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Thread: Article: PS Seismograph - A Seismograph for PS3
  

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  1. #1 Article: PS Seismograph - A Seismographer for PS3 
    deroad's Avatar
    deroad is offline Developer
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    Sorry for my bad english, i'm italian
    http://devram0.blogspot.com/
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  2. #2  
    futuretime23's Avatar
    futuretime23 is online now FALCON PAWNCH!
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    pretty interesting tool,going to check it out!
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  3. #3  
    gsgm is offline Member
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    PS3 SCENE: DEADER THAN DEAD.
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  4. #4  
    Mathematician is online now Member
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    This is beyond awesome. Is it accurate readings to the standard seismic scale?
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  5. #5  
    luckymat2 is offline Registered User
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    "Since I'm a physic"
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  6. #6  
    Unfinity is offline Unfinite possibilities
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    Quote Originally Posted by gsgm View Post
    PS3 SCENE: DEADER THAN DEAD.
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  7. #7  
    Unfinity is offline Unfinite possibilities
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    Nice! Please post source!
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  8. #8  
    deroad's Avatar
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    Quote Originally Posted by Mathematician View Post
    This is beyond awesome. Is it accurate readings to the standard seismic scale?
    no, it doesn't use any scale. to work as an accurate seismograph, it should be regulated and calibrate. this means that i should calibrate your joypad, but this is not possible. this tools will show you only the variations of the joypad axis on a not completely defined timescale. i can improve it by settings a timescale that goes from "n_0" to "n_1" and can be regulated with the joypad

    Quote Originally Posted by Unfinity View Post
    Nice! Please post source!
    do you really want the src? if yes, i will upload it on my git soon
    Sorry for my bad english, i'm italian
    http://devram0.blogspot.com/
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  9. #9  
    Thundersun is offline Registered User
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    I would like to see this project became a real and accurate seismograph if the dev's can make it work proper really it would be a very useful tool to save lifes all over the world ...
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  10. #10  
    deroad's Avatar
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    as said it's a really simple seismographer. it can be implemented without any problems.
    probably the most important thing to be implemented is the timescale and the accuracy scale

    anyway this is the sourcecode: https://github.com/wargio/PS-Seismograph
    Sorry for my bad english, i'm italian
    http://devram0.blogspot.com/
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