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Thread: Article: TUTORIAL - Get PAL PSN games working on NTSC TV's that don't support 720/576 resolutions
  

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  1. #11  
    aldostools's Avatar
    aldostools is offline multiMANiac
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    @BahumatLord
    I could modify my SFO editor... which is the name of the index or address that need to be changed?

    However, I think editing the category_game.xml is even a better method for sorting the games.

    For instance, in my XMBM+ mod I placed a multiMAN icon immediately next to the BD icon, then I list all the games sorted as usual. It is very neat, because you can have some static icons (eg. multiMAN), and have the rest of the games listed by folder/category.

    andreus have documented very well the queries, letting us do many useful changes like the ones included in the XMBM+
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  2. #12  
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    That is awesome work son! You help us all come to a better understanding of our CFW ps3's. I have experienced problems with pal signals before(solved back in tha day by using HDMI instead of composite output, which works for both ps3 and ps2 games on a bc ps3). Un freaking real man...

    You are the Master,
    I am the Blaster.
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  3. #13  
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    BahumatLord is offline Master Blaster
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    @aldostools - I was actually meaning to contact you about this anyway. I was thinking something like AppVer since it's already a numerical value and you generally can't update PSN titles on 3.55. I don't know if you're familiar with PSP Content Manager but you could click on a game, then hit an up/down arrow to move it to where you want it to be when displayed on the console. I'm not sure if both the index and the SFO needs to be changed for it to be permanent. Your toolset would be ideal for something like this since you've already got both an ftp app and sfo editor. Let me look into the category_game.xml and put a little more work into it over the weekend and get back with you. I want to make it as easy as possible for everyone.
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  4. #14  
    aldostools's Avatar
    aldostools is offline multiMANiac
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    @BahumatLord
    Ok I got your idea... I think that "PS3_System_Ver" could be a better field to modify (eg. setting a value between 1.0000 and 3.0000)

    Let me know what you find this weekend...
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  5. #15  
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    @aldostools - you're right, that might work better. That way it wouldn't mess with updates if we ever get those damn keys. I'll get back to you by tomorrow night through PM if that's cool with you.
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  6. #16  
    andreus is offline Developer
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    Hi BahumatLord,

    My main goal is to help people with compatibility problems and to get a hand continuing to work on the PSN sort from someone more experienced in coding than I am. Also a couple extra pairs of eyes never hurts anything. If anyone thinks they'd be able to pitch in then please drop me a line
    You can sort the games by whatever you want if you use a xcb function in category_game.xml.

    Example: All games sorted by title
    <Query class="type:x-xmb/folder-pixmap" key="games_sorted_by_title" src="xcb://localhost/query?table=MMS_MEDIA_TYPE_HDD&sort=+Game:Common.titleForSort&cond=Aa+Game:Game.titleId"/>

    Example: All games sorted by category, then title
    <Query class="type:x-xmb/folder-pixmap" key="games_sorted_by_categorytitle" src="xcb://localhost/query?table=MMS_MEDIA_TYPE_HDD&sort=+Game:Game.category+Game:Common.titleForSort&cond=Aa+Game:Game.titleId"/>

    See XMB modding - PS3 Development Wiki

    I now think it would be possible to do, but would need help from someone willing to lend a hand that has more coding experience than I have. The file I'm looking at is metadata_db_hdd located in dev_hdd0/mms/db .
    See XMB database - PS3 Development Wiki

    I notice now the the Game:Game.resolution field in Game object.

    The PARAM.SFO, after install, put the resolution there. i think
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  7. #17  
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    @andreus - that link is very well documented and a big help. thanks. I still need to look into static placement like what aldostools did for multiman but I think what I'd be looking for is Game.ps3SystemVer like he mentioned above. This XML would probably be much easier to edit than the index file I mentioned and wouldn't trigger the ps3 to do the reindexing of the database
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  8. #18  
    jean945 is offline Member
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    Sorry but I'd think that the most simple fix to this problem is modifying the xRegistry file. I got to run my PAL PS3 on America on a 4:3 TV by modifying some values. Even thou those are not the same values you'd need for this case, if I can recall there are other values that could change other display options that may fix this problem.
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  9. #19  
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    I tried opening the metadata_db_hdd located in dev_hdd0/mms/db both in notepad and then in hex editor because I have been having a problem with having to reinstall game data for ps3 games which run with ext game data. It makes me reinstall it even after the game data is already there sometimes and then other times its fine. I've been thinking it has something to do with missing file paths in an idex file of some sort. When I opened this file in notepad, I did see Game Data for games from my ext hdd. What I'd like to know is if there's a way to modify this file to include the rest of the games I have game data for in my dev_usb000/GAMEI folder which aren't showing up in game data utility. When I open this file in notepad, most of the data is illegible. But one line I found was this: mass effectâ„¢ 00002 game data  žßBLES01133INSTALL  žÐ/dev_hdd0/game РȀ00e17a658dfe9c04   #÷¼ÿ  =øMass Effect This line says that this game data is in dev_hdd0/game folder while that is not the case it is in dev_usb000/GAMEI and this is one of the games running with ext game data which I do not have to reinstall game data for upon boot of game (as of right now anyway). However, there are times that even with that game data it prompts me to intall game data upon boot of game. Most of this file I could not make heads or tails out of even with hex editor. If you could point me in the right direction on how to edit this file or if there's another file I should edit to fix this problem I would very much appreciate it. BTW, Thanks for all of your awesome tuts. I been following your tuts every time I see a new one from you. Great Work!
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  10. #20  
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    @Tom1985C - I've had that problem with a couple games that always want to reinstall the game data, but I'm not using external game data. The only way to safely edit this file is with a hex editor, but I don't think external game data loader is your problem. As far as I understand it's a redirection and as long as you do the redirection before loading the game, then it should read as if it was in dev_hdd0/game folder. Is it possible that you installed the data install normally and update files using external game data loader or vice versa? I do remember reading somewhere that some games aren't compatible with ext game data. You're best bet would be to leave a visitor message with Jay-Jay and ask him to take a look at what you just posted. He is far more familiar with external game data loader than I am.
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