Garage Mod Shop v2.0 BETA2 (obsolete)
GTA IV/EFLC Garage Mod Shop 2.0 BETA2 For MFW/CFW
This mod is obsolete. It has been incorporated into my trainer: http://psx-scene.com/forums/showthread.php?p=987348
If you want to save your game please save it in another slot or make a back up of you game save. Turn off auto save also. Because I'm not sure on the effects of saving global variables does to the game.
Info
Converts multiple locations around LC into "Garage Mod Shops". I've added blips for the garages on the map. Go to one and walk/drive into the blue chevron to open up the Mod Menu. |
Features
- If you load the Garage Anywhere script in ModManager. You can press R1+DPAD UP to bring up the garage mod menu.
- Spawn any vehicle on the game.
- Add/Remove "Upgrades" to a vehicle. Bumpers/Body Kits/Spoliers ect and other extra's. Depending on the vehicle. Some vehicles don't have any upgrades. But most do. You can do some pretty cool things with some.
- Modify Vehicle. Open and remove door's. Remove windows. Change many options to do with NEW! handling, health, lights, misc.
- Apply a neon to any vehicle. With many options to change position, range and intensity.
- Fix & Clean any vehicle.
- Change vehicle colour.
- Save/Load Vehicle. Save & then load any vehicle on the game. It will remember the upgrades/colour & neon settings. You can then save the game using the bed and your saved vehicles will still be there in the menu. (Make sure you read the message at the top of this post before you save you game though.)
- It runs on the full 1.06 update. Its smaller than the offical patch though because the EBOOT is compressed. I've patched the 1.06 eboot to allow a bigger update.img aswell.
- Because the mod is a PKG you can if you wish just install the PKG and run the orginal disk.
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Usage |
GTAIV
Open up the phone in-game and go to the bottom. It should say "ModManager", select it. Select Garage Mod Manager 2.0. Enable the Garage Mod Shop script. Enable the Garage Anywhere script to access the garage mod menu by pressing R1+DPAD UP.
Note: If you are running the NOPATCH pkg then "ModManager" will just be a blank space at the end of the phone menu. |
EFLC
Open up the phone in-game and dial 663 (MOD). Select Garage Mod Manager 2.0. Enable the Garage Mod Shop script. Enable the Garage Anywhere script to access the garage mod menu by pressing R1+DPAD UP |
Install |
GTAIV
Just install the pkg the usual way in the ps3 xmb and launch the game. |
EFLC
Install the pkg then copy script.img to:
Copy the TLaD script.img to: (your backup games dir)/BLES00887 (EUR) OR BLUS30524 (US)/PS3_GAME/USRDIR/DLC1/DLC/common/data/cdimages/
Copy the TBoGT script.img to: (your backup games dir)/BLES00887 (EUR) OR BLUS30524 (US)/PS3_GAME/USRDIR/DLC2/DLC/common/data/cdimages/ |
Downloads |
GTAIV
BLES00229 (EUR)
PKG With official GTA 1.06 Patch ModManager 1.2 + Example Scripts + No CD patch:
Download: BLES00229-GTAIV106-ModManager-V1-2-GarageModShop-V2-0BETA2.pkg
PKG Without 1.06 patch ModManager 1.2 + Example Scripts + No CD patch:
Download: BLES00229-GTAIVNoPatch-ModManager-V1-2-GarageModShop-V2-0BETA2.pkg
BLUS30127 (US)
PKG With official GTA 1.06 Patch ModManager 1.2 + Example Scripts + No CD patch:
Download: BLUS30127-GTAIV106-ModManager-V1-2-GarageModShop-V2-0BETA2.pkg
PKG Without 1.06 patch ModManager 1.2 + Example Scripts + No CD patch:
Download: BLUS30127-GTAIVNoPatch-ModManager-V1-2-GarageModShop-V2-0BETA2.pkg
BLJM60093 (JAPAN)
PKG With official GTA 1.02 Patch ModManager 1.2 + Example Scripts + No CD patch:
Download: BLJM60093-GTAIV102-ModManager-V1-2-GarageModShop-V2-0BETA2.pkg |
EFLC
BLES00887 (EUR)
PKG With no CD patch:
Download: BLES00887-EFLC-ModManager1-2.pkg
BLUS30524 (US)
PKG With no CD patch:
Download: BLUS30524-EFLC-ModManager1-2.pkg
BLES00887 (EUR) & BLUS30524 (US)
TLAD script.img (With ModManager 1.2 + Example Scripts):
Download: Not supported yet. Wait for final release.
TBoGT script.img (With ModManager 1.2 + Example Scripts):
Download: script.img
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Todo/Known Bugs
https://bitbucket.org/ThreeSocks/gta...od-shop/issues
Changelog
Code:
2.0 BETA2 (May 29th 2012)
- Fixed/Added options to modify handling (speed/brake/steer).
- PC/Keyboard support.
- Other small changes.
2.0 BETA (May 10th 2012)
- Added Garage Anywhere script. This will load the garage mod menu no matter where you are. R1+DPAD UP.
- Number selector system. (Use left analog stick to scroll faster)
- Colour variation & cycle livery.
- Options to modify the handling (not fully working). Lights, Health, Misc & Neon.
- Save/Load Vehicle system. (Saves vehicle upgrades/colour & neon settings.)
- Screen won't fade when spawning vehicles in some cases.
- Code Clean up.
- Remove windows (upgrade).
- Added "Upgrade not available." message.
- Tweaks to xyz coords when spawning cars.
- Other minor bug fixes and tweaks.
1.2 (March 30th 2012)
- Added more locations/garages where you can launch the mod menu + many changes internally for this to work.
- "Drive through" support for extra garages. So you can enter the mod menu while in a car and stay in the car.
- Placed the colour selector in its own script to avoid compiler local var limits.
- A fix to the garage global vars so they don't collide with the original GTA global vars.
- Some vehicles where missing and some where being displayed twice in the Commercial/Industrial menu. (Reported by HuN)
- Fixed where sometimes the ped traffic would decrease. Because of the forklift fix in 1.1.
- Added TLaD/TBoGT support. All vehicles from both episodes + many internal changes to support both episodes without using different scripts for each episode.
- Added full white (255, 255, 255) to the colour selector + TBoGT new colours.
- Improved JumpOutVehicle so it doesn't look like the played is falling to the ground.
- Increased spacing of tiles in the colour selector. So the white highlight does not look disproportioned.
1.1 (March 19th 2012)
- Reduced the time displayed of some messages.
- Slightly improved camera when spawning a vehicle.
- Moved open/close door into a new menu item "Modify Vehicle".
- Fixed a bug where the door would not open. The front left door is still buggy, you may have to press it more than once.
- A forklift will no longer spawn behind you in the warehouse. (Reported by HuN)
- The spawned vehicle will no longer float in mid-air when coming back to the garage after spawning a heli/boat/big vehicle.
- The hud will no longer flash when spawning a vehicle.
- The menu will now close when the player dies. (Reported by HuN)
- Some big vehicles should no longer spawn in the garage and some smaller vehicles no longer spawn in the warehouse. (Reported by HuN)