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Thread: [REQ-QUEST] Some PRiSON Break MOD...
  

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  1. #1 [REQ-QUEST] Some PRiSON Break MOD... 
    OpenSource is offline Developer
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    Hi everyone, i have a question, is there on PS3 some script or mod like the Prison break mod on PC version? (First was hippi communist one, then the last version from kuciku) it can be great for realism or funny things if we have a PS3 version of prison break. so this is my question because i never heard of anything like that on this great forum.

    Thanks.

    Basicly is get the player on Jail if we have more than 2 or 3 or 1 Stars by the police, then in the jail there will be more Peds with the Jail skin obviusly and some Guards that can shoot you or any other ped if you come too close to the exit or maybe to the main way.

    Then you can add that some police car that will come in five or more minutes to leave more guys on jail (Like on real life), and then that every certain of time there will be Fights between some prisoners and if you are close, then someone can try to push you or kill you, some minutes later maybe there come some guards to watch and stop the fight maybe the prisoners can do the surrender movement while the guards try to shoot them to stop them like when you shoot someone and the police come and arrest you on single mode.

    And in some places on the jail there can be some weapons hided and in the exit of the prison can be more police cars or some police officers.

    Something like that can be really great on any script and it will be like a Prison mod...

    Thanks and write here what do you think?, and if maybe some dev can help me .

    Thanks to anyone in this forum and all the devs here.
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  2. #2  
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    Hi there,

    That to me doesn't sound so easy, but not so hard either, I'm trying to imagine it and we could get some coordinates for the police/prisoners etc. and could spawn some police cars but I don't know about dropping prisoners off.

    For the fights inside the prison, yeah, that's possible. Also "Hidden weapons" around the prison would be possible, again, we'd need coordinates.

    If you were thinking about a riot somewhere in amongst this then I think that would also be possible by setting the peds to hate eachother (Guards v prisoners).

    But with the stars, do you mean if you get a 3 star, then you get taken to the jail (Most likely teleported), have your player model changed to some prison ped and then try to break out? If so, then I can see that as being possible. Almost like a mini-game I suppose.

    HuN may or may not look into this, I can't speak for him, but he does this kind of thing very well and I believe he has even more ideas to come. He might even decide to take this up, who knows.

    I may look into it myself when I have more time, I'm currently blastin' some fools on Assassin's Creed 3

    Good luck with this.
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  3. #3  
    OpenSource is offline Developer
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    Quote Originally Posted by Colt View Post
    Hi there,

    That to me doesn't sound so easy, but not so hard either, I'm trying to imagine it and we could get some coordinates for the police/prisoners etc. and could spawn some police cars but I don't know about dropping prisoners off.

    For the fights inside the prison, yeah, that's possible. Also "Hidden weapons" around the prison would be possible, again, we'd need coordinates.

    If you were thinking about a riot somewhere in amongst this then I think that would also be possible by setting the peds to hate eachother (Guards v prisoners).

    But with the stars, do you mean if you get a 3 star, then you get taken to the jail (Most likely teleported), have your player model changed to some prison ped and then try to break out? If so, then I can see that as being possible. Almost like a mini-game I suppose.

    HuN may or may not look into this, I can't speak for him, but he does this kind of thing very well and I believe he has even more ideas to come. He might even decide to take this up, who knows.

    I may look into it myself when I have more time, I'm currently blastin' some fools on Assassin's Creed 3

    Good luck with this.
    Yeah something like that you understand what i'm trying to say, i think that when you get teleported to jail maybe just change your skin to Prison skin (orange) not need to change player model.

    And yeah there can be riots on the jail like you say, spawn some police cars close and make weapons appear hided, i know how to code in c and java, and some PPC assembler maybe i can try to do something here.

    First ver will be:
    .- More than 3 stars and you get teleported to some Prison on Liberty city.
    .- Spawn some police guards inside the prison in some interesting points or coordinates.
    .- Spawn more peds with jail skin inside the prison, ones on some places and other in groups (blacks, whites and any other).
    .- If you get too close of some police guards they will push you and attack you but not kill you.
    .- If you are too close of exit (Maybe work with coordinates), more police guards will come and gonna try to kill you.
    .- There will be spawns of police cars with officers inside that will be outside of prison and maybe can enter into jail.
    .- Spawn some weapons into the jail (hided).
    .- Spawn some cars close of prison to help prisoners to scape.

