Forum: Online Gaming - Topics relating to the PS2 Network Adaptor and online gaming. Discussion of DNAS bypassing or hacking is not allowed.


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Thread: Do $ony servers check IP's when playing online ??
  

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  1. #11  
    ahmadka2's Avatar
    ahmadka2 is offline missin' u Eduardo....
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    hmm...u have a point....

    but for the time being at leasr, they r not doing any such wide scale massacre, right ? :P
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  2. #12  
    dlanor is offline Member
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    Quote Originally Posted by ahmadka2
    hmm...u have a point....

    but for the time being at leasr, they r not doing any such wide scale massacre, right ? :P
    No, I don't think so, and if they start doing this, they may have a legal problem.

    After all, if a customer has paid for server access, he should not be denied such access just for traveling outside his usual region, UNLESS the contract betwen him and the server providers (possibly implied as part of the software package) stipulates such a limitation.

    Perhaps it's time to read that fine print ?

    Best regards: dlanor
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  3. #13  
    Dragon Slayer is offline Registered User
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    Quote Originally Posted by dlanor

    In many cases they wouldn't, but I can assure you that they will be very interested if they find two different users trying to log in with similar DNAS codes................
    they could absolutely care less how many people have the exact same DNAS code. the first two sets of two are the only unique differences, third and fifth set are fixed, fourth set is for region code and format of the disk and console (10 and 20 = NTSC/Jap 30 and 70 = NTSC/USA 40 and 60 = PAL ). there are only 65,536 unique DNAS codes per game title and they damn sure sell more game disks then that in any particular region so even if everyone had an original copy there would be many with the same DNAS code.

    kc
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