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Thread: KaKaRoTo Releases his modified PSGroove fork!
  

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  1. #21  
    pogopete is offline Member
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    Just read the github page:

    This software is not intended to enable piracy, and such features have been disabled. This software is intended to allow the execution of unsigned third-party apps and games on the PS3.
    ...so no backup managers will work
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  2. #22  
    Kenshindono's Avatar
    Kenshindono is offline Assassin
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    actually this work with the payload
    i'll give the file for people who need it
    it's an external link

    remember to backup your payload
    note: rename your payload like the one you actually use and replace it
    ex: i renamed mine payload_hermesV3.bin

    payload_hermes3_patch_upd_v2.zip
    http://psx-scene.com/forums/image.php?type=sigpic&userid=193459&dateline=12851  01010
    Shinde Kudasai
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  3. #23  
    chesh's Avatar
    chesh is online now New Moderator on the block
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    Quote Originally Posted by Kenshindono View Post
    actually this work with the payload
    i'll give the file for people who need it
    it's an external link

    remember to backup your payload
    note: rename your payload like the one you actually use and replace it
    ex: i renamed mine payload_hermesV3.bin

    payload_hermes3_patch_upd_v2.zip
    Uhm, that's the Hermes v3 + Waninkoko + Mathieus payload isn't it? Not the Kakaroto one?
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  4. #24  
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    that's the latest version available made by my buddy everthing works fine with all game i tested so try it and if something don't work just tell me and i will report it
    the difference between the last one and this one it's that i don't have to use anymore the latest fix with peek and poker
    but with the two of them i was able to update and play fine
    http://psx-scene.com/forums/image.php?type=sigpic&userid=193459&dateline=12851  01010
    Shinde Kudasai
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  5. #25  
    tsb
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    saw in another thread you may need to use another bm called gaia or something


    fatn

    I'l stick with hermes and om
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  6. #26  
    JonahUK is offline Old Man on the Block
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    From what I have read about this, it makes use of new syscalls so you need a manager that is compatible with those calls.

    The ONLY manager (that I know of) that uses these new calls is Drizzt's Gaia RC7.

    If you don't use Gaia, then you don't need this payload, stick with the Hermes/Wanin/Math fix v2 and use your normal OM.

    Cheers,
    JonahUK.
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  7. #27  
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    Quote Originally Posted by Kenshindono View Post
    that's the latest version available made by my buddy everthing works fine with all game i tested so try it and if something don't work just tell me and i will report it
    the difference between the last one and this one it's that i don't have to use anymore the latest fix with peek and poker
    but with the two of them i was able to update and play fine
    My point being, though, is this the Kakaroto PL3 payload or the Hermes v3 w/patches? They are 2 totally different branches. One uses syscall 35 and the other uses 36. If you use the wrong one with the wrong manager, your backups won't load correctly.
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  8. #28  
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    i have only my manager and didn't care about those syscall sorry couldn't help with that
    i can confirm this is the latest one the hash is completly different with the previous one
    http://psx-scene.com/forums/image.php?type=sigpic&userid=193459&dateline=12851  01010
    Shinde Kudasai
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  9. #29  
    cbprod is offline Member
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    Quote Originally Posted by DJLO View Post
    For what it's worth, here is the compiled KaKaRoTo for more boards with working LED

    I did not know that this needs a new BM to run so officially i will no longer compile sources for this fork

    I only support psx-scene and moh sakhaii here, if it won't work with his BM, i'm not wasting my time compiling anymore
    the led do no seem to be working for the maximus hex
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  10. #30  
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    KaKaRoto has done away with syscall36 and moved to 35.
    So far the only Backup Manager to make use of this is Giga Manager.
    I tested a few games with Giga Manager and can confirm its working.

    I have added more board support to the makefile as well as adding it to the build_hex.sh (very nice script thanx to KaKaRoto) to build all boards at once!
    No more compiling one by one!
    To compile all boards at once type ./build_hex.sh

    Source & Compiled Hex's:

    psgroove_10.15.zip
    psgroove_hex_KaKaRoto.zip
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