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This is the same menu he posted on 7s. There's not much missing as it is. If you really consider yourself a dev, it shouldn't be hard to add the functions back in. Poke around the tuts and source files available here. Helped me tremendously. 10 years ago I may have earned my own shiny dev badge...
Thanks to all the devs for sharing things like this. Made the game fun again for this guy. It's a nice break from reality.
I did everything this tutorial said to do and still didnt compile i seen this on se7ensins too !!!!!
So what problem are you having?
I always get all sorts of problems i added all the stuff he told me to my natives and everything. And it still didnt compile i wanted to use his mod menu as a nase so i could replace the files he added and make my own menu
So if you copied ALL the natives to the Natives.h, then you also need to add the Print function to make that work as well:
In Common.h
(Just slap that in the bottom of common)Code:void print(char* text){ CLEAR_PRINTS();//Clears already printed text PRINT_STRING_WITH_LITERAL_STRING("string",text,1500,true); }
Make sure you are adding the to the relevant Natives.h and Common.h files under the /inc/ folder provided with SCOCL
Those are the only two errors you can get with the default menu, unless you have edited yourself and royally ****ed up.. Then it's your fault and you need to show us the error.
is it posible to use this as a main menu not an addon .sco both offline and online ? . I quite like the idea of my mods named properley and how would i do it if it is posible im pretty much new to compiling if anyone can help id be gratefull :-)
Just have your hook load the main script. This is the only menu I use when I play.
could u not just rename it to modscript ?
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