    I know how to code c, java and some ppc asm so maybe i can help or do some things, but if any dev wanna help me or try to make his version of this thing, that can
    be great...

    edit:

    Maybe about dropping prisoners off, to make police car leave people in the prison certain time we can use something like this.



    Is from http://psx-scene.com/forums/f276/col...gether-105104/ there is a Eject Ped Drivers sco with source.

    Again thanks for your help.
    Last edited by OpenSource; 11-07-2012 at 03:21 PM.
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  4. #4  
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    Almost like a mini-game I suppose.

    HuN may or may not look into this, I can't speak for him, but he does this kind of thing very well and I believe he has even more ideas to come. He might even decide to take this up, who knows.
    lol , its indeed my type of thing ! ... however im currently working on a " zombie minigame " for JDMAlex zombie project and i cant commit to 2 projects at the same time due to limited freetime .

    that said , this look like a very cool project , maybe i will join once im done with zombies .
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    I'm not really seeing the benefit of ejecting a ped from the windscreen

    Although I see what you mean.

    .- More than 3 stars and you get teleported to some Prison on Liberty city.
    Possible.

    .- Spawn some police guards inside the prison in some interesting points or coordinates.
    Possible.

    Spawn more peds with jail skin inside the prison, ones on some places and other in groups (blacks, whites and any other).
    Possible.

    If you get too close of some police guards they will push you and attack you but not kill you.
    Could be possible, not too sure though.

    If you are too close of exit (Maybe work with coordinates), more police guards will come and gonna try to kill you.
    Again, could be possible.

    There will be spawns of police cars with officers inside that will be outside of prison and maybe can enter into jail.
    Spawning the cop cars WITH police inside, possible. Not really much room for them to drive around inside the prison though.

    Spawn some weapons into the jail (hided)
    Possible.

    Spawn some cars close of prison to help prisoners to scape.
    Possible.

    So, most of it IS possible, but chances are it won't function like a story mission with things to do etc. but we could put some chevrons in there and make something happen I guess. (Don't quote me on that, I believe they are chevrons, but could be wrong. )

    Also, you'd need to change the ped model to a prisoner for the orange overall things.
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  6. #6  
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    in my point of view every listed suggestions can be done ... in fact many of thoses could be simply managed by various wanted level mods , i would let engine handle the police work , for it does it well already , saving lots of coding to focus on task you want your char to go tru

    coding mission type " chain of events " is not that hard ... take my " treasure hunt script " as example , its a very simple chain of events and can be easily changed into something else .
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    That's true, I was thinking of making some "Street Races" or something using various codes of yours and seeing what I could do.
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    Quote Originally Posted by HuN View Post
    in my point of view every listed suggestions can be done ... in fact many of thoses could be simply managed by various wanted level mods , i would let engine handle the police work , for it does it well already , saving lots of coding to focus on task you want your char to go tru

    coding mission type " chain of events " is not that hard ... take my " treasure hunt script " as example , its a very simple chain of events and can be easily changed into something else .
    Well you finished the zombie mod with JDM. Would you consider making this mod? It'd be one of the best mods on consoles.
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    Quote Originally Posted by Connor977 View Post
    Well you finished the zombie mod with JDM. Would you consider making this mod? It'd be one of the best mods on consoles.
    actually , im aint done with zombie project ... the release i made was a beta ( testing version ) and im still working on final version , take bit more time than expected , work kept me busy in past few weeks ... also i already have plans for a 2nd zombie minigame.

    once that is done , i dont really know what ill do next ... ill have to think about it
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    Quote Originally Posted by HuN View Post
    actually , im aint done with zombie project ... the release i made was a beta ( testing version ) and im still working on final version , take bit more time than expected , work kept me busy in past few weeks ... also i already have plans for a 2nd zombie minigame.

    once that is done , i dont really know what ill do next ... ill have to think about it
    When will you finish it? It would be amazing if you done this one
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