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Thread: [RELEASE] Construction Mod + Src code
  

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  1. #1 [RELEASE] Construction Mod + Src code 
    JDMAlex's Avatar
    JDMAlex is offline & developer
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    UPDATE: Source code available , add your own objects now..

    I wont be working on this any more.. too much stuff going on right now..



    DOWNLOAD:
    Code:
    http://www.mediafire.com/?cian3e14hybj8mr









    Constructor(beta)

    Update: 4-16-2012

    changelog

    small update:
    - Fixed selection back and forward
    - added save menu (when spawner is activated use STICK_L(R3) to activate in game save menu) - Supposed to be for object saving.. but its still an in progress thing.. but you can use it as a game saver still.
    - Updated spawns now totalling 48
    - fixed some code.

    Download: (currently this is just the sco , to be used with mod manager by Three-Socks.)
    Code:
    http://www.mediafire.com/?ahy0f4eh3dy7huq
    Objects:
    Code:
    	0   BM_skate_flatramp;
    	1   BM_skate_funbox;
    	2   BM_skate_halfpipe;
    	3   BM_skate_kickers;
    	4   BM_skate_quartpipe;
    	5   MODEL_CJ_BOAT_RAMP;
    	6   BM_skate_spineramps;
    	7   MODEL_CJ_OIL_DRUM;
    	8   MODEL_CJ_NEIL_BARRIER_BASE;
    	9   MODEL_CJ_PROC_PLANT_29;
    	10   MODEL_CJ_BANK_MON;
    	// Updated 4-16-12
    	11   MODEL_CJ_BARRIER_1;
    	12   MODEL_CJ_BARRIER_10;
    	13   MODEL_CJ_BARRIER_10B;
    	14   MODEL_CJ_BARRIER_11;
    	15   MODEL_CJ_BARRIER_11B;
    	16   MODEL_CJ_BARRIER_1B;
    	17   MODEL_CJ_BARRIER_1C;
    	18   MODEL_CJ_BARRIER_2;
    	19   MODEL_CJ_BARRIER_3;
    	20   MODEL_CJ_BARRIER_4B;
    	21   MODEL_CJ_BARRIER_5;
    	22   MODEL_CJ_BARRIER_5B;
    	23   MODEL_CJ_BARRIER_6;
    	24   MODEL_CJ_BARRIER_6B;
    	25   MODEL_CJ_BARRIER_7;
    	26   MODEL_CJ_BARRIER_7B;
    	27   MODEL_CJ_BARRIER_8;
    	28   MODEL_CJ_BARRIER_8_LIGHT;
    	29   MODEL_CJ_BARRIER_8B;
    	30   MODEL_CJ_BARRIER_8C;
    	31   MODEL_CJ_BARRIER_9;
    	32   MODEL_CJ_BARRIER_9B;
    	33   MODEL_CJ_G_DOOR_BIG;
    	34   MODEL_CJ_G_DOOR_BIG2;
    	35   MODEL_CJ_GAME_CLOCK;
    	36   MODEL_CJ_GAME_CUBE_1;
    	37   MODEL_CJ_GAME_CUBE_2;
    	38   MODEL_CJ_GAME_CUBE_3;
    	39   MODEL_CJ_GAME_CUBE_4;
    	40   MODEL_CJ_GAME_CUBE_5;
    
    	41   MODEL_CJ_GAME_CUBE_6;
    	42   MODEL_CJ_GAME_CUBE_C1;
    	43   MODEL_CJ_GAME_CUBE_C2;
    	44   MODEL_CJ_GAME_CUBE_C3;
    	45   MODEL_CJ_GAME_CUBE_C4;
    	46   MODEL_CJ_GAME_CUBE_C5;
    	47   MODEL_CJ_GAME_CUBE_C6;
    	48   MODEL_CJ_GAME_GRID;
    all controls are the same as below with one addition (savemenu)



    ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

    What this does is allows the player to build with spawned objects you can adjust the coords of the object as well as the orientation and set the camera view angle this is not perfect(yet) it is in the early stages but it does work

    Controls:

    Activate Object Spawner = L2 + CIRCLE (NEEDS TO BE ON FOR ALL BELOW TO WORK)

    Activate Save Menu = STICK_L(R3)

    To Select Obj= R1
    To Go back 1 object= L1 (not working at the moment)
    To Spawn Obj= X


    Select Controls: R2 + CIRCLE
    Switch between 3 modes:
    Adjust object XYZ
    Adjust Camara XYZ
    Rotate object XYZ


    After choosing Use:
    DPAD UP/DOWN/LEFT/RIGHT/CIRCLE/SQUARE to adjust object or camara



    NOTES:
    currently there are only 9 objects in this beta and as of yet you cannot save objects , also if you close script objects will disappear.. this is just a beta.. it will improve.
    Last edited by JDMAlex; 04-23-2012 at 06:31 PM.
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  2. #2  
    tthousand's Avatar
    tthousand is offline Paradigm/Paragon/Prototype Robo Model #I
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    Very neat. Glad to see you continue to open this game wide up.


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  3. #3  
    futuretime23's Avatar
    futuretime23 is offline FALCON PAWNCH!
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    good work!
    one question:what are these 9 objects?
    Double Barrel Shotgun>AK47.
    NO EXCEPTIONS.
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  4. #4  
    nativesith's Avatar
    nativesith is online now Moderator
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    The master is back with a new one?
    Thanks bro, your releases never cease to amaze me.
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  5. #5  
    HuN's Avatar
    HuN
    HuN is offline Moderator
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    great ... ill try it out tomorrow .
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  6. #6  
    JDMAlex's Avatar
    JDMAlex is offline & developer
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    The objects are mostly ramps from the skate park and the boat dock
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  7. #7  
    JDMAlex's Avatar
    JDMAlex is offline & developer
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    update(small)


    edit: sorry fixed one issue its updated properly now
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  8. #8  
    Dickens Cider is offline Member
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    nvm i got it
    Last edited by Dickens Cider; 04-19-2012 at 08:42 PM.
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  9. #9  
    JDMAlex's Avatar
    JDMAlex is offline & developer
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    a magician never reveals his secrets...




    ok.. ill give u a small hint... "S...T_OB...CT_RO.....TION"
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  10. #10  
    JDMAlex's Avatar
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    Quote Originally Posted by Dickens Cider View Post
    nvm i got it
    Good stuff
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