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Thread: Article: Aldostools Releases Updated PS3 Tools Collection 2.0.28
  

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  1. #1 Article: Aldostools Releases Updated PS3 Tools Collection 2.0.28 
    Tranced's Avatar
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  2. #2  
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    @ aldostools, Nice!
    I have a question for you. When did you put out that PS3 Updates program?

    speaking of, I was actually working on something like that myself. LMFAO! LOL, I called it PS3Updates too. Been tinkering with it for that last week. Here's a screen shot.
    PS3Updates.jpg

    It's far from finished. I was just about to add in the downloader, skin it, and such

    Anyways, I knew there was one out there but I didn't know yours did something like mine. How did you get past that SSL Certificate problem?
    Last edited by Quakes69; 09-25-2012 at 01:39 PM.
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  3. #3  
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    Quote Originally Posted by Quakes69 View Post
    @ aldostools, Nice!
    I have a question for you. When did you put out that PS3 Updates program?

    speaking of, I was actually working on something like that myself. LMFAO! LOL, I called it PS3Updates too. Been tinkering with it for that last week. Here's a screen shot.
    PS3Updates.jpg

    It's far from finished. I was just about to add in the downloader, skin it, and such

    Anyways, I knew there was one out there but I didn't know yours did something like mine. How did you get past that SSL Certificate problem?
    I'm probably wrong but I think his PS3 Update program was one of his first, So he made it a long time ago.
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  4. #4  
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    @Quakes69
    Since March 22, 2012. For the internet access I use a Wininet.dll wrapper and I call webbrowser.ocx to bypass the certificate problem. Indeed that problem was what prevented me to release it earlier.

    @NuBiXx
    No, it was not one of the first. For instance: PS3 Game Updater by trueicecold and ps3 list by wborland are older and very nice too.
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  5. #5  
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    @ aldostools, Cool, I was actually gonna contact you on that certificate thing a few days ago. But, I started working on other things. You know how it goes.
    As for the download thing. I've already worked that out. Using the msinet.ocx.
    dl.gif

    I can only get one to download at one time. But, If I load 2, one will pause while the other finishes and then the other will finish. I'll work it out if I decide to go other ways.

    Quake
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  6. #6  
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    thanks you Aldostools.
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  7. #7  
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    Quote Originally Posted by Quakes69 View Post
    I can only get one to download at one time. But, If I load 2, one will pause while the other finishes and then the other will finish. I'll work it out if I decide to go other ways.

    Quake
    That's probably because the msinet.ocx is single threaded... I hate OCXs. I use Win32 api whenever it's possible

    BTW my PS3 Game updates 3.0 now supports concurrent queued downloads for faster download.
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  8. #8  
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    Quote Originally Posted by aldostools View Post
    BTW my PS3 Game updates 3.0 now supports concurrent queued downloads for faster download.


    Mind me asking where you got that wbbrowser ocx from? I seem to be drawing a blank on finding it.

    Or if you have it included in your software files I can grab it from you. I'll just go look.

    Edit:
    That didn't work. Embedded API(Class, Module)?

    Skinned
    PS3Updates.gif
    Last edited by Quakes69; 09-26-2012 at 02:58 PM.
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  9. #9  
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    Quote Originally Posted by Quakes69 View Post


    Mind me asking where you got that wbbrowser ocx from? I seem to be drawing a blank on finding it.

    Or if you have it included in your software files I can grab it from you. I'll just go look.

    Edit:
    That didn't work. Embedded API(Class, Module)?
    The webbrowser ocx comes with VB5 and it is linked to ieframe.dll (Microsoft Internet Explorer)
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  10. #10  
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    Well, I have Microsoft Visual Studio 6.0(With VB6 and IE6) . I found the ieframe.dll and when I try reference it, it doesn't wanna accept it. Thanks for your help though. I'll just keep digging into it.

    Quake

    P.S. If you can open VB6, I'll send you my source any where you want it and see what you think.
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