Forum: Latest News - Get all of the latest legal dev and underground news as it relates to the Sony PlayStation right here on PSX-Scene.


The above video goes away if you are a member and logged in, so log in now!




 
Would you like to get all the new info from
PSX-Scene in your email each day?




Want to learn more about the team keeping you up to date with the latest scene news?

Read about them now!

Check out our Developer bios, too!

 


User Tag List

Thread: Article: Debug/Dev Menu Unlock for Call Of Juarez: The Cartel and Bound In Blood
  

Page 3 of 3 FirstFirst 1 2 3
Results 21 to 28 of 28
  1. #21  
    BahumatLord's Avatar
    BahumatLord is offline Master Blaster
    Join Date
    May 2011
    Posts
    5,063
    Downloads
    81
    Uploads
    8
    Mentioned
    33 Post(s)
    Tagged
    2 Thread(s)
    Likes Given
    299
    Likes Received
    1250
    The PS3 was designed to recognize keyboards from all regions, but the dev menu was probably only designed to work with US + UK keyboards. I don't think they planned on any of their testers using Russian-English keyboards
    Reply With Quote  

  2. #22  
    Szalay's Avatar
    Szalay is online now iNtHEmIND
    Join Date
    Sep 2002
    Location
    Hungarian
    Posts
    516
    Downloads
    12
    Uploads
    0
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Likes Given
    22
    Likes Received
    67
    Call Of Juarez Bound In Blood
    Unlocks DEV_MENU cheats etc Using original game disc

    of course with BahumatLord's debugconf.scr

    I did because this game won't load from Internal HDD mine

    install game data v1.01 or your U.S. region
    "EP0001-BLES00556_00-COJBIB0000000020-A0101-V0100-PE.pkg"
    and FTP'd debugconf.scr to..

    two way possible to put debugconf.scr (works both)
    //dev_hdd0/game/BLES00556/USRDIR/game_data/debugconf.scr
    or
    //dev_hdd0/game/BLES00556/USRDIR/game_data/ps3/debugconf.scr

    launch the origilad game from XMB..

    maybe work for original console users, if rebuild the .pkg with debugconf.scr
    and install it. (need testing)

    prolly same way for Call of Juarez-The Cartel
    Reply With Quote  

  3. #23  
    BahumatLord's Avatar
    BahumatLord is offline Master Blaster
    Join Date
    May 2011
    Posts
    5,063
    Downloads
    81
    Uploads
    8
    Mentioned
    33 Post(s)
    Tagged
    2 Thread(s)
    Likes Given
    299
    Likes Received
    1250
    @Szalay - It doesn't overwrite the debugconf.scr when you reboot the game? And yes it should work for both games. Let you in on a little secret - They're identical files, just in different locations. They need to be located in /data for each game but each game has the /data folder in a different place if that makes sense
    Reply With Quote  

  4. #24  
    Szalay's Avatar
    Szalay is online now iNtHEmIND
    Join Date
    Sep 2002
    Location
    Hungarian
    Posts
    516
    Downloads
    12
    Uploads
    0
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Likes Given
    22
    Likes Received
    67
    yeah doesn't overwrite the debugconf.scr when reboot the game !
    Reply With Quote  

  5. #25  
    BahumatLord's Avatar
    BahumatLord is offline Master Blaster
    Join Date
    May 2011
    Posts
    5,063
    Downloads
    81
    Uploads
    8
    Mentioned
    33 Post(s)
    Tagged
    2 Thread(s)
    Likes Given
    299
    Likes Received
    1250
    @Szalay - very cool. Oh by the way, I think I found the debug menu unlock for Yakuza Dead Souls (and possibly the same for the other Yakuza games) It's in Japanese even on the US versions, but the code is there in the dip switch file (like the good old arcade machines - simple on/off 0/1 settings. Gotta do some testing later
    Reply With Quote  

  6. #26  
    Szalay's Avatar
    Szalay is online now iNtHEmIND
    Join Date
    Sep 2002
    Location
    Hungarian
    Posts
    516
    Downloads
    12
    Uploads
    0
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Likes Given
    22
    Likes Received
    67
    "like the good old arcade machines - simple on/off 0/1 settings"
    yeah use simple flag,

    goood news! so you now debuggin lol, like what i did for consoles
    i have edited tons of PS2/xbox1 games .ini etc, to found easy those address with proper value in memory
    Reply With Quote  

  7. #27  
    BahumatLord's Avatar
    BahumatLord is offline Master Blaster
    Join Date
    May 2011
    Posts
    5,063
    Downloads
    81
    Uploads
    8
    Mentioned
    33 Post(s)
    Tagged
    2 Thread(s)
    Likes Given
    299
    Likes Received
    1250
    Well, nobody else has been doing it. Somebody has to
    Reply With Quote  

  8. #28  
    BahumatLord's Avatar
    BahumatLord is offline Master Blaster
    Join Date
    May 2011
    Posts
    5,063
    Downloads
    81
    Uploads
    8
    Mentioned
    33 Post(s)
    Tagged
    2 Thread(s)
    Likes Given
    299
    Likes Received
    1250
    I could always use a second pair of eyes from somebody with skills if you want to help
    Reply With Quote  

Page 3 of 3 FirstFirst 1 2 3
Posting Permissions
  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •