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Thread: [REL] EvilB Object Spawner [Update 12/03/13]
  

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  1. #21  
    InTheSevens's Avatar
    InTheSevens is online now Member
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    I used this to make my first solo map mod today. I'll be releasing it later in the Map Mod thread. I wanna take a video first though.
    cp619 likes this.
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  2. #22  
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    EvilB is offline Bringin' that funky flava
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    [UPDATE 23/02/12]

    -Fixed character moving in place when trying to place object on character
    -Fixed objects spawning out of line/height when copied
    -Added vehicle placement (Still has some bugs just dont spawn when your chars at a height or in water)
    -Added more objects (Bathroom, Bedroom, Sofa/Chairs, Lampposts, Street Vendors, Traffic)
    -Added Snap Object to its Length, Width & Height (needs some tweaking maybe fixed up in next version)
    -Added show vehicle/object dimensions to coordinates
    -Speeded up object movement when Square pressed down

    links and updated controls in first post.

    NOTE any bugs please report them and what you did when it happened.
    HuN, keredor, Colt and 1 others like this.
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  3. #23  
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    This is an excellent script. Thank you.
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  4. #24  
    JBB
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    Just been using the update and it works even better than before. Thank you
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  5. #25  
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    How come im not on frontpage anymore where my submission to the contest go.
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  6. #26  
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    Quote Originally Posted by EvilB View Post
    How come im not on frontpage anymore where my submission to the contest go.
    strange, mine and pavel's submissions are still there
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  7. #27  
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    Mind releasing source so I can compile to 1070 & reconfig for keyboard if possible please?
    Last edited by AgentWD40; 02-24-2013 at 05:32 PM.
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  8. #28  
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    Quote Originally Posted by EvilB View Post
    How come im not on frontpage anymore where my submission to the contest go.
    i Pm'd admin about it ( i dont know how to fix this ) it should be fixed as soon as possible
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  9. #29  
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    Evil the Funny Car Builder has a Hash Input feature perhaps you could incorporate that into this project, then you could focus on the core of this and forget about which objects we are able to spawn
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  10. #30  
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    Quote Originally Posted by ribonucleic View Post
    Evil the Funny Car Builder has a Hash Input feature perhaps you could incorporate that into this project, then you could focus on the core of this and forget about which objects we are able to spawn
    Sometimes it's difficult to view model hashes when you're playing if you don't have a laptop/something similar.
    Maybe add it as an extra feature, but not to rely on it.
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