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Thread: Article: **UPDATE #21** Cracked TB Patches by NODRM
  

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  1. #61  
    bitsbubba's Avatar
    bitsbubba is offline Official PS3 Scene Babysitter
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    Quote Originally Posted by BahumatLord View Post
    to clarify the patch files go in your game backup. The PARAM.SFO goes in PS3_GAME and the eboot goes in PS3_GAME/USRDIR. Any .self/.sprx files you'll just have to locate by hand. Yakuza Dead Souls was a pain in the ass to find. My game was on internal and I had to search through dozens of folders to find them
    sorry I was being lazy
    [B]CECHA01 (500GB [1TB ext.]REBUG 4.21.2(REX)/Cobra 4.30CFW(v6.0)/QA Flagged

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  2. #62  
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    Damn, seriously folks, just tell me to piss off at least if I'm missing something obvious here. I'm just trying to get my us version of Warriors Orochi 3 working, will someone please tell me if this is even possible with the fix that's been made today? I understand its a eur version fix but with the ps3 being region free I don't see why it's not working.
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  3. #63  
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    Quote Originally Posted by BahumatLord View Post
    Thanks Jay-Jay. The image problem is still there. The dongle-free patches image doesn't show on the front page like it's supposed to. It just says article preview. I think there's something in the code box that's screwing it up. On the next set of releases I'll just put up a new page unless somebody else gets to it first
    Oh, I didn't know this. I will check on it. I can usually figure it out--but don't quote me on that. I'll be back in a second.

    Also, I wonder if it will a bit of confusion with the topic's titles? I think we ought to rename the title of the article. The title part that lends to confusion is "UPDATE #1" since the old thread, we were up to update #5 or #6. I know that was for August, and this new update will be for September patches-- I get that, but perhaps if we should just replace the Update # to the current date of the update, perhaps it will be easier to comprehend? Or include the month like September Update #1. What do you think? Just a thought.
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  4. #64  
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    That's fine with me either way. I'll probably just end up removing that code box and just doing the text names of each patch but feel free to add to it any way you like
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  5. #65  
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    I could not spot why it would choose the game cover in the article instead of the first attached image on top. I guess it's random? We will have to leave it up to Rich to see if this is just a bug or something.
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  6. #66  
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    nvm i got it...worked first try
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  7. #67  
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    I gutted the code box and it looks like it's fixed now. It was either incompatible table code or hotlinking for the images. I was in a rush to head out the door and didn't want to download all those images. It was a copy/paste job from ps3scenefiles
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  8. #68  
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    Here's that Yakuza directory structure for people having trouble with it.

    PS3_GAME\PARAM.SFO
    PS3_GAME\USRDIR\EBOOT.BIN
    PS3_GAME\USRDIR\data\minigame\pachi\p_a.self
    PS3_GAME\USRDIR\data\minigame\pachi\p_k.self
    PS3_GAME\USRDIR\data\minigame\pachi\p_v.self
    PS3_GAME\USRDIR\data\module\ps3\dfengine.sprx
    PS3_GAME\USRDIR\data\module\ps3\ogrez_shader_ps3.p pu.sprx
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  9. #69  
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    Quote Originally Posted by felineswine View Post
    Damn, seriously folks, just tell me to piss off at least if I'm missing something obvious here. I'm just trying to get my us version of Warriors Orochi 3 working, will someone please tell me if this is even possible with the fix that's been made today? I understand its a eur version fix but with the ps3 being region free I don't see why it's not working.
    The system itself is region free meaning it can play software from any region. The European and North American "versions" are completely different pieces of software containing different language files among other technical differences. You might as well be trying to use a patch for a completely different game because that is what you are doing.
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  10. #70  
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    The system itself is region free meaning it can play software from any region. The European and North American "versions" are completely different pieces of software containing different language files among other technical differences. You might as well be trying to use a patch for a completely different game because that is what you are doing.
    Okay, well thanks for acknowledging me at least Heran Bago I get it now. That was simple enough. I guess so simple that no one would answer me because they all think I'm a moron now. Anyway I'm glad I saved the original files so I don't have to re-rip. But now I gotta find me a eur copy of the game, crap!
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