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ya, you wont see a cfw for ofw 4.40 anytime soon, there is no known exploit in any firmware above 3.55 to achieve this, having the keys doesnt change that fact. A solution is being looked for, but so far nothing yet. The only team that have a claim to coming close is Team Cobra, which I hope are still trusted, but there product is running later than late, and the most recent update for the reason it was late was pretty lame.
There will be ofw updates as long as Sony keep adding/deleting/changing services or adding support for other Sony peripherals, other than that I dont see them doing anything more to stop whats happening, they could have at least tried to obfuscate something in there update, but the way I hear it is they didnt even bother to do that.
Spam much? I would delete that link before you get yourself temp banned. If you read anything in the scene you would know thats a complete fake and if it were real it would be all over scene sites that you can rely on for solid info, much like THIS one!
Originally Posted by Soussi
Yeah deleted the link
Originally Posted by Zer0900
Thanks Deank always appreciate your updates
Thanks Deank very much appreciated
Thanks Deank, your contribution to the scene is epic!!
multiMAN ver 04.30.00 UPD (20130324).zip (19MB) (Includes CEX, DEX and STEALTH updates)
Also available online and in the WEB column for those who want to test PS2 Classics.
You need "PS2 Classics Placeholder" (by CaptainCPS-X) installed and your ps2 classics in /dev_hdd0/PS2ISO as subfolders. It is also available for download in mM's WEB column.
If you don't have memory-cards, mM will create them for you under SAVEDATA subfolder in the game folder.
Use the following structure format:
/dev_hdd0/PS2ISO/Test Game (simple naming format - no cover download)
/dev_hdd0/PS2ISO/Test Game/COVER.JPG (not mandatory, but if present will have higher priority than downloaded covers)
/dev_hdd0/PS2ISO/Test Game/SAVEDATA/SCEVMC0.VME (mM will create it if missing)
/dev_hdd0/PS2ISO/Test Game/SAVEDATA/SCEVMC1.VME (mM will create it if missing)
or even better, the recommended format:
/dev_hdd0/PS2ISO/[SCUS-97194] NFL GameDay 2003 (mM will use the gameID and will download the cover if available)
/dev_hdd0/PS2ISO/[SCUS-97194] NFL GameDay 2003/ISO.BIN.ENC
/dev_hdd0/PS2ISO/[SCUS-97194] NFL GameDay 2003/COVER.JPG (not mandatory, but if present will have higher priority than downloaded cover)
/dev_hdd0/PS2ISO/[SCUS-97194] NFL GameDay 2003/SAVEDATA/SCEVMC0.VME (mM will create it if missing)
/dev_hdd0/PS2ISO/[SCUS-97194] NFL GameDay 2003/SAVEDATA/SCEVMC1.VME (mM will create it if missing)
Basically you only need the ISO.BIN.ENC and nothing else:
and mM will show "MyPS2Classic" disc icon in the RETRO column. If you name your folder with the game-id, mM will download the cover. If you put "COVER.JPG" next to the iso, mM will use it instead. That's it.
If you like multiMAN or multiAVCHD, support the development with a small donation. Click here.
Laugh and the world will laugh with you.
Cry and you will be alone.
Thanks alot I knew it was a matter of time before you released this with CFW4.40 and PS2 support. You never fail us. Are you using Regero or REBUG for CFW4.40. Thanks again
Nice update as always.
Deank, is it possible to load/copy(or link/unlink or whatever) the gamecover to the PS2 Classics Placeholder everytime i load my PS2 Classics?
Many thanks for your great work!
Greetings from Germany
sorry for my bad english