Found a lil new info about nPort. –
I was just messing around the other day, and I had my PS1 memory card in port 2 and my PS2 in port 1... I noticed the PS2 would let me copy the save from the PS1 card to the PS2 card and vicea versa.
Now I have a bunch of 15Kb saves from PSX games on my PS2 memory card.
Using nPort, I was able to copy the PSX saves to the PC from the PS2 memory card, and back again. Then copied it back to the PS1 card.
Fired up Castlevania (my test memory card save was my 198%) and it worked first time.
So -- using nPort, one can easally back up their PSX gamesaves to PC using a PS2 and naplink/pukklink.
By the way, if you OWN a copy of the PS2 Linux kit ($199), the latest versions of pukklink can be added as a bootable 'fake' linux kernel using a tool called "reload".
This basically enables fully legal development on a NON-MODDED PS2!
All you need is a memory card and DVD1!
(And an ethernet adapter, of course.)
Now, I'd like to pose a question. The DMS3 chip has a program called DMS explorer, installable to the memory card. Using this boot technique I outlined, would it be possible to write a small wrapper .elf that loads the DMS explorer from the memory card without the DMS chip being installed?
A nice menu like that would be awesome...
I wonder if the DMS guys care? It might hurt sales of their chip if their super feature numbah one becomes accessable to anyone... On the other hand, wouldn't this spur more development of DMS Explorer compatible applications, as more people could use & develop for it?
Anyway, that's all for now.
Have a good day/night/whatever, everyone.
If at first you don't suceed, Pull the trigger again.
See bash. See bash run. See bash run GCC. Run, GCC, Run!