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Hopefully Rebug will update long before Sony does.
I like Rebug way better that Rogero and do not want to switch.
"Here is somethin ya can't understand...
I ****ING just killed a man!"
Back home in LS, son!
Last edited by nativesith; 12-15-2012 at 01:09 PM.
I just found out about this(SA available on ps3) and am EXCITED! But I want to know how is it? Did it get a graphical upgrade or any other changes? Or is it on par with playing on ps2? This was hands down my fav. game of all time. It was so HUGE and there was so much to do! It was also AWESOME to play hacked...HotCoffeeStyle! I remember buying a maxdrive to alter the censor flag on MC save, BUT I also used the hex-edited files(for the COMPLETE hot coffee experience) meant for the pc and rebuilt the iso, but it didn't run recompiled off of disk anymore, but it worked great on HDLoader! I think I spent a month of my life then playing it and capturing the video to make an awesome ~2hr long dvd...Those were the days...
It has been a while Chad.
Nothin really changed ...loading time is faster. Wish we could mod the enc file. ENC?
Hot coffee is a dream of mine for this edition.
wasnt there a certain version that the hot coffee patch would work on.
Originally Posted by nativesith
i remember this on xbox original if you had 1.01 default.xbe then the patch wouldnt work i wonder if its the same for this.
Also i need some pkg info on psn pkgs can a pkg be made the same as the games pkg just to replace a file instead of always having to rebuild the full archive of 4.3gb everytime id apply a change then transfer it because transferring 4.3gb for a 1mb file is abit much.
Originally Posted by Chad Edward
we have digital pervs in our midst
Originally Posted by nativesith
i know there was 4 version of SA on PS2 ( beta , original , special ed , greatest hits ) only beta and original versions ( 1.0 ) had "hot coffe " coding in it , later editions were edited ones ( all " hot coffe " coding removed ) . same kind of situation occured on PC version , if i remember right user had to downgrade to version 1.0 in order to install it .
Originally Posted by EvilB
that said , this psn version is most likely a simple porting of last version they made ... i doubt hot coffe could be re-activated on it .
I'm pretty sure we have the original version lol. The disk code for the US PSN release is SLUS-20946. The greatest hits was SLUS-20946GH and the special edition was SLUS-20946P.
I really hope someone reverses those ISO.BIN.ENC someday (not for hot coffee :P). Imagine script modding on SA
Ya always know what to say to make I feel better. thanks 3!
I can imagine it.
if thats the case ... a simple savefile edit can activate Hot Coffee ( soft clothed version ) but further coding will be needed to activate the complete minigame ( mainly girlfriends clothing removal progress and CJ position remain freezed after minigame )personally i dont really care about " hot coffee " for i have a 60gb ps3 ( ps2 retro compatible ) and original ps2 disck ... so i can still mod my gta sa using ps2 modding tools .
Originally Posted by Three-Socks
making scripts would be much more interesting ! ... everything is so well documented .
I had a quick look at the save files on ps2 classics. Two virtual mem cards with encryption -_-. Plus its a different format to the save files created when running the game on a ps2 backwards compatible ps3s. Don't ya just love sony lol.
Originally Posted by HuN