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Thread: Article: UPDATE - FBAnext Emulator: Build r486
  

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  1. #1 Article: UPDATE - FBAnext Emulator: Build r486 
    tthousand's Avatar
    tthousand is offline Paradigm/Paragon/Prototype Robo Model #I
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  2. #2  
    E1reason is offline Banned
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    Thanks for the post, but I have deleted two shaders and it still does not work any other suggestions. Again thank you

    Update: I noticed in the d/l that the pkg was for geohots cfw, I'm using Kweam 3.55, could this be an issue.
    Last edited by E1reason; 07-09-2011 at 07:17 PM.
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  3. #3  
    tthousand's Avatar
    tthousand is offline Paradigm/Paragon/Prototype Robo Model #I
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    No, having kmeaw should not be an issue. Also, look at this posts in this thread for what other useres are trying: http://psx-scene.com/forums/content/...ild-r478-1214/
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  4. #4  
    r0b0t0 is offline Registered User
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    I just tested it in kmeaw 3.55 and after a black screen, it takes me back to the XMB menu.
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  5. #5  
    payat924 is offline Registered User
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    i can't get this to work even i delete 3 shaders...still black screen on slim..
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  6. #6  
    Dpetruy is offline Registered User
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    Unfoturly dosn't work with Multiman 2.02.00, putz simple black screen after select rom in XMB Multiman. I Want veru much utilize, but i can't. I apreciate some help. Best Regards for all.
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  7. #7 DON'T WORK WITH MULTIMAN 2.02.00 
    Dpetruy is offline Registered User
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    Quote Originally Posted by payat924 View Post
    i can't get this to work even i delete 3 shaders...still black screen on slim..
    Unfurtnently dosn't work with Multiman 2.02.00, putz !! simple black screen after select rom in XMB Multiman. I Want very much utilize this release, but i can't. I apreciate some help. Best Regards for all.
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  8. #8  
    Jay-Jay's Avatar
    Jay-Jay is offline PSX-SCENE GAMER
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    Hey guys, read my post in this topic on how I make this work for kmeaw 3.55 plus it will work on multiMAN. Here is the link: http://psx-scene.com/forums/f6/artic...tml#post893696 (Article: FBAnext Multi-Arcade Emulator: Build r478)
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  9. #9  
    m0usju1c3 is offline Registered User
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    Quote Originally Posted by tthousand View Post
    No, having kmeaw should not be an issue. Also, look at this posts in this thread for what other useres are trying: http://psx-scene.com/forums/content/...ild-r478-1214/
    I read through that thread but no solid fix for the black screens. Best post was from JayJay:

    PHP Code:
    Jay-Jay Yesterday03:34 AM

        Quote Originally Posted by squarepusher2 View Post
        NOTE
    To all the people who are having black screens - try to delete one or two shaders from the shaders dir and see if the games boot up then for youThere seems to be some glitch in the frontend code where in the event that there are too many shaders in the shaders directory it will refuse to boot any game.
        
    That would be like a "hit and miss"Currently on the one that works for me [multiMAN version r435has 38 shadersNow I am gonna install this latest version and see how many shaders that one has.

        
    Update:
        
    Okayr486 has 88 shadersWhich should I start deletingShould I delete all the extra ones that r435 doesn't have?

        Update 2:
        Going from your hint on the default shader, I deleted the following three shaders:
        2xBR-v2.1.cg
        2xBR-v2.2.cg
        2xBR-v2.cg

        Now the emulators works for kmeaw 3.55. But I am still not certain which of the three is the one that perhaps causes the issue--anyone? I think someone should fix the issue with the default shader.

        Update 3
        Okay, had trouble loading a ROM. Seems that it chooses another default shader [3xBR-v2.1.cg], which causes it to be very slow. My preferred shader is 4xsoft-hd.cg. After I switched to my shader, my games load fine now.

        Update 4:
        I'
    m loving the feature where now it remembers my Aspect Ratio "Custom" settingLove thatNow all my games fill my screen perfectly
    I've tried deleting several shaders, still no luck...
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  10. #10  
    Jay-Jay's Avatar
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    I get the feeling that this emu picks the shaders by alphabetical order. Try to delete the next shader in line (alphabetically).

    Also, I am having a big issue with how it wipes out my save games each time I update it. I think they ought to fix this issue.
    Last edited by Jay-Jay; 07-10-2011 at 01:30 PM.
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