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Thread: Article: RetroArch v0.9.8 Unofficial MOD by CaptainCPS-X
  

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  1. #1 Article: RetroArch v0.9.8 Unofficial MOD by CaptainCPS-X 
    STLcardsWS's Avatar
    STLcardsWS is online now Moderator
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    Emulators 3.55 4.XXComplete RetroArch Info ● Coming Soon ● Coming Soon ●
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  2. #2  
    JOshISPoser's Avatar
    JOshISPoser is online now Did he fire six shots or only five?
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    this is pretty cool.

    i was just thinking this was a mod that included n64. i was getting pretty pumped.

    anyways, i'm sure this will be appreciated by many
    Never there but always going back
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  3. #3  
    STLcardsWS's Avatar
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    Could be an issue with the MOD with the SNES core but i think we may have it sorted. Will keep you posted.

    Just beware of a SNES issue
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  4. #4  
    JOshISPoser's Avatar
    JOshISPoser is online now Did he fire six shots or only five?
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    what's that supposed to mean?
    Never there but always going back
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  5. #5  
    STLcardsWS's Avatar
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    Ok corrected an new Downloads added.

    Great work @ CaptainCPS-X

    what's that supposed to mean?
    It meant that the SNES core was causing issues but i think he has it sorted now..
    Last edited by STLcardsWS; 01-28-2013 at 04:13 PM.
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  6. #6  
    onizuka is offline Member
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    Anyone else having an issue with CPS1/CPS2 games? ie. Final Fight, breakable items such as boxes or barrels are "floating" causing the player to blend into them.

    I don't have the absolute latest romset, but it's certainly not that old. Maybe ~3 months back. Anyone else having this issue? I'll have to obtain the latest set and try again, just seems weird.
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  7. #7  
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    The link to the official build is dead
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  8. #8  
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    I know fixed

    First there was a small issue with the mod.
    Then when that was fixed the official link went down.
    bitsbubba likes this.
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  9. #9  
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    Added Update for multiMAN Stealth Edition
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  10. #10  
    Griff is offline Member
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    Didn't work for me on Rogero 4.30.
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