply With Quote  

  6. #16  
    linuzo-PSG is offline Member
    Join Date
    Jan 2011
    Posts
    123
    Downloads
    0
    Uploads
    0
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Likes Given
    0
    Likes Received
    0
    Quote Originally Posted by SABBOT View Post
    post in proper place in forums and you'll get help
    Thanks for an awesome update to the BM
    Twitter - Linuzo
    Reply With Quote  

  7. #17  
    joey325-PSG is offline Registered User
    Join Date
    Jan 2011
    Posts
    12
    Downloads
    0
    Uploads
    0
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Likes Given
    0
    Likes Received
    0
    What is the PSX Store?
    Reply With Quote  

  8. #18  
    Join Date
    Nov 2010
    Posts
    135
    Downloads
    4
    Uploads
    0
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Likes Given
    0
    Likes Received
    0
    Im on wanikoko V2 should I download BMEMU.BIN??? the games seem to work thou...
    Reply With Quote  

  9. #19  
    Alexster101 is offline Member
    Join Date
    Jan 2011
    Posts
    48
    Downloads
    0
    Uploads
    0
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Likes Given
    0
    Likes Received
    0
    I would not update to this ver. Doesnt look stable enough.
    Reply With Quote  

  10. #20  
    blazie151 is offline Member
    Join Date
    Nov 2010
    Posts
    1,090
    Downloads
    0
    Uploads
    0
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Likes Given
    5
    Likes Received
    20
    I was hoping he would do this. I had a detailed discussion with another psgroove member about legalities, and MultiMan was definitely breaking a few laws by having the payload built in it. It's not hard for users to simply load the lvl2 app before running the BM. And if everyone uses the same lvl2 app and doesn't code individual payloads per app, there will be no need to reboot the console between apps or have crashes from conflicts. But mainly, having the dev of the BM responsible for circumventing the DRM when the end user should be doing that by running the lvl2 app is just wrong. No dev should ever have to support users that lazy/dumb.
    Reply With Quote  

Page 2 of 4 FirstFirst 1 2 3 4 LastLast
Posting Permissions
  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •