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@sfc-dan If you don't specify what console and firmware you're running your complaints are nothing but spam. You're the only one that's complaining about issues and have not specified anything that could help diagnose and correct them. Take your hate elsewhere since you won't contribute.
@Smokin Thank you for making something that helps settle everybody's paranoia and makes this hacking scene that much more fun!
Sure, you have 3 game on history log, but in your trophy list you have 30+ games trophies... i don think that would be the solution.
Originally Posted by steliosaa
For the record, I just played around with boot_history.dat. This app won't leave a history, because it deletes the file after the PS3 adds it to the list. Also, on the slim chance Sony is actually looking at this file, you can fool them by simply going online with a user account that never runs homebrew. boot_history.dat is separate for each account.
A little off topic, but what did you do to get eeprom banned? I had a "if you can't beat em, join em" attitude with the xbox 1 and that's actually how I got into console modding. I had about 30 gamertags banned (I had a friend that worked at gamestop and gave me the trail codes that came in games) all on the same xbox, all for cheating on halo 2; I was playing a backup copy with modified map files off my hard drive. They never eeprom banned me.
Originally Posted by Panic.exe
Also, my statement before is strictly regarding moddification of the console, not other ban-able actions, such as attempted credit card fraud, gamertag theft, etc. There are currently things that both M$ and $ony ban consoles for that aren't often talked about online. There was a thread (I think on ps3news) where someone was asking how to unban a ps3 that he bought on craigslist. He found out it was banned, called $ony, and was told the box was banned for credit card fraud and he was SOL.
i was banned for halo 2 modding. (maybe you got lucky?) me and another friend both got eeprom banned and needed to swap with unbanned eeprom's. but back on topic the only reason i said anything is because sony has the right to ban consoles from psn if they choose to. but i don't think it would prevent game's that use other networks for example: metal gear online etc.
Originally Posted by blazie151
Now this is really interesting...
Originally Posted by Nion
Are you able to open and edit the file freely, or is in encrypted, half gibberish, or uneditable for any other reason? If this file could have the info from all homebrew removed, without actually deleting the whole file, then someone could make some source code that deletes a single entry of "gamied xxxx12345" no matter how many times it appears. With that source code the homebrew devs could incorporate this into thier software, changing the "xxxx12345" to whatever gameid their using for their homebrew, and itiating the code during the applications launch.
From my understanding there's 3 files, the one you mentioned and 2 in a pushlist folder. Can you check if all 3 are editable?
Here's an interesting thought too... If these files are unencrypted and completely editable, and $ony releases a OFW that encrypts these files or otherwise makes them unreadable, we can safely assume that they are logging history for potential bans...
I can only assume that it has something to do with this, but whenever I run this and then do what it is I'm going to do, then go to Netflix, Netflix boots out to the XMB. I have to do a redownload to get it to work. It seems rooted to whatever this clears out.
Could this be correlated?
After tinkering around a bit it seems the patch.dat only contains firmware version information, what you patched with etc. The game.dat contains the ID of the game (ex. BB0011111 (blackb0x ftp)) followed by a character which Notepad++ can't read and then the other game IDs. Something that seems easily editable then, and quite possibly very easy to create a program that would load up the file as a string and remove all the homebrew id's from the file (maybe I'll have a project for later on? :o)
Originally Posted by blazie151
I personally could not find the boot_history.dat file (unless it's located somewhere that is inaccessible via blackb0x?). Also, I don't know if it's just me but I could not use a standard command line ftp to with blackb0x (just the default Windows one) so I couldn't do a faster search (FileZilla sucks for some things ><).
Bah, I wonder how safe this would keep you from $ony in the end though.
Edit: Also, if only the programs ID was sent to $ony, could you not spoof or better yet just change the ID of a program to a legit game that the majority of the people would not play? Better yet, do that for a few games so the users have a choice, so instead when writing the homebrews ID to the log, when $ony gets a hold of it, it would look no different then a legitimate game?
The file is completely unencrypted, I simply looked at it in Notepad. I should try dropping it in a hex editor, but I'm not at home now.
You can get the file with blackb0x, it's on the hard drive under the user profiles, I don't recall where at the moment.
Oh alright, I didn't even think to look under the users profile (dumb I know ><). So I guess the part we would have to figure out is what is being encrypted, and whats not. As of what I can see all I can tell that isn't being encrypted in the game.dat is the game ID.
Originally Posted by Nion
I just loaded it up in a hex editor. I guess the "character" that appears after the game ID is just a null value (00). Which would show no problem to anyone really :P. Same with in boot_history.dat, all empty values.
Edit: I also forgot Notepad++ shows NUL for 00 ><