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Article: NoRSX - A 2D Graphic Library
Article: NoRSX - A 2D Graphic Library –
Sorry for my bad english, i'm italian
Nice release deroad. Many thanks.
Very cool. I'm assuming by the name that this library does not use the RSX chip, thus not needing to configure a lot of things. I think it's about time I download PSL1GHT and give it another try.
No, it uses the rsx. I called it with that name because i rewritten the rsx stuff more then 20 times.
Anyway, i will add circle and msg_dialog stuff + a way to display texts (no fonts for now)
Great news! Maybe now when I finish my 2D RPG and teach myself how to code for the PS3 I can port the sucker. Mad props may 2D never die!
@brakk3n, to make your vote count, be sure to like the article, not the post with the link
RSX - Reality Synthesizer
The RSX 'Reality Synthesizer' is a proprietary graphics processing unit (GPU) codeveloped by Nvidia and Sony for the PlayStation 3 game console. It is a GPU based on the Nvidia 7800GTX graphics processor and, according to Nvidia, is a G70/G71 (previously known as NV47) hybrid architecture with some modifications. The RSX has separate vertex and pixel shader pipelines. The GPU makes use of 256 MB GDDR3 RAM clocked at 650 MHz with an effective transmission rate of 1.4 GHz and up to 224 MB of the 3.2 GHz XDR main memory via the CPU (480 MB max).
RSX - PS3 Development Wiki
i managed to write a simple font rendering (it's NOT possible to use ttf fonts for now).
i also added msg dialog to the lib.