CFW Research Progress - SKFU
SKFU posted new information about CFW loading on his Blog!
He replace some firmware files with same files from v3.41 Debug and PS3 still work with new options!
If you have PS3 debug FW, you can try do it on your console.
Quote:
CFW Research Progress
While the USB Loader by Jaicrab has some trouble rebooting all correctly it seems for a final CFW we need to overwrite dev_flash instead just loading live from USB mass storage.
Some things you can already do for a nice working CFW:
1. Replace all in "/vsh/module + /sys/external + /sys/internal" with the content of a 3.41 debug dev_flash.
2. In "/vsh/resource/explore/xmb/category_game.xml" add this in the "view id=root" Items section
This will bring the "/app_home/GAME" and "Install PKG" options back.
3. In "/vsh/resource/explore/xmb/category_psn.xml" switch "root" and "tool_root".
This will add Title Store previews in the network section, as pictured above!
4. In "/sys/external" you grab liblv2dbg_for_dex from a debug unit and rename it liblv2dbg_for_cex. Replace liblv2dbg_for_cex with your new one and also add the debug liblv2dbg_for_dex.
Now you also have the debug options enabled.
I don't know how to show up the debug options icon yet, but you can modify the settings via the registry.
- SKFU
News Source: SKFU's Blog: CFW Research Progress