Grats to him, he did it in few time.
What he needs to do is figuring out the crypto scheme used for updating firmware, once the system is defeated, it will be possible to flash a cracked/hacked firmware on any console and version (so far).
I wonder what's coming next.
Comments about the link above:
"If you are able to hack the PS3 through Linux, something is wrong with the hypervisor, at least from what I have read, however maybe you are able to analyze some data from hardware that way...
From what I understand the hypervisor to be it’s shuts down the services that are not available to the chosen mode; rescue, dev, regular user, test user, OtherOS".
George Hotz: "I'm less opposed to piracy on the PS3 as I am on the iPhone. Obviously, it must not hurt the game manufacturers that bad, or they wouldn't continue to release PC versions of games. And if a modchip is required, that will eliminate a huge chunk of would be pirates. If you are willing to open up your system, learn some electronics, and solder, perhaps you deserve free games. I hate the tools who download blackra1n then ask me where their free apps are, and wish Apple had better DRM, which none of the top guys in the iPhone scene would touch.
Who cares about the strength of the encryption? Systems don't get hacked because the designers chose 1024-RSA instead of 2048-RSA, or 128-AES instead of 256-AES. If the system can decrypt it, you can decrypt it.
And yes, your understanding of the hypervisor is correct. If it's working properly, it shouldn't give me access to the resources I want...but thats what the hardware I add is for, to make the system not work so properly at exactly the right time."
SCPH-39001 v7 GH-022 NTSC U/C, Matrix Infinity v1.93 (installed by me), HDLoader v0.8c, Network Adapter (with SATA mod), 1TB SATA, SMS v2.9R4, VGA and GameLink 400 cables.
DEV1: uLaunchELF v4.42b / DEV2: CodeBreaker 10.1. Got PSX and PS3 too.
Domain for Sale: www.digitalanime.com.br