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You can view the page at http://psx-scene.com/forums/content....ile-Downloader

small problem with the list view. When you click on a name with the mouse it'll bring up the info and pic, but when you use the cursor keys to navigate the list it doesn't give you the selected item.
Also where does it put the extracted files on your PS3 if you choose to FTP them? I keep all my TB games in /GAMESTB (i edited multiman's options file) and use "Game Name - (GAMEID)" for the directory structures. I'm pretty sure not everyone does that.
@tthousand - I've been meaning to ask you - Shouldn't it be tthousand's tthoughts?
What about a Mac version?
Please, as this is a great program and a lot of people would love to use it but can not...
Thanks
I figured I would change it up, and see how it feels
Also, thanks for testing it out. Good question about the internal stuff... most likely the default multiMAN option is my guess.
but that's the thing, people use different folder structures. This is how mine looks
NINJA GAIDEN 3 - (BLES01524)
Some people use just BLES01524 and others use BLES01524 - NINJA GAIDEN 3. I'd just look but I guess I'm being lazy about it. Just curious so nothing gets accidentally overwritten. Maybe it goes to something like dev_hdd0/temp or dev_hdd0/TB???
Edit: just tried it with Summer Stars (a game I don't have). Patch downloaded, extracted, then crashed when time to transfer via FTP
Code:See the end of this message for details on invoking just-in-time (JIT) debugging instead of this dialog box. ************** Exception Text ************** System.Net.WebException: The remote server returned an error: (451) Local error in processing. at System.Net.FtpWebRequest.SyncRequestCallback(Object obj) at System.Net.FtpWebRequest.RequestCallback(Object obj) at System.Net.CommandStream.Dispose(Boolean disposing) at System.IO.Stream.Close() at System.IO.Stream.Dispose() at System.Net.ConnectionPool.Destroy(PooledStream pooledStream) at System.Net.ConnectionPool.PutConnection(PooledStream pooledStream, Object owningObject, Int32 creationTimeout, Boolean canReuse) at System.Net.FtpWebRequest.FinishRequestStage(RequestStage stage) at System.Net.FtpWebRequest.SyncRequestCallback(Object obj) at System.Net.FtpWebRequest.RequestCallback(Object obj) at System.Net.CommandStream.Abort(Exception e) at System.Net.CommandStream.CheckContinuePipeline() at System.Net.FtpWebRequest.DataStreamClosed(CloseExState closeState) at System.Net.FtpDataStream.System.Net.ICloseEx.CloseEx(CloseExState closeState) at System.Net.FtpDataStream.Dispose(Boolean disposing) at System.IO.Stream.Close() at System.IO.Stream.Dispose() at ..(Uri , NetworkCredential , FileInfo ) at ..(Object , AsyncCompletedEventArgs ) at System.Net.WebClient.OnDownloadFileCompleted(AsyncCompletedEventArgs e) at System.Net.WebClient.DownloadFileOperationCompleted(Object arg) ************** Loaded Assemblies ************** mscorlib Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.239 (RTMGDR.030319-2300) CodeBase: file:///C:/WINDOWS/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll ---------------------------------------- TB Patch Viewer Assembly Version: 1.0.0.0 Win32 Version: 1.0.0.0 CodeBase: file:///C:/Program%20Files/TB%20Patch%20Viewer/TB%20Patch%20Viewer.exe ---------------------------------------- System.Windows.Forms Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.235 built by: RTMGDR CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll ---------------------------------------- System.Drawing Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.276 built by: RTMGDR CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll ---------------------------------------- System Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.258 built by: RTMGDR CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll ---------------------------------------- System.Xml Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.233 built by: RTMGDR CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll ---------------------------------------- {91d5811b-dad8-4f20-b22a-61439e377b19} Assembly Version: 0.0.0.0 Win32 Version: 1.0.0.0 CodeBase: file:///C:/Program%20Files/TB%20Patch%20Viewer/TB%20Patch%20Viewer.exe ---------------------------------------- System.Configuration Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.1 (RTMRel.030319-0100) CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll ---------------------------------------- ************** JIT Debugging ************** To enable just-in-time (JIT) debugging, the .config file for this application or computer (machine.config) must have the jitDebugging value set in the system.windows.forms section. The application must also be compiled with debugging enabled. For example: <configuration> <system.windows.forms jitDebugging="true" /> </configuration> When JIT debugging is enabled, any unhandled exception will be sent to the JIT debugger registered on the computer rather than be handled by this dialog box.
Last edited by BahumatLord; 05-13-2012 at 09:56 PM.
I'm starting to think that I should buy in TB. Is it worth it guys? I have lost hope of a new CFW.
worth every penny. Not so sure about the no hope for a new CFW. There's been reports......If you don't hear something by the end of the week, then by all means go ahead and pick up a True Blue and get back to the new games
I wonder what a bout CFW 3.55 I'm totally get bored, Is there is anyway to make the new games able to work on it, an if I need to buy a true blue, from where I can get it, I live in Egypt I can't find it here
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