This Mod is still very much a work in progress but still i think its worthy to show how its going
This mod replaces the old boring rpg's with smart missiles that will track towards their target.
There is a file containing the sco that controls the missiles from fire to detonate that you can use in your own mods withThat file will spawn the missiles infront of you then make it guide itself towards its intended target and then end the script. this means you could essentially get as many missiles in the air as your game could handle. however using the script without pushing the args into it will just make it fail/crash.PHP Code:START_NEW_SCRIPT_WITH_ARGS("Launch Rocket", &TargetVehicleHandle, 1, 1024);
Features
Auto Tracking
Not perfect tracking allowing missiles to be evaded. This is not a bug,it is programmed like that, it uses a "virtual target area" infornt of the missile and once the car leaves that it will no longer track and carry on straight unless the car returns to the area
Rockets actually point in the direction they are travelling
Missiles will only last for 10 seconds before auto destroying if target not reached in time
Missiles will explode on impact(with anything) even if they havent reached the target
Will include support for firing these properly from helicopters
PTFX on the rocket so it looks like a rocket - note online players wont be able to see this
This will be released in probably a week at most - Scratch that, not been able to develop this the past week as I am upgrading my pc so cant test anything out atm. However one thing which is starting to work but may be abandoned is drawing a square over where the car appears on your hud


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