FMCB can´t affect games this way.
Originally Posted by N98bCadrin
There is nothing modified for PS2-InGame-Mode, so there´s nothing to terminate.
The only thing, which might be caused by FMCB are some sys-init-failures.
If I remember correctly it is a several check, but the way how it´s done is based on DNAS.
It's something Sony put in place with their hack detection system with Killzones servers, which is totally separate
Not sure about that.
Not necessarily, but maybe.
Use Killzone online without FMCB loaded and I guarantee that will fix your "medium error"
...you never mentioned you're system's MC was modded
PS2 V7/DMS3 V2 (FW:2.4b7); Seagate Baracuda 200GB
PS2 V7/CC1.0 (FW:34 hacked v2 BM:2.1.6); Maxtor DiamondMAX9 PLUS 160GB
PS2 SCPH-30004R; NoMod+NoLaser
3xSony MC 8MB
MAX/Datel 16MB with Boot-CD
Custom FMCB 1.8b+ Beta-Build, my AIO 0.5, Sony&xRhino-Linux