You can view the page at http://psx-scene.com/forums/content....360-to-PS3)!!!
You can view the page at http://psx-scene.com/forums/content....360-to-PS3)!!!
All I have to say is...LDJFOWJSDBOJWEOJIFOHELLYESUIEDSOIGVUDBOIJWEKW JEBJOIEJWBWOEBJ.
Can someone explain to me how this is for PS3? So people can port it to PS3 from the source code?
You can go to use this to comlpile your own unoffcial N64 emulator. And WIP. You can expect updates!
Is there a guide to compile this somewhere?
Probably drunk comment but as this stuff is being rendered in an emulator - any chance it could be altered to do a SBS 3d image. A lot of the old style games seem to work very well in 3d - I'd love a 3d renderer for the emulators (starfox in 3d would be epic).
Am I completely missing something, or is this emulator for the Xbox360?
Seems to me like I will need to use PSL1GHT to compile this. Is there a guide for compiling .pkgs from gits? Or will I have to guess or wait for someone else